Player Matchup

Geb
Geb
Aphyxz
Geb
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 59L
1,466 Elo+
Party 2
Maui
Maui
LotionLarry
Maui
Level 108
God Stats
5W - 11L
1,400 SR
Queue Stats
25W - 32L
1,466 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mudchad
Tsukuyomi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 71L
1,466 Elo+
Party 2
Medusa
Medusa
RobertTickler
Medusa
Level 25
God Stats
3W - 1L
1,795 SR
Queue Stats
5W - 3L
1,748 Elo+
Party 2
Hercules
Hercules
Thrashercat
Hercules
Level 124
God Stats
1W - 1L
1,521 SR
Queue Stats
25W - 42L
1,466 Elo+
Party 2
Team Averages
Level 106
1,543 SR
1,523 Elo+

VS

Team Averages
Level 94
1,463 SR
1,572 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ItsChamen
Cernunnos
Level 49
God Stats
1W - 2L
1,270 SR
Queue Stats
83W - 92L
1,521 Elo+
Party 1
Agni
Agni
Rewdyroo
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,590 Elo+
Party 1
Pele
Pele
killah_bruh907
Pele
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,745 Elo+
Solo
Surtr
Surtr
сомр
Surtr
Level 86
God Stats
57W - 51L
1,543 SR
Queue Stats
110W - 121L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Aphyxz
Geb
10
1 / 2 / 0
5,491
549
5,843
10,033
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 0 / 5
5,690
569
3,507
5,132
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Mudchad
Tsukuyomi
12
9 / 2 / 2
6,883
688
10,505
7,903
3,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 3
5,390
539
5,745
7,407
2,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Thrashercat
Hercules
11
3 / 0 / 4
6,479
648
6,404
6,408
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 4 / 2
5,141
514
6,554
12,593
7,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
ItsChamen
Cernunnos
8
1 / 3 / 0
4,876
488
3,338
6,996
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
9
0 / 5 / 2
5,278
528
908
6,573
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 6 / 0
6,277
628
3,761
10,986
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
сомр
Surtr
11
1 / 0 / 1
5,841
584
5,737
10,310
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
6
6
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
2
0.5
W
Geb
Aphyxz
Geb
1
2
0
0.5
L
Cernunnos
ItsChamen
Cernunnos
1
3
0
0.33
W
3
0
5
5.5
W
Tsukuyomi
Mudchad
Tsukuyomi
9
2
2
5
L
Agni
0
5
2
0.2
W
2
2
3
1.75
W
Hercules
Thrashercat
Hercules
3
0
4
5
L
3
6
0
0.5
L
Surtr
сомр
Surtr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,004
Damage
20,298
36,883
Taken
47,458
17,540
Mitigated
20,353
11,823
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,554
2,296
241
1,777
12,593
7,857
0
1,606
10,773
34,039
0
W
Geb
Aphyxz
Geb
5,843
1,171
0
2,378
10,033
4,505
0
140
9,893
33,769
0
L
Cernunnos
ItsChamen
Cernunnos
3,338
915
0
2,429
6,996
2,646
0
789
6,207
0
22,916
W
3,507
1,028
0
1,665
5,132
3,477
0
1,973
3,159
15,021
0
W
Tsukuyomi
Mudchad
Tsukuyomi
10,505
2,930
0
1,918
7,903
3,890
0
1,779
6,124
0
44,465
L
Agni
908
44
0
300
6,573
1,801
0
0
6,350
26,530
0
W
5,745
2,800
0
3,770
7,407
2,615
32
2,434
4,973
0
31,688
W
Hercules
Thrashercat
Hercules
6,404
2,606
0
2,092
6,408
3,053
0
1,276
5,132
0
41,535
L
3,761
1,077
0
1,016
10,986
3,561
0
1,505
9,131
0
33,686
L
Surtr
сомр
Surtr
5,737
2,359
0
4,693
10,310
4,488
0
4,940
4,932
276
42,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
27,413
280
Minions Killed
253
0
Camps Cleared
0
1,079,363
Distance Traveled
939,193
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,141
514
46
5
0
192,553
0
W
Geb
5,491
549
80
8
0
206,830
0
L
Cernunnos
4,876
488
38
4
0
189,900
0
W
Maui
5,690
569
19
2
0
199,507
4
W
Tsukuyomi
6,883
688
67
7
0
233,294
0
L
Agni
5,278
528
51
5
0
197,587
0
W
Medusa
5,390
539
52
5
0
203,230
0
W
Hercules
6,479
648
62
6
0
236,502
0
L
Pele
6,277
628
53
5
0
181,633
0
L
Surtr
5,841
584
65
7
0
177,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role