Player Matchup

Fenrir
Fenrir
Copexz
Fenrir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 44L
1,495 Elo+
Party 1
Anubis
Anubis
Eddie874
Anubis
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 18L
1,384 Elo+
Party 1
Anhur
Anhur
Saturn19
Anhur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,384 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,421 Elo+

VS

Team Averages
Level 72
1,576 SR
1,548 Elo+
Morgan Le Fay
Morgan Le Fay
ACR0NYM
Morgan Le Fay
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
CoolRoach
Ao Kuang
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 61L
1,500 Elo+
Solo
Pele
Pele
Grizzack
Pele
Level 105
God Stats
1W - 1L
1,728 SR
Queue Stats
6W - 5L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Copexz
Fenrir
14
2 / 3 / 9
8,424
842
8,645
10,191
4,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
Eddie874
Anubis
14
7 / 4 / 4
8,635
864
10,543
8,903
3,864
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Saturn19
Anhur
14
5 / 0 / 7
8,484
848
7,697
5,596
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ACR0NYM
Morgan Le Fay
10
0 / 4 / 2
6,500
650
4,241
7,200
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
CoolRoach
Ao Kuang
11
1 / 5 / 3
6,830
683
7,028
14,386
10,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
14
6 / 5 / 0
8,691
869
8,428
10,403
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
7
7
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ACR0NYM
Morgan Le Fay
0
4
2
0.25
L
Ao Kuang
CoolRoach
Ao Kuang
1
5
3
0.5
W
Fenrir
Copexz
Fenrir
2
3
9
2.17
W
Anubis
Eddie874
Anubis
7
4
4
2.25
L
Pele
6
5
0
1.2
W
Anhur
Saturn19
Anhur
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,885
Damage
19,697
24,690
Taken
31,989
10,875
Mitigated
15,110
4,546
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ACR0NYM
Morgan Le Fay
4,241
433
0
162
7,200
1,682
301
4,812
2,388
12,493
793
L
Ao Kuang
CoolRoach
Ao Kuang
7,028
2,492
132
3,561
14,386
10,328
0
3,831
10,555
15,285
0
W
Fenrir
Copexz
Fenrir
8,645
3,238
0
964
10,191
4,988
552
5,111
5,080
0
26,716
W
Anubis
Eddie874
Anubis
10,543
842
0
2,278
8,903
3,864
0
3,119
5,784
30,656
0
L
Pele
8,428
1,794
0
1,783
10,403
3,100
28
2,009
8,394
0
43,447
W
Anhur
Saturn19
Anhur
7,697
3,598
0
1,304
5,596
2,023
864
2,700
2,896
0
26,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
22,021
115
Minions Killed
129
0
Camps Cleared
0
558,371
Distance Traveled
503,257
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,500
650
32
3
0
146,738
0
L
Ao Kuang
6,830
683
19
2
0
169,127
0
W
Fenrir
8,424
842
37
4
0
220,612
0
W
Anubis
8,635
864
39
4
0
157,988
1
L
Pele
8,691
869
78
8
0
187,392
3
W
Anhur
8,484
848
39
4
0
179,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role