Player Matchup

Olorun
Olorun
HornKneePiccolo
Olorun
Level 18
God Stats
18W - 5L
1,762 SR
Queue Stats
30W - 12L
1,774 Elo+
Party 3
Amaterasu
Amaterasu
SukMaToe
Amaterasu
Level 23
God Stats
2W - 3L
1,282 SR
Queue Stats
48W - 50L
1,365 Elo+
Party 2
Ymir
Ymir
UnLuckyMex
Ymir
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 14L
1,040 Elo+
Party 2
Izanami
Izanami
Xxl-Legendz-lxX
Izanami
Level 162
God Stats
1W - 3L
1,500 SR
Queue Stats
270W - 258L
1,791 Elo+
Party 3
Serqet
Serqet
ani_foreign
Serqet
Level 41
God Stats
1W - 1L
1,282 SR
Queue Stats
28W - 37L
1,365 Elo+
Party 2
Team Averages
Level 51
1,465 SR
1,467 Elo+

VS

Team Averages
Level 57
1,558 SR
1,522 Elo+
Izanami
Izanami
Drizten
Izanami
Level 84
God Stats
4W - 1L
1,755 SR
Queue Stats
160W - 199L
1,460 Elo+
Party 1
Vulcan
Vulcan
Dylanchido56
Vulcan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,783 Elo+
Solo
Achilles
Achilles
ItsBabiiSnow
Achilles
Level 69
God Stats
1W - 2L
1,476 SR
Queue Stats
141W - 176L
1,460 Elo+
Party 1
Fenrir
Fenrir
KaleemOfZion
Fenrir
Level 28
God Stats
6W - 11L
1,559 SR
Queue Stats
17W - 29L
1,450 Elo+
Party 1
Horus
Horus
Megasxjr
Horus
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 42L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 1
10,148
634
9,089
13,280
6,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
SukMaToe
Amaterasu
14
1 / 1 / 3
8,369
523
6,477
14,542
9,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 3
6,935
433
1,207
8,141
5,780
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 0 / 1
8,503
531
14,397
12,089
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
14
6 / 3 / 3
8,769
548
6,251
11,272
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drizten
Izanami
12
0 / 1 / 1
6,551
409
8,198
10,482
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
1 / 8 / 0
6,898
431
10,000
11,876
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
ItsBabiiSnow
Achilles
11
1 / 2 / 1
6,761
423
2,842
12,821
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
12
2 / 3 / 1
7,008
438
4,391
10,599
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Megasxjr
Horus
13
2 / 2 / 1
7,641
478
9,566
11,424
8,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
6
6
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Drizten
Izanami
0
1
1
0.5
L
Vulcan
1
8
0
0.13
W
7
0
1
7.5
L
Achilles
ItsBabiiSnow
Achilles
1
2
1
0.75
L
Fenrir
2
3
1
0.83
L
Horus
Megasxjr
Horus
2
2
1
1.25
W
Amaterasu
SukMaToe
Amaterasu
1
1
3
2.5
W
0
2
3
0.75
W
2
0
1
2.5
W
Serqet
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,421
Damage
34,997
59,324
Taken
57,202
31,125
Mitigated
31,181
23,931
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Drizten
Izanami
8,198
4,960
0
4,625
10,482
3,846
0
87
10,395
0
61,679
L
Vulcan
10,000
3,616
0
1,097
11,876
4,857
348
8,933
2,790
43,974
0
W
9,089
4,698
109
6,624
13,280
6,856
1,623
8,061
5,219
92,362
0
L
Achilles
ItsBabiiSnow
Achilles
2,842
959
0
4,434
12,821
10,083
0
1,051
11,770
0
22,862
L
Fenrir
4,391
1,678
0
4,158
10,599
4,120
0
225
10,143
0
36,592
L
Horus
Megasxjr
Horus
9,566
5,383
0
3,327
11,424
8,275
0
0
11,244
0
46,035
W
Amaterasu
SukMaToe
Amaterasu
6,477
3,589
0
7,987
14,542
9,373
0
0
13,598
0
55,814
W
1,207
305
0
830
8,141
5,780
0
0
8,141
8,775
0
W
14,397
11,505
0
7,981
12,089
5,006
0
0
12,089
0
106,391
W
Serqet
6,251
1,705
0
400
11,272
4,110
0
1,939
9,254
0
60,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,724
Gold Earned
34,859
529
Minions Killed
314
0
Camps Cleared
0
1,527,265
Distance Traveled
1,487,536
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,551
409
92
6
0
284,068
0
L
Vulcan
6,898
431
64
4
0
256,177
0
W
Olorun
10,148
634
154
10
0
295,660
8
L
Achilles
6,761
423
35
2
0
294,033
4
L
Fenrir
7,008
438
56
4
0
352,647
0
L
Horus
7,641
478
67
4
0
300,611
0
W
Amaterasu
8,369
523
87
5
0
325,746
0
W
Ymir
6,935
433
19
1
0
258,000
0
W
Izanami
8,503
531
171
11
0
263,765
2
W
Serqet
8,769
548
98
6
0
384,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role