Player Matchup

Izanami
Izanami
FatChocoboPrime
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,375 Elo+
Party 3
Ne Zha
Ne Zha
GPK_ARR045
Ne Zha
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 21L
1,381 Elo+
Party 3
Surtr
Surtr
GPK_Seagrams_7
Surtr
Level 136
God Stats
12W - 9L
1,490 SR
Queue Stats
331W - 318L
1,442 Elo+
Party 3
Anubis
Anubis
beltrami01
Anubis
Level 46
God Stats
4W - 5L
1,473 SR
Queue Stats
5W - 15L
1,195 Elo+
Party 2
Maui
Maui
its_g4sti_ARG
Maui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,213 Elo+
Party 2
Team Averages
Level 69
1,493 SR
1,321 Elo+

VS

Team Averages
Level 64
1,397 SR
1,303 Elo+
Khepri
Khepri
Kiillerman2
Khepri
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,303 Elo+
Party 1
Anubis
Anubis
Morisan402
Anubis
Level 28
God Stats
3W - 1L
1,452 SR
Queue Stats
3W - 1L
1,303 Elo+
Party 1
Loki
Loki
Napalm13
Loki
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,303 Elo+
Party 1
Medusa
Medusa
anirlgoblin
Medusa
Level 25
God Stats
2W - 3L
1,266 SR
Queue Stats
3W - 6L
1,303 Elo+
Party 1
Achilles
Achilles
s2h_67
Achilles
Level 94
God Stats
1W - 1L
1,266 SR
Queue Stats
4W - 6L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,385
376
2,718
6,641
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
GPK_ARR045
Ne Zha
16
4 / 3 / 0
9,175
540
7,890
15,730
6,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 0
8,540
502
13,818
20,636
17,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
beltrami01
Anubis
12
0 / 8 / 0
7,837
461
2,396
14,737
4,504
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 0 / 0
7,383
434
979
9,391
8,334
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 0 / 2
7,833
461
3,808
10,857
9,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Morisan402
Anubis
17
8 / 3 / 0
10,471
616
16,016
12,839
5,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
15
4 / 0 / 6
9,470
557
10,389
10,804
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
13
2 / 0 / 0
7,594
447
3,933
890
421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
s2h_67
Achilles
14
4 / 2 / 2
9,206
542
9,973
17,970
17,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
5
Kills
18
18
Deaths
5
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ne Zha
GPK_ARR045
Ne Zha
4
3
0
1.33
L
1
5
0
0.2
W
Khepri
0
0
2
1
W
Anubis
Morisan402
Anubis
8
3
0
2.67
W
Loki
4
0
6
7
W
Medusa
2
0
0
2
L
Anubis
beltrami01
Anubis
0
8
0
0
L
0
0
0
0
W
Achilles
s2h_67
Achilles
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,801
Damage
44,119
67,135
Taken
53,360
38,514
Mitigated
36,829
21,116
Healing
17,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,718
1,580
0
2,685
6,641
2,220
554
1,931
4,710
0
33,740
L
Ne Zha
GPK_ARR045
Ne Zha
7,890
2,289
0
2,798
15,730
6,136
0
5,612
10,118
0
81,102
L
13,818
5,832
0
8,369
20,636
17,320
0
1,599
19,037
863
69,504
W
Khepri
3,808
395
833
2,584
10,857
9,466
120
1,930
8,927
32,450
0
W
Anubis
Morisan402
Anubis
16,016
1,048
0
6,662
12,839
5,019
1,038
1,225
11,614
80,506
744
W
Loki
10,389
3,897
0
2,747
10,804
3,976
0
436
10,108
0
75,069
W
Medusa
3,933
817
0
255
890
421
480
140
750
0
61,609
L
Anubis
beltrami01
Anubis
2,396
0
0
4,200
14,737
4,504
135
8,539
6,198
55,213
0
L
979
241
0
3,064
9,391
8,334
162
1,877
7,514
23,605
0
W
Achilles
s2h_67
Achilles
9,973
3,108
0
4,673
17,970
17,947
0
1,372
16,598
0
69,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,320
Gold Earned
44,574
412
Minions Killed
454
0
Camps Cleared
0
1,479,816
Distance Traveled
1,637,794
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,385
376
51
3
0
272,149
2
L
Ne Zha
9,175
540
112
7
0
350,229
0
L
Surtr
8,540
502
113
7
0
317,462
0
W
Khepri
7,833
461
43
3
0
328,271
5
W
Anubis
10,471
616
124
7
0
275,910
6
W
Loki
9,470
557
95
6
0
401,463
7
W
Medusa
7,594
447
85
5
0
295,921
0
L
Anubis
7,837
461
96
6
0
253,217
0
L
Maui
7,383
434
40
2
0
286,759
5
W
Achilles
9,206
542
107
6
0
336,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role