Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Gxsh-
Olorun
Level 33
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 13L
1,438 Elo+
Party 1
Surtr
Surtr
Royy2414
Surtr
Level 104
God Stats
5W - 5L
1,506 SR
Queue Stats
15W - 20L
1,570 Elo+
Party 1
Team Averages
Level 62
1,502 SR
1,503 Elo+

VS

Team Averages
Level 43
1,565 SR
1,366 Elo+
Horus
Horus
 
Horus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DemiPatroll
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,230 Elo+
Solo
Ao Kuang
Ao Kuang
FazeArmJunMc
Ao Kuang
Level 41
God Stats
20W - 14L
1,694 SR
Queue Stats
41W - 43L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 1 / 8
9,946
710
8,164
11,317
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Gxsh-
Olorun
16
2 / 1 / 6
9,842
703
14,890
9,697
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Surtr
Royy2414
Surtr
16
6 / 2 / 2
10,602
757
19,543
16,152
8,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 2 / 3
8,966
640
5,946
21,184
22,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
1 / 3 / 2
7,946
568
7,789
15,740
12,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
FazeArmJunMc
Ao Kuang
14
1 / 3 / 2
8,470
605
5,936
16,957
16,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
8
Kills
3
4
Deaths
8
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
8
4
L
Horus
 
Horus
1
2
3
1.25
L
Fenrir
1
3
2
0.67
L
Ao Kuang
FazeArmJunMc
Ao Kuang
1
3
2
0.67
W
Olorun
Gxsh-
Olorun
2
1
6
5
W
Surtr
Royy2414
Surtr
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,597
Damage
19,671
37,166
Taken
53,881
23,271
Mitigated
51,545
20,183
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,164
2,241
3,142
3,906
11,317
10,089
114
1,411
9,301
24,555
0
L
Horus
 
Horus
5,946
2,062
2,878
7,661
21,184
22,127
0
9,324
11,860
0
19,861
L
Fenrir
7,789
2,088
0
1,856
15,740
12,760
0
5,949
9,791
0
21,008
L
Ao Kuang
FazeArmJunMc
Ao Kuang
5,936
1,950
0
2,298
16,957
16,658
0
7,620
9,337
33,571
0
W
Olorun
Gxsh-
Olorun
14,890
7,055
1,330
3,712
9,697
4,832
1,118
2,182
7,007
45,385
5,295
W
Surtr
Royy2414
Surtr
19,543
10,639
522
7,571
16,152
8,350
721
1,760
13,347
899
59,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
25,382
166
Minions Killed
109
0
Camps Cleared
0
735,100
Distance Traveled
676,734
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,946
710
32
2
0
237,079
0
L
Horus
8,966
640
24
2
0
257,170
5
L
Fenrir
7,946
568
31
2
0
197,417
0
L
Ao Kuang
8,470
605
54
4
0
222,147
0
W
Olorun
9,842
703
76
5
0
245,835
0
W
Surtr
10,602
757
58
4
0
252,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role