Player Matchup

Cthulhu
Cthulhu
ENDLESS_TRUTH
Cthulhu
Level 122
God Stats
91W - 58L
1,913 SR
Queue Stats
281W - 281L
1,584 Elo+
Solo
Serqet
Serqet
Mantipie
Serqet
Level 26
God Stats
29W - 16L
1,625 SR
Queue Stats
57W - 35L
1,564 Elo+
Party 2
Skadi
Skadi
PoiSin03
Skadi
Level 22
God Stats
6W - 0L
1,500 SR
Queue Stats
50W - 31L
1,537 Elo+
Party 2
Surtr
Surtr
Ski_Meme_Trash42
Surtr
Level 129
God Stats
2W - 1L
1,314 SR
Queue Stats
45W - 21L
1,623 Elo+
Party 2
Ah Puch
Ah Puch
yoyogreer
Ah Puch
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 61L
1,732 Elo+
Solo
Team Averages
Level 89
1,570 SR
1,608 Elo+

VS

Team Averages
Level 72
1,623 SR
1,629 Elo+
Mercury
Mercury
BtFoote26
Mercury
Level 60
God Stats
4W - 5L
1,869 SR
Queue Stats
103W - 99L
1,713 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DevinMurphyy
Kumbhakarna
Level 45
God Stats
0W - 3L
1,322 SR
Queue Stats
228W - 226L
1,666 Elo+
Party 1
Scylla
Scylla
ROCKnBLADE
Scylla
Level 89
God Stats
8W - 6L
1,923 SR
Queue Stats
98W - 82L
1,691 Elo+
Party 1
Medusa
Medusa
SullysRhino
Medusa
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
320W - 321L
1,394 Elo+
Party 3
Tyr
Tyr
WalnutRocket258
Tyr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
5 / 3 / 9
11,535
577
13,353
20,090
17,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Mantipie
Serqet
19
14 / 3 / 7
12,574
629
21,937
16,087
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Skadi
PoiSin03
Skadi
17
6 / 2 / 9
11,636
582
18,721
15,065
6,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 1 / 2
11,081
554
16,284
17,655
23,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
yoyogreer
Ah Puch
17
3 / 2 / 9
11,921
596
15,802
11,353
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BtFoote26
Mercury
17
2 / 2 / 6
10,015
501
11,158
18,521
9,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
DevinMurphyy
Kumbhakarna
11
0 / 6 / 5
7,722
386
5,034
26,266
28,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
ROCKnBLADE
Scylla
15
6 / 10 / 2
9,849
492
8,288
15,630
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
2 / 9 / 1
8,934
447
9,560
20,040
8,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 3
9,320
466
10,494
30,131
34,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
29
Kills
10
11
Deaths
29
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
BtFoote26
Mercury
2
2
6
2.5
L
Kumbhakarna
DevinMurphyy
Kumbhakarna
0
6
5
0.42
W
Cthulhu
5
3
9
3.17
W
Serqet
Mantipie
Serqet
14
3
7
5.83
W
Skadi
PoiSin03
Skadi
6
2
9
5.25
L
Scylla
ROCKnBLADE
Scylla
6
10
2
0.7
W
1
1
2
2
L
Medusa
2
9
1
0.28
L
0
2
3
0.75
W
Ah Puch
yoyogreer
Ah Puch
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,097
Damage
44,534
80,250
Taken
110,588
60,563
Mitigated
86,562
28,546
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BtFoote26
Mercury
11,158
5,493
0
445
18,521
9,065
0
5,382
13,139
0
97,064
L
Kumbhakarna
DevinMurphyy
Kumbhakarna
5,034
851
0
2,987
26,266
28,879
0
9,533
15,903
22,035
0
W
Cthulhu
13,353
1,268
5,284
3,676
20,090
17,503
539
3,750
16,340
60,267
0
W
Serqet
Mantipie
Serqet
21,937
8,624
0
4,920
16,087
7,897
765
3,779
12,308
0
88,526
W
Skadi
PoiSin03
Skadi
18,721
8,470
0
1,387
15,065
6,836
2,427
2,566
12,499
0
102,438
L
Scylla
ROCKnBLADE
Scylla
8,288
837
0
320
15,630
5,611
0
4,549
10,847
55,237
1,046
W
16,284
5,122
0
9,136
17,655
23,824
1,311
1,331
16,324
5,830
74,582
L
Medusa
9,560
4,659
0
5,219
20,040
8,495
0
3,891
15,264
0
65,465
L
10,494
824
0
10,498
30,131
34,512
0
7,541
20,871
83
89,285
W
Ah Puch
yoyogreer
Ah Puch
15,802
1,140
0
4,143
11,353
4,503
1,697
2,574
8,779
110,494
5,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,747
Gold Earned
45,840
619
Minions Killed
505
0
Camps Cleared
0
1,975,933
Distance Traveled
1,870,110
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,015
501
147
7
0
454,423
0
L
Kumbhakarna
7,722
386
22
1
0
343,078
2
W
Cthulhu
11,535
577
83
4
0
387,343
0
W
Serqet
12,574
629
108
5
0
468,789
0
W
Skadi
11,636
582
139
7
0
382,132
2
L
Scylla
9,849
492
92
5
0
335,316
1
W
Surtr
11,081
554
135
7
0
363,380
0
L
Medusa
8,934
447
85
4
0
343,240
0
L
Tyr
9,320
466
159
8
0
394,053
0
W
Ah Puch
11,921
596
154
8
0
374,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role