Player Matchup

Agni
Agni
Agilewombat
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,595 Elo+
Party 1
Thanatos
Thanatos
DirtyIrishMan
Thanatos
Level 81
God Stats
15W - 21L
1,630 SR
Queue Stats
39W - 58L
1,346 Elo+
Party 1
Geb
Geb
SpewingButtFoam
Geb
Level 10
God Stats
19W - 20L
1,579 SR
Queue Stats
22W - 33L
1,540 Elo+
Party 1
Team Averages
Level 35
1,570 SR
1,493 Elo+

VS

Team Averages
Level 49
1,510 SR
1,446 Elo+
Baron Samedi
Baron Samedi
DieselOW
Baron Samedi
Level 12
God Stats
32W - 19L
1,519 SR
Queue Stats
39W - 30L
1,278 Elo+
Party 2
Surtr
Surtr
TheLordMouse
Surtr
Level 59
God Stats
15W - 15L
1,511 SR
Queue Stats
59W - 65L
1,433 Elo+
Party 2
Apollo
Apollo
vespergenic
Apollo
Level 77
God Stats
6W - 3L
1,500 SR
Queue Stats
368W - 354L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,201
708
10,411
12,734
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
DirtyIrishMan
Thanatos
11
2 / 10 / 2
8,493
653
7,168
14,190
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 4
9,054
696
8,132
17,586
21,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DieselOW
Baron Samedi
14
4 / 3 / 10
9,528
733
9,034
7,778
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 1 / 12
11,557
889
10,614
14,049
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
16
8 / 2 / 9
10,808
831
17,097
16,599
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
17
17
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Baron Samedi
DieselOW
Baron Samedi
4
3
10
3
L
Thanatos
DirtyIrishMan
Thanatos
2
10
2
0.3
L
1
4
4
0.75
W
5
1
12
11
W
Apollo
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,711
Damage
36,745
44,510
Taken
38,426
34,456
Mitigated
25,397
7,383
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,411
1,060
0
0
12,734
5,740
0
2,184
10,550
33,123
924
W
Baron Samedi
DieselOW
Baron Samedi
9,034
1,364
1,632
1,321
7,778
3,303
425
4,480
3,214
22,649
898
L
Thanatos
DirtyIrishMan
Thanatos
7,168
2,042
0
2,803
14,190
7,679
0
3,712
10,478
0
13,309
L
8,132
865
0
4,580
17,586
21,037
0
3,154
14,432
19,008
0
W
10,614
1,780
0
4,133
14,049
15,258
98
6,280
7,597
531
25,077
W
Apollo
17,097
8,727
0
9,790
16,599
6,836
2,029
7,406
8,915
0
59,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,748
Gold Earned
31,893
93
Minions Killed
127
0
Camps Cleared
0
691,915
Distance Traveled
739,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,201
708
54
4
0
247,065
0
W
Baron Samedi
9,528
733
24
2
0
222,253
0
L
Thanatos
8,493
653
23
2
0
189,705
0
L
Geb
9,054
696
16
1
0
255,145
0
W
Surtr
11,557
889
24
2
0
268,468
0
W
Apollo
10,808
831
79
6
0
248,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role