Player Matchup

Ravana
Ravana
OgresHavLayers2
Ravana
Level 58
God Stats
19W - 11L
1,225 SR
Queue Stats
620W - 618L
1,225 Elo+
Solo
Hun Batz
Hun Batz
TallDyonysus288
Hun Batz
Level 26
God Stats
4W - 1L
1,702 SR
Queue Stats
9W - 10L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
lavey457
Kukulkan
Level 47
God Stats
8W - 10L
1,355 SR
Queue Stats
10W - 11L
1,331 Elo+
Party 2
Team Averages
Level 44
1,427 SR
1,293 Elo+

VS

Team Averages
Level 71
1,365 SR
1,344 Elo+
Sol
Sol
Maddie33
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 1
Lancelot
Lancelot
rDI0
Lancelot
Level 86
God Stats
0W - 3L
1,298 SR
Queue Stats
2W - 5L
1,344 Elo+
Party 1
Maui
Maui
rDays7117
Maui
Level 41
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
10,869
725
10,986
13,281
13,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
18
6 / 2 / 5
11,893
793
16,960
12,919
6,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
lavey457
Kukulkan
16
1 / 3 / 9
10,368
691
13,440
8,742
4,796
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 1
10,727
715
13,492
13,172
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
rDI0
Lancelot
13
1 / 7 / 6
9,401
627
9,150
17,167
10,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
14
0 / 3 / 6
8,544
570
4,957
17,179
24,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
11
Kills
7
7
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
1
1
6.5
W
4
2
5
3.25
W
Hun Batz
6
2
5
4.25
W
Kukulkan
lavey457
Kukulkan
1
3
9
1.83
L
Lancelot
rDI0
Lancelot
1
7
6
0.57
L
Maui
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,386
Damage
27,599
34,942
Taken
47,518
24,479
Mitigated
40,283
10,638
Healing
7,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,492
3,786
0
5,158
13,172
6,052
0
3,256
9,916
57,088
3,914
W
10,986
4,738
587
3,964
13,281
13,249
271
5,649
7,632
0
41,280
W
Hun Batz
16,960
6,389
0
3,923
12,919
6,434
925
6,944
5,975
0
70,826
W
Kukulkan
lavey457
Kukulkan
13,440
1,647
0
2,164
8,742
4,796
1,674
5,455
3,287
46,006
1,473
L
Lancelot
rDI0
Lancelot
9,150
1,257
0
1,442
17,167
10,056
0
5,925
11,242
0
26,012
L
Maui
4,957
1,333
167
755
17,179
24,175
0
3,525
13,654
10,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
28,672
217
Minions Killed
142
0
Camps Cleared
0
843,949
Distance Traveled
822,785
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,727
715
97
6
0
254,831
0
W
Ravana
10,869
725
51
3
0
284,913
2
W
Hun Batz
11,893
793
94
6
0
293,462
3
W
Kukulkan
10,368
691
72
5
0
265,574
1
L
Lancelot
9,401
627
34
2
0
299,762
0
L
Maui
8,544
570
11
1
0
268,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role