Player Matchup

Chernobog
Chernobog
RuffTruff22
Chernobog
Level 121
God Stats
12W - 9L
1,500 SR
Queue Stats
178W - 175L
1,421 Elo+
Party 2
Hera
Hera
Swagger_Boy117
Hera
Level 108
God Stats
26W - 13L
1,805 SR
Queue Stats
106W - 111L
1,679 Elo+
Party 2
Pele
Pele
gloryboys007
Pele
Level 13
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
realwood
Sylvanus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 145L
1,491 Elo+
Party 2
Bellona
Bellona
个种空虚冷冷冷
Bellona
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 51L
1,328 Elo+
Solo
Team Averages
Level 82
1,607 SR
1,483 Elo+

VS

Team Averages
Level 119
1,631 SR
1,633 Elo+
Kukulkan
Kukulkan
Foloreen
Kukulkan
Level 13
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
Neuroapraxia
Neith
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 33L
1,842 Elo+
Party 1
Thor
Thor
Unfazed3
Thor
Level 153
God Stats
8W - 2L
1,652 SR
Queue Stats
159W - 109L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
UpTempo
Guan Yu
Level 157
God Stats
3W - 3L
1,773 SR
Queue Stats
197W - 157L
1,788 Elo+
Party 1
Rama
Rama
vicunaaa
Rama
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
208W - 160L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
RuffTruff22
Chernobog
11
0 / 4 / 0
6,195
413
4,648
12,083
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 0
7,953
530
5,643
10,303
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 0
6,334
422
2,072
13,569
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
realwood
Sylvanus
12
1 / 2 / 1
6,849
457
6,456
14,014
9,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 0
5,941
396
2,195
12,653
9,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Foloreen
Kukulkan
15
7 / 2 / 1
9,120
608
9,202
5,580
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 9
8,171
545
7,483
9,321
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
15
6 / 0 / 4
9,535
636
7,410
11,647
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
UpTempo
Guan Yu
16
4 / 0 / 4
9,862
657
10,006
13,075
16,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
14
3 / 1 / 3
8,694
580
11,709
10,321
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
20
20
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Foloreen
Kukulkan
7
2
1
3.75
W
0
0
9
4.5
L
Chernobog
RuffTruff22
Chernobog
0
4
0
0
L
2
6
0
0.33
W
Thor
6
0
4
8
W
Guan Yu
UpTempo
Guan Yu
4
0
4
6
L
0
4
0
0
L
Sylvanus
realwood
Sylvanus
1
2
1
0.75
W
Rama
3
1
3
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,014
Damage
45,810
62,622
Taken
49,944
31,165
Mitigated
34,652
14,131
Healing
24,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Foloreen
Kukulkan
9,202
1,803
0
250
5,580
2,351
372
2,738
2,842
60,336
0
W
7,483
2,810
0
4,085
9,321
7,142
672
2,385
6,936
0
32,722
L
Chernobog
RuffTruff22
Chernobog
4,648
3,345
0
2,903
12,083
4,291
0
0
12,040
0
45,246
L
5,643
1,047
0
1,527
10,303
3,545
0
3,987
6,218
55,033
1,091
W
Thor
7,410
1,503
0
5,891
11,647
4,987
308
2,055
9,592
0
76,389
W
Guan Yu
UpTempo
Guan Yu
10,006
976
1,112
6,549
13,075
16,299
142
2,595
10,480
2,203
74,929
L
2,072
250
0
1,543
13,569
4,181
0
166
13,220
0
42,214
L
Sylvanus
realwood
Sylvanus
6,456
2,527
646
3,930
14,014
9,605
0
2,115
11,796
29,630
9,041
W
Rama
11,709
9,777
0
7,075
10,321
3,873
1,309
2,344
7,977
0
78,560
L
2,195
640
0
3,582
12,653
9,543
0
3,244
8,904
0
26,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
45,382
355
Minions Killed
511
0
Camps Cleared
0
1,441,556
Distance Traveled
1,553,326
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,120
608
97
6
0
295,603
0
W
Neith
8,171
545
43
3
0
288,705
0
L
Chernobog
6,195
413
70
5
0
279,336
5
L
Hera
7,953
530
116
8
0
278,558
2
W
Thor
9,535
636
109
7
0
372,716
0
W
Guan Yu
9,862
657
132
9
0
320,611
0
L
Pele
6,334
422
60
4
0
333,886
0
L
Sylvanus
6,849
457
70
5
0
278,230
2
W
Rama
8,694
580
130
9
0
275,691
4
L
Bellona
5,941
396
39
3
0
271,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role