Player Matchup

Anhur
Anhur
Aphyxz
Anhur
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 59L
1,526 Elo+
Party 1
Surtr
Surtr
LotionLarry
Surtr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
Mudchad
Heimdallr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 71L
1,526 Elo+
Party 1
Geb
Geb
RobertTickler
Geb
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,828 Elo+
Party 1
Jormungandr
Jormungandr
Thrashercat
Jormungandr
Level 124
God Stats
1W - 0L
1,285 SR
Queue Stats
25W - 42L
1,526 Elo+
Party 1
Team Averages
Level 106
1,457 SR
1,587 Elo+

VS

Team Averages
Level 95
1,500 SR
1,431 Elo+
Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
OceanBen8848
Ullr
Level 99
God Stats
8W - 6L
1,500 SR
Queue Stats
162W - 142L
1,500 Elo+
Party 2
King Arthur
King Arthur
Rambowsmurf
King Arthur
Level 98
God Stats
13W - 16L
1,500 SR
Queue Stats
182W - 161L
1,587 Elo+
Party 2
Mercury
Mercury
ToXiCiTy4196
Mercury
Level 67
God Stats
6W - 6L
1,500 SR
Queue Stats
181W - 176L
1,501 Elo+
Party 2
Hera
Hera
xX_delga_Xx
Hera
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aphyxz
Anhur
13
7 / 0 / 0
7,527
753
5,092
6,115
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 1 / 1
5,747
575
5,162
7,774
6,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Mudchad
Heimdallr
9
0 / 1 / 3
4,891
489
7,212
6,017
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 0
5,260
526
3,973
8,451
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Thrashercat
Jormungandr
10
3 / 0 / 2
5,984
598
4,806
5,398
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 1
4,835
484
4,206
9,230
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 0
4,335
434
2,649
6,857
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Rambowsmurf
King Arthur
9
1 / 3 / 0
5,259
526
5,693
9,509
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
ToXiCiTy4196
Mercury
9
1 / 2 / 0
5,091
509
762
8,222
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 6 / 0
4,932
493
1,365
6,576
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
14
Kills
2
3
Deaths
14
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
W
Anhur
Aphyxz
Anhur
7
0
0
7
W
3
1
1
3.5
W
Heimdallr
Mudchad
Heimdallr
0
1
3
1.5
L
0
1
0
0
L
King Arthur
Rambowsmurf
King Arthur
1
3
0
0.33
W
1
1
0
1
W
Jormungandr
Thrashercat
Jormungandr
3
0
2
4
L
Mercury
ToXiCiTy4196
Mercury
1
2
0
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,245
Damage
14,675
33,755
Taken
40,394
18,989
Mitigated
17,604
11,770
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,206
299
60
2,581
9,230
5,264
0
2,713
6,517
16,305
0
W
Anhur
Aphyxz
Anhur
5,092
2,631
0
3,803
6,115
2,240
0
1,328
4,787
0
55,323
W
5,162
2,122
0
1,304
7,774
6,602
0
0
7,774
197
37,521
W
Heimdallr
Mudchad
Heimdallr
7,212
3,851
0
3,546
6,017
2,167
0
2,156
3,861
0
45,687
L
2,649
883
0
483
6,857
2,474
57
2,731
4,126
0
29,874
L
King Arthur
Rambowsmurf
King Arthur
5,693
831
0
1,840
9,509
5,711
0
1,137
8,372
0
36,754
W
3,973
1,330
0
2,375
8,451
5,383
0
1,954
6,497
14,192
0
W
Jormungandr
Thrashercat
Jormungandr
4,806
1,676
0
742
5,398
2,597
0
133
5,265
44,479
0
L
Mercury
ToXiCiTy4196
Mercury
762
459
0
442
8,222
2,741
0
1,746
6,476
0
30,173
L
1,365
411
0
343
6,576
1,414
0
527
6,049
32,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,409
Gold Earned
24,452
303
Minions Killed
228
0
Camps Cleared
0
933,527
Distance Traveled
984,666
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,835
484
16
2
0
198,391
3
W
Anhur
7,527
753
101
10
0
190,354
0
W
Surtr
5,747
575
57
6
0
148,892
0
W
Heimdallr
4,891
489
56
6
0
185,096
0
L
Ullr
4,335
434
44
4
0
205,835
0
L
King Arthur
5,259
526
58
6
0
197,320
0
W
Geb
5,260
526
13
1
0
192,288
0
W
Jormungandr
5,984
598
76
8
0
216,897
0
L
Mercury
5,091
509
58
6
0
226,354
0
L
Hera
4,932
493
52
5
0
156,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role