Player Matchup

Discordia
Discordia
AdornBunny
Discordia
Level 79
God Stats
8W - 5L
1,378 SR
Queue Stats
71W - 58L
1,345 Elo+
Party 3
Thor
Thor
Fire ice king
Thor
Level 157
God Stats
3W - 6L
1,295 SR
Queue Stats
42W - 56L
1,150 Elo+
Party 1
Baron Samedi
Baron Samedi
HighMuFn
Baron Samedi
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 46L
1,505 Elo+
Party 1
Charybdis
Charybdis
LeqendofLink
Charybdis
Level 39
God Stats
8W - 4L
1,500 SR
Queue Stats
19W - 28L
1,317 Elo+
Party 1
Bastet
Bastet
Mlasian
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,498 Elo+
Party 3
Team Averages
Level 99
1,435 SR
1,363 Elo+

VS

Team Averages
Level 80
1,522 SR
1,460 Elo+
Surtr
Surtr
Ahikaii
Surtr
Level 74
God Stats
7W - 13L
1,614 SR
Queue Stats
70W - 84L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
Coscreation
Jormungandr
Level 123
God Stats
2W - 8L
1,500 SR
Queue Stats
540W - 540L
1,488 Elo+
Solo
Scylla
Scylla
EternoDio
Scylla
Level 48
God Stats
0W - 1L
1,710 SR
Queue Stats
3W - 6L
1,388 Elo+
Party 2
Lancelot
Lancelot
GoonFragz
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,356 Elo+
Party 2
Izanami
Izanami
vd3n
Izanami
Level 30
God Stats
3W - 6L
1,285 SR
Queue Stats
28W - 24L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdornBunny
Discordia
13
1 / 0 / 0
6,899
575
3,138
2,822
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 1 / 1
6,863
572
7,233
7,735
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
HighMuFn
Baron Samedi
9
1 / 1 / 3
6,090
508
6,004
5,370
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
LeqendofLink
Charybdis
9
2 / 2 / 1
5,557
463
5,670
7,419
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Mlasian
Bastet
11
2 / 2 / 2
6,031
503
4,401
10,588
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ahikaii
Surtr
11
2 / 2 / 1
6,925
577
6,836
10,780
6,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Coscreation
Jormungandr
9
0 / 2 / 2
5,764
480
3,028
11,131
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
EternoDio
Scylla
11
0 / 2 / 0
5,878
490
1,975
5,936
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
GoonFragz
Lancelot
10
2 / 4 / 0
5,815
485
3,370
12,221
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
vd3n
Izanami
10
2 / 3 / 1
5,817
485
6,178
7,583
2,906
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
6
6
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
AdornBunny
Discordia
1
0
0
1
L
Surtr
Ahikaii
Surtr
2
2
1
1.25
L
Jormungandr
Coscreation
Jormungandr
0
2
2
0.5
L
Scylla
EternoDio
Scylla
0
2
0
0
W
6
1
1
6.5
L
Lancelot
GoonFragz
Lancelot
2
4
0
0.5
W
Baron Samedi
HighMuFn
Baron Samedi
1
1
3
2.5
W
Charybdis
LeqendofLink
Charybdis
2
2
1
1.25
W
Bastet
Mlasian
Bastet
2
2
2
1.5
L
Izanami
vd3n
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
21,387
33,934
Taken
47,651
11,892
Mitigated
22,379
14,855
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AdornBunny
Discordia
3,138
46
0
420
2,822
966
180
1,539
1,283
53,960
0
L
Surtr
Ahikaii
Surtr
6,836
2,488
0
3,053
10,780
6,550
12
0
10,780
473
47,397
L
Jormungandr
Coscreation
Jormungandr
3,028
238
0
1,664
11,131
6,650
0
4,110
7,021
23,086
0
L
Scylla
EternoDio
Scylla
1,975
287
0
1,035
5,936
1,840
0
2,015
3,921
34,684
0
W
7,233
2,531
0
2,650
7,735
2,729
0
469
7,266
0
39,351
L
Lancelot
GoonFragz
Lancelot
3,370
1,259
0
780
12,221
4,433
0
1,767
10,454
0
44,754
W
Baron Samedi
HighMuFn
Baron Samedi
6,004
1,203
1,069
3,500
5,370
2,414
0
1,592
3,778
30,118
0
W
Charybdis
LeqendofLink
Charybdis
5,670
3,230
0
2,713
7,419
2,152
0
1,436
5,983
0
32,156
W
Bastet
Mlasian
Bastet
4,401
1,526
0
4,503
10,588
3,631
0
290
10,298
0
32,172
L
Izanami
vd3n
Izanami
6,178
3,673
0
1,825
7,583
2,906
0
1,250
6,333
0
40,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
30,199
310
Minions Killed
306
0
Camps Cleared
0
1,148,050
Distance Traveled
1,163,577
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,899
575
107
9
0
234,075
4
L
Surtr
6,925
577
74
6
0
208,828
0
L
Jormungandr
5,764
480
33
3
0
243,363
4
L
Scylla
5,878
490
69
6
0
222,901
0
W
Thor
6,863
572
58
5
0
257,541
0
L
Lancelot
5,815
485
70
6
0
269,057
0
W
Baron Samedi
6,090
508
31
3
0
205,762
7
W
Charybdis
5,557
463
62
5
0
205,112
0
W
Bastet
6,031
503
52
4
0
245,560
0
L
Izanami
5,817
485
60
5
0
219,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role