Player Matchup

Mercury
Mercury
Fevah
Mercury
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,977 Elo+
Party 1
Nu Wa
Nu Wa
Gabyumi
Nu Wa
Level 25
God Stats
3W - 4L
1,758 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Fafnir
Fafnir
KarnivalElite
Fafnir
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 6L
1,977 Elo+
Party 1
Set
Set
Streyo
Set
Level 128
God Stats
2W - 2L
1,636 SR
Queue Stats
5W - 7L
1,977 Elo+
Party 1
King Arthur
King Arthur
xSkelitor
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,977 Elo+
Party 1
Team Averages
Level 74
1,622 SR
1,882 Elo+

VS

Team Averages
Level 96
1,641 SR
1,675 Elo+
Discordia
Discordia
AESilentSniper
Discordia
Level 85
God Stats
13W - 6L
1,947 SR
Queue Stats
70W - 61L
1,434 Elo+
Party 3
Vulcan
Vulcan
AyylienInvader
Vulcan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,760 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ExtraPaleZombie
Ah Muzen Cab
Level 64
God Stats
8W - 7L
1,500 SR
Queue Stats
57W - 42L
1,504 Elo+
Party 3
Hercules
Hercules
SquashSwoosh
Hercules
Level 101
God Stats
16W - 11L
1,758 SR
Queue Stats
16W - 13L
1,734 Elo+
Solo
Ne Zha
Ne Zha
migalicious
Ne Zha
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 2L
1,944 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fevah
Mercury
14
1 / 4 / 2
7,848
713
4,341
9,817
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Gabyumi
Nu Wa
14
2 / 6 / 1
7,896
718
7,633
10,254
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 2
7,776
707
2,875
9,991
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Streyo
Set
15
2 / 3 / 2
8,214
747
8,139
12,396
7,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
xSkelitor
King Arthur
13
0 / 7 / 1
7,073
643
6,151
14,818
12,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AESilentSniper
Discordia
17
2 / 0 / 11
9,226
839
11,664
5,857
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 1 / 9
8,565
779
8,257
5,637
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ExtraPaleZombie
Ah Muzen Cab
16
4 / 1 / 11
9,332
848
12,072
8,484
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SquashSwoosh
Hercules
17
8 / 1 / 5
9,548
868
7,953
13,059
14,266
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
16
5 / 2 / 7
9,062
824
6,414
8,114
3,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
5
Kills
21
21
Deaths
5
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Discordia
AESilentSniper
Discordia
2
0
11
7.5
W
2
1
9
6.5
W
Ah Muzen Cab
ExtraPaleZombie
Ah Muzen Cab
4
1
11
9.5
L
Mercury
Fevah
Mercury
1
4
2
0.5
L
Nu Wa
Gabyumi
Nu Wa
2
6
1
0.42
L
0
1
2
1
W
Hercules
SquashSwoosh
Hercules
8
1
5
10.5
L
Set
Streyo
Set
2
3
2
1
W
Ne Zha
5
2
7
4.25
L
King Arthur
xSkelitor
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,139
Damage
46,360
57,276
Taken
41,151
38,303
Mitigated
25,866
4,046
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AESilentSniper
Discordia
11,664
677
116
1,106
5,857
2,233
546
1,141
4,716
39,303
0
W
8,257
1,546
0
451
5,637
2,223
1,297
1,252
4,385
29,979
0
W
Ah Muzen Cab
ExtraPaleZombie
Ah Muzen Cab
12,072
5,127
0
3,072
8,484
3,688
2,891
1,456
7,028
0
53,537
L
Mercury
Fevah
Mercury
4,341
503
0
619
9,817
4,838
0
3,181
6,636
0
22,245
L
Nu Wa
Gabyumi
Nu Wa
7,633
2,671
0
750
10,254
4,154
0
2,855
7,399
26,554
0
L
2,875
417
0
1,672
9,991
9,666
0
2,674
7,316
12,249
0
W
Hercules
SquashSwoosh
Hercules
7,953
2,496
0
4,754
13,059
14,266
77
5,520
7,539
0
23,447
L
Set
Streyo
Set
8,139
1,332
0
625
12,396
7,023
0
6,129
6,258
0
34,476
W
Ne Zha
6,414
1,173
0
666
8,114
3,456
768
1,139
6,975
0
27,646
L
King Arthur
xSkelitor
King Arthur
6,151
429
0
380
14,818
12,622
0
5,068
9,746
0
20,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
45,733
214
Minions Killed
291
0
Camps Cleared
0
1,146,579
Distance Traveled
1,281,362
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,226
839
80
7
0
266,514
0
W
Vulcan
8,565
779
46
4
0
257,118
0
W
Ah Muzen Cab
9,332
848
87
8
0
242,984
0
L
Mercury
7,848
713
42
4
0
270,517
0
L
Nu Wa
7,896
718
42
4
0
190,608
0
L
Fafnir
7,776
707
23
2
0
209,772
0
W
Hercules
9,548
868
38
3
0
268,213
3
L
Set
8,214
747
69
6
0
249,057
0
W
Ne Zha
9,062
824
40
4
0
246,533
0
L
King Arthur
7,073
643
38
3
0
226,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role