Player Matchup

Kukulkan
Kukulkan
Greggernaught
Kukulkan
Level 34
God Stats
1W - 8L
1,477 SR
Queue Stats
4W - 23L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
HurbShuttle
Nu Wa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 23L
1,448 Elo+
Party 1
Fenrir
Fenrir
Necropaw
Fenrir
Level 28
God Stats
1W - 5L
1,669 SR
Queue Stats
3W - 22L
1,448 Elo+
Party 1
Team Averages
Level 23
1,549 SR
1,448 Elo+

VS

Team Averages
Level 56
1,715 SR
1,862 Elo+
Surtr
Surtr
Killrelief
Surtr
Level 62
God Stats
14W - 5L
1,715 SR
Queue Stats
15W - 7L
1,862 Elo+
Party 2
Persephone
Persephone
Morgalorga
Persephone
Level 26
God Stats
8W - 3L
1,715 SR
Queue Stats
11W - 4L
1,862 Elo+
Party 2
Thor
Thor
Raptrrr
Thor
Level 79
God Stats
9W - 5L
1,715 SR
Queue Stats
15W - 7L
1,862 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Greggernaught
Kukulkan
16
5 / 3 / 1
10,808
772
10,921
10,096
4,554
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 7 / 2
9,308
665
6,202
10,860
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Necropaw
Fenrir
12
1 / 6 / 6
9,735
695
2,903
15,785
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
4 / 4 / 11
10,507
751
8,082
16,174
17,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Morgalorga
Persephone
16
3 / 2 / 9
11,135
795
7,293
8,758
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Raptrrr
Thor
16
9 / 3 / 7
12,055
861
16,709
12,459
8,661
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
16
16
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Greggernaught
Kukulkan
5
3
1
1.83
L
2
7
2
0.43
W
Surtr
4
4
11
2.38
W
Persephone
Morgalorga
Persephone
3
2
9
3.75
L
Fenrir
Necropaw
Fenrir
1
6
6
0.67
W
Thor
Raptrrr
Thor
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
32,084
36,741
Taken
37,391
20,127
Mitigated
30,155
3,865
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Greggernaught
Kukulkan
10,921
590
0
735
10,096
4,554
0
1,648
8,448
58,027
0
L
6,202
1,190
0
638
10,860
3,145
0
2,133
8,727
24,689
0
W
Surtr
8,082
2,812
0
3,161
16,174
17,491
664
5,085
11,089
815
21,029
W
Persephone
Morgalorga
Persephone
7,293
642
0
2,328
8,758
4,003
1,074
7,325
1,431
54,111
2,660
L
Fenrir
Necropaw
Fenrir
2,903
1,111
0
2,492
15,785
12,428
0
3,741
12,044
0
21,476
W
Thor
Raptrrr
Thor
16,709
4,486
0
1,842
12,459
8,661
1,494
5,317
7,142
36
49,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
33,697
180
Minions Killed
158
0
Camps Cleared
0
603,746
Distance Traveled
771,504
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,808
772
112
8
0
210,927
0
L
Nu Wa
9,308
665
29
2
0
185,076
0
W
Surtr
10,507
751
22
2
0
268,194
1
W
Persephone
11,135
795
94
7
0
249,221
0
L
Fenrir
9,735
695
39
3
0
207,743
0
W
Thor
12,055
861
42
3
0
254,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role