Player Matchup

Maui
Maui
Godslayer883553
Maui
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
132W - 185L
1,733 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PaperCartoon682
Morgan Le Fay
Level 29
God Stats
5W - 6L
1,466 SR
Queue Stats
72W - 74L
1,597 Elo+
Party 2
Skadi
Skadi
ToTtErYsHrImP19
Skadi
Level 83
God Stats
3W - 2L
1,813 SR
Queue Stats
223W - 203L
1,881 Elo+
Party 2
King Arthur
King Arthur
XxNicolBolasxX
King Arthur
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
231W - 265L
1,689 Elo+
Party 2
Fenrir
Fenrir
xTATIS JRx
Fenrir
Level 56
God Stats
3W - 5L
1,500 SR
Queue Stats
66W - 83L
1,584 Elo+
Party 2
Team Averages
Level 76
1,556 SR
1,697 Elo+

VS

Team Averages
Level 104
1,724 SR
1,757 Elo+
Kumbhakarna
Kumbhakarna
Chief_Pnutbutter
Kumbhakarna
Level 88
God Stats
3W - 2L
1,890 SR
Queue Stats
3W - 5L
1,843 Elo+
Party 1
Susano
Susano
HornKneePiccolo
Susano
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 12L
1,810 Elo+
Party 1
Ao Kuang
Ao Kuang
TORONTO 6 GOD
Ao Kuang
Level 181
God Stats
45W - 50L
1,867 SR
Queue Stats
49W - 65L
1,818 Elo+
Solo
Sol
Sol
TheHeckShow
Sol
Level 73
God Stats
4W - 3L
1,488 SR
Queue Stats
32W - 33L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Xxl-Legendz-lxX
Jing Wei
Level 162
God Stats
2W - 2L
1,877 SR
Queue Stats
270W - 258L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 9
9,224
485
4,421
10,630
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
PaperCartoon682
Morgan Le Fay
17
10 / 1 / 4
11,175
588
28,125
12,670
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 1 / 0
10,812
569
6,106
8,176
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
XxNicolBolasxX
King Arthur
16
3 / 4 / 1
10,025
528
12,293
16,373
13,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
xTATIS JRx
Fenrir
19
8 / 4 / 10
11,607
611
17,450
19,810
10,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chief_Pnutbutter
Kumbhakarna
12
1 / 5 / 1
7,594
400
4,339
23,636
13,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 3 / 2
9,427
496
10,834
14,833
6,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
TORONTO 6 GOD
Ao Kuang
16
4 / 5 / 0
9,589
505
12,727
24,326
10,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 8 / 1
7,935
418
6,021
17,347
5,785
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
16
1 / 2 / 2
9,655
508
7,082
13,070
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
23
Kills
10
10
Deaths
23
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Chief_Pnutbutter
Kumbhakarna
1
5
1
0.3
W
1
0
9
5.5
L
3
3
2
1.33
W
Morgan Le Fay
PaperCartoon682
Morgan Le Fay
10
1
4
12
L
Ao Kuang
TORONTO 6 GOD
Ao Kuang
4
5
0
0.8
L
1
8
1
0.19
W
1
1
0
1
W
King Arthur
XxNicolBolasxX
King Arthur
3
4
1
0.88
L
Jing Wei
1
2
2
1
W
Fenrir
xTATIS JRx
Fenrir
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,395
Damage
41,003
67,659
Taken
93,212
45,182
Mitigated
40,869
20,945
Healing
31,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Chief_Pnutbutter
Kumbhakarna
4,339
505
0
6,088
23,636
13,333
0
15,265
8,371
24,839
0
W
4,421
883
0
2,876
10,630
10,980
27
3,511
7,119
32,239
0
L
10,834
1,187
0
500
14,833
6,518
0
2,563
12,270
0
87,832
W
Morgan Le Fay
PaperCartoon682
Morgan Le Fay
28,125
5,449
138
4,903
12,670
6,181
1,154
6,813
5,857
112,733
0
L
Ao Kuang
TORONTO 6 GOD
Ao Kuang
12,727
1,945
0
10,960
24,326
10,261
962
4,094
20,232
80,777
0
L
6,021
1,233
180
6,559
17,347
5,785
0
10,594
6,753
57,182
0
W
6,106
2,660
0
4,957
8,176
3,462
734
505
7,671
0
110,763
W
King Arthur
XxNicolBolasxX
King Arthur
12,293
620
0
1,988
16,373
13,743
26
8,924
7,449
0
80,170
L
Jing Wei
7,082
6,019
0
6,996
13,070
4,972
0
30
13,040
0
83,885
W
Fenrir
xTATIS JRx
Fenrir
17,450
5,683
0
6,083
19,810
10,816
0
3,334
16,476
0
106,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,843
Gold Earned
44,200
633
Minions Killed
519
0
Camps Cleared
0
1,904,065
Distance Traveled
1,774,859
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,594
400
36
2
0
369,413
0
W
Maui
9,224
485
50
3
0
359,104
4
L
Susano
9,427
496
114
6
0
440,869
0
W
Morgan Le Fay
11,175
588
158
8
0
347,080
0
L
Ao Kuang
9,589
505
135
7
0
327,101
0
L
Sol
7,935
418
100
5
0
324,001
0
W
Skadi
10,812
569
188
10
0
381,156
0
W
King Arthur
10,025
528
116
6
0
370,518
1
L
Jing Wei
9,655
508
134
7
0
313,475
2
W
Fenrir
11,607
611
121
6
0
446,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role