Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
EXOFU
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 141L
1,461 Elo+
Solo
Skadi
Skadi
SELLYOURCONSOLE
Skadi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,501 Elo+
Party 1
Izanami
Izanami
SmashnDash19
Izanami
Level 48
God Stats
4W - 1L
1,482 SR
Queue Stats
59W - 50L
1,542 Elo+
Party 1
Maui
Maui
deisledawg23
Maui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 128L
1,371 Elo+
Party 2
Team Averages
Level 70
1,496 SR
1,475 Elo+

VS

Team Averages
Level 113
1,500 SR
1,287 Elo+
Amaterasu
Amaterasu
Dr_Squidzy
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,308 Elo+
Solo
Vulcan
Vulcan
Swagcart777
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,324 Elo+
Party 3
Kuzenbo
Kuzenbo
wind_water_moon
Kuzenbo
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 151L
1,386 Elo+
Solo
Mercury
Mercury
xXSloppySecondsX
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,154 Elo+
Party 3
Cupid
Cupid
yagamykira
Cupid
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 1 / 9
9,068
907
9,567
6,696
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
EXOFU
Olorun
14
0 / 1 / 8
7,861
786
5,167
8,330
4,285
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
6 / 2 / 6
9,449
945
14,554
10,963
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
SmashnDash19
Izanami
13
5 / 3 / 5
8,525
853
11,660
8,679
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 9
8,374
837
2,645
14,759
12,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dr_Squidzy
Amaterasu
14
1 / 5 / 2
7,181
718
4,912
17,364
15,963
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
5
0 / 0 / 0
5,416
542
0
0
0
16
3 / 5 / 3
8,038
804
10,485
19,022
30,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
2,416
242
0
0
0
Cupid
16
4 / 5 / 1
7,699
770
7,917
12,166
6,747
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
15
Kills
8
8
Deaths
15
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
9
6.5
L
Amaterasu
Dr_Squidzy
Amaterasu
1
5
2
0.4
W
Olorun
EXOFU
Olorun
0
1
8
4
W
6
2
6
4.5
W
Izanami
SmashnDash19
Izanami
5
3
5
2.5
L
Vulcan
0
0
0
0
W
2
1
9
6.5
L
3
5
3
0.9
L
0
0
0
0
L
Cupid
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,593
Damage
23,314
49,427
Taken
48,552
28,227
Mitigated
53,221
26,080
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,567
2,089
1,638
1,960
6,696
3,132
2,005
2,064
4,632
27,447
0
L
Amaterasu
Dr_Squidzy
Amaterasu
4,912
993
285
4,003
17,364
15,963
0
4,000
13,364
0
9,294
W
Olorun
EXOFU
Olorun
5,167
3,001
4,064
4,061
8,330
4,285
2,848
1,316
7,014
14,752
1,268
W
14,554
6,036
384
3,738
10,963
4,786
2,470
2,554
8,409
0
32,904
W
Izanami
SmashnDash19
Izanami
11,660
9,320
781
2,506
8,679
3,593
872
1,533
7,146
0
23,210
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
2,645
603
827
6,121
14,759
12,431
492
3,018
11,741
7,084
0
L
10,485
3,553
364
3,503
19,022
30,511
0
8,114
10,908
21,304
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
7,917
3,962
2,848
3,285
12,166
6,747
0
4,813
7,353
0
20,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
30,750
125
Minions Killed
54
0
Camps Cleared
0
828,835
Distance Traveled
505,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,068
907
31
3
0
179,133
0
L
Amaterasu
7,181
718
7
1
0
173,993
0
W
Olorun
7,861
786
26
3
0
143,073
0
W
Skadi
9,449
945
36
4
0
157,844
0
W
Izanami
8,525
853
22
2
0
156,328
0
L
Vulcan
5,416
542
0
0
0
0
0
W
Maui
8,374
837
10
1
0
192,457
0
L
Kuzenbo
8,038
804
13
1
0
174,320
0
L
Mercury
2,416
242
0
0
0
0
0
L
Cupid
7,699
770
34
3
0
156,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role