Player Matchup

Aphrodite
Aphrodite
KoD MLGesus
Aphrodite
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 13L
1,135 Elo+
Party 2
Thor
Thor
KoD klmx1n 6
Thor
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RebelVix3n
Morgan Le Fay
Level 6
God Stats
0W - 3L
1,266 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 2
Team Averages
Level 78
1,422 SR
1,168 Elo+

VS

Team Averages
Level 81
1,433 SR
1,425 Elo+
Jing Wei
Jing Wei
Christachio980
Jing Wei
Level 16
God Stats
22W - 17L
1,369 SR
Queue Stats
51W - 72L
1,362 Elo+
Party 1
Surtr
Surtr
Luffy Uchiha1
Surtr
Level 83
God Stats
28W - 28L
1,430 SR
Queue Stats
90W - 99L
1,458 Elo+
Party 1
Olorun
Olorun
phamousguy
Olorun
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 159L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KoD MLGesus
Aphrodite
11
0 / 3 / 1
6,196
620
5,283
11,347
5,668
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
6,125
613
8,296
11,218
4,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
RebelVix3n
Morgan Le Fay
10
0 / 3 / 1
5,872
587
2,530
6,171
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
3 / 0 / 6
7,870
787
10,773
7,473
2,679
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 6
8,391
839
8,541
16,292
16,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
phamousguy
Olorun
14
3 / 0 / 6
7,934
793
6,768
6,335
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
0
6
6
L
Aphrodite
KoD MLGesus
Aphrodite
0
3
1
0.17
L
1
3
0
0.33
W
3
1
6
6
L
Morgan Le Fay
RebelVix3n
Morgan Le Fay
0
3
1
0.17
W
Olorun
phamousguy
Olorun
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
26,082
28,736
Taken
30,100
13,124
Mitigated
22,037
10,869
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,773
7,204
0
686
7,473
2,679
2,337
1,791
5,682
0
32,155
L
Aphrodite
KoD MLGesus
Aphrodite
5,283
717
4,126
5,419
11,347
5,668
0
2,833
8,514
23,080
0
L
8,296
704
389
803
11,218
4,761
0
2,915
8,303
0
24,930
W
8,541
2,057
309
3,851
16,292
16,228
125
4,430
11,862
648
20,669
L
Morgan Le Fay
RebelVix3n
Morgan Le Fay
2,530
392
0
132
6,171
2,695
0
1,220
4,951
7,167
297
W
Olorun
phamousguy
Olorun
6,768
2,158
2,703
3,869
6,335
3,130
912
1,632
4,703
36,908
4,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,193
Gold Earned
24,195
100
Minions Killed
141
0
Camps Cleared
0
483,254
Distance Traveled
581,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,870
787
50
5
0
194,716
0
L
Aphrodite
6,196
620
49
5
0
176,384
0
L
Thor
6,125
613
40
4
0
172,921
0
W
Surtr
8,391
839
25
3
0
204,826
0
L
Morgan Le Fay
5,872
587
11
1
0
133,949
0
W
Olorun
7,934
793
66
7
0
181,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role