Player Matchup

Awilix
Awilix
KabrsThorn
Awilix
Level 127
God Stats
23W - 8L
1,500 SR
Queue Stats
367W - 298L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
Saiyan710
Kukulkan
Level 115
God Stats
9W - 7L
1,731 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 2
Sol
Sol
Sqüash
Sol
Level 134
God Stats
5W - 3L
1,831 SR
Queue Stats
107W - 85L
1,500 Elo+
Party 2
Ravana
Ravana
ToeSucker8000
Ravana
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 135L
1,639 Elo+
Party 1
Horus
Horus
Tulamore
Horus
Level 114
God Stats
41W - 18L
1,500 SR
Queue Stats
240W - 188L
1,494 Elo+
Party 1
Team Averages
Level 118
1,613 SR
1,500 Elo+

VS

Team Averages
Level 114
1,500 SR
1,559 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
AgentSnuggles007
Horus
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 37L
1,629 Elo+
Party 3
Arachne
Arachne
Thaddeuss
Arachne
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 94L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KabrsThorn
Awilix
10
0 / 2 / 0
5,365
537
3,408
7,678
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Saiyan710
Kukulkan
10
0 / 0 / 2
5,596
560
631
4,538
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
10
6 / 2 / 2
6,397
640
11,822
9,811
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 0 / 1
5,655
566
3,920
2,999
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Tulamore
Horus
8
1 / 0 / 3
5,637
564
3,444
8,525
4,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 1
5,677
568
5,479
6,288
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
 
Agni
10
0 / 1 / 0
5,132
513
3,459
3,212
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
 
Sobek
7
0 / 3 / 2
4,793
479
4,113
10,209
7,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 5 / 1
4,800
480
6,697
10,382
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Thaddeuss
Arachne
10
2 / 3 / 1
5,593
559
2,782
10,198
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
4
4
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
1
1.5
L
Agni
 
Agni
0
1
0
0
L
Sobek
 
Sobek
0
3
2
0.33
L
1
5
1
0.3
W
Awilix
KabrsThorn
Awilix
0
2
0
0
W
Kukulkan
Saiyan710
Kukulkan
0
0
2
1
W
Sol
6
2
2
3.5
L
Arachne
Thaddeuss
Arachne
2
3
1
0.83
W
3
0
1
3.5
W
Horus
Tulamore
Horus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,225
Damage
22,530
33,551
Taken
40,289
14,949
Mitigated
18,378
16,041
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,479
2,915
0
4,958
6,288
1,562
0
0
5,792
0
39,380
L
Agni
 
Agni
3,459
53
0
500
3,212
817
0
295
2,917
35,513
0
L
Sobek
 
Sobek
4,113
905
1,203
3,189
10,209
7,257
0
5,090
5,119
18,663
0
L
6,697
3,898
637
2,698
10,382
5,537
0
5,929
4,453
0
25,293
W
Awilix
KabrsThorn
Awilix
3,408
971
0
2,950
7,678
3,715
0
0
7,678
0
34,293
W
Kukulkan
Saiyan710
Kukulkan
631
92
0
1,250
4,538
1,634
203
2,824
1,714
36,353
0
W
Sol
11,822
6,262
0
4,616
9,811
3,489
658
1,972
7,532
43,945
5,024
L
Arachne
Thaddeuss
Arachne
2,782
1,844
0
2,162
10,198
3,205
0
336
9,862
0
41,956
W
3,920
1,404
0
1,537
2,999
1,475
0
345
2,654
0
38,405
W
Horus
Tulamore
Horus
3,444
1,846
1,688
4,000
8,525
4,636
0
2,431
5,811
0
10,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
25,995
276
Minions Killed
250
0
Camps Cleared
0
1,003,965
Distance Traveled
996,291
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,677
568
70
7
0
144,186
0
L
Agni
5,132
513
64
6
0
210,448
2
L
Sobek
4,793
479
27
3
0
192,291
0
L
Horus
4,800
480
26
3
0
218,733
0
W
Awilix
5,365
537
59
6
0
192,261
0
W
Kukulkan
5,596
560
73
7
0
168,121
0
W
Sol
6,397
640
70
7
0
182,327
2
L
Arachne
5,593
559
63
6
0
230,633
0
W
Ravana
5,655
566
62
6
0
247,881
0
W
Horus
5,637
564
12
1
0
213,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role