Player Matchup

Sol
Sol
BlindWonder
Sol
Level 13
God Stats
2W - 4L
1,208 SR
Queue Stats
2W - 4L
1,083 Elo+
Party 3
Danzaburou
Danzaburou
Cowbarn
Danzaburou
Level 28
God Stats
7W - 8L
1,500 SR
Queue Stats
16W - 14L
1,367 Elo+
Party 3
Surtr
Surtr
KalTheDoge
Surtr
Level 62
God Stats
6W - 1L
1,669 SR
Queue Stats
17W - 14L
1,367 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Shiki37
Morgan Le Fay
Level 22
God Stats
4W - 3L
1,714 SR
Queue Stats
4W - 3L
1,549 Elo+
Party 3
Kukulkan
Kukulkan
Yourholemygoal
Kukulkan
Level 6
God Stats
2W - 1L
1,717 SR
Queue Stats
3W - 4L
1,267 Elo+
Party 3
Team Averages
Level 26
1,562 SR
1,327 Elo+

VS

Team Averages
Level 27
1,328 SR
1,240 Elo+
Ymir
Ymir
 
Ymir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CatKtsuki
Arachne
Level 44
God Stats
0W - 5L
1,132 SR
Queue Stats
6W - 13L
1,202 Elo+
Party 1
Loki
Loki
DréíGón
Loki
Level 18
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 5L
1,202 Elo+
Party 1
Poseidon
Poseidon
vendobolis
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,094 Elo+
Party 2
Cthulhu
Cthulhu
xXANTONHYXx
Cthulhu
Level 9
God Stats
1W - 5L
1,247 SR
Queue Stats
1W - 5L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 10
9,125
1,014
6,845
5,076
1,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Cowbarn
Danzaburou
16
8 / 0 / 10
11,102
1,234
15,790
7,896
3,089
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
16
7 / 2 / 10
10,591
1,177
16,857
12,558
10,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Shiki37
Morgan Le Fay
16
4 / 1 / 10
10,415
1,157
8,258
3,180
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
16
0 / 3 / 16
9,624
1,069
11,387
6,777
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

284

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 4 / 4
8,907
990
4,394
20,884
26,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
CatKtsuki
Arachne
14
0 / 3 / 6
8,854
984
3,809
7,080
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 0
9,807
1,090
8,949
6,103
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
vendobolis
Poseidon
15
1 / 7 / 5
9,577
1,064
10,056
13,853
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
xXANTONHYXx
Cthulhu
14
1 / 4 / 1
8,846
983
4,905
16,689
17,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
19
Kills
7
7
Deaths
19
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
4
0.5
W
0
1
10
5
L
Arachne
CatKtsuki
Arachne
0
3
6
1
W
Danzaburou
Cowbarn
Danzaburou
8
0
10
13
L
5
1
0
5
W
Surtr
7
2
10
6
W
Morgan Le Fay
Shiki37
Morgan Le Fay
4
1
10
9
W
Kukulkan
0
3
16
2.67
L
Poseidon
vendobolis
Poseidon
1
7
5
0.5
L
Cthulhu
xXANTONHYXx
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,137
Damage
32,113
35,487
Taken
64,609
19,540
Mitigated
57,339
4,720
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,394
642
0
864
20,884
26,007
0
6,316
14,568
21,302
0
W
6,845
1,402
0
325
5,076
1,748
0
2,249
2,741
23,136
597
L
Arachne
CatKtsuki
Arachne
3,809
2,999
0
632
7,080
4,704
0
2,673
4,407
0
8,969
W
Danzaburou
Cowbarn
Danzaburou
15,790
8,945
0
1,789
7,896
3,089
0
4,876
2,777
0
25,217
L
8,949
2,040
0
358
6,103
2,603
0
2,998
3,105
0
15,756
W
Surtr
16,857
6,435
0
2,451
12,558
10,650
0
5,827
6,602
794
30,060
W
Morgan Le Fay
Shiki37
Morgan Le Fay
8,258
987
0
155
3,180
1,311
0
1,369
1,769
22,864
0
W
Kukulkan
11,387
1,951
0
0
6,777
2,742
0
4,169
2,567
27,861
0
L
Poseidon
vendobolis
Poseidon
10,056
951
0
360
13,853
6,825
0
6,188
7,665
37,062
821
L
Cthulhu
xXANTONHYXx
Cthulhu
4,905
317
0
826
16,689
17,200
0
8,666
8,023
19,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,857
Gold Earned
45,991
178
Minions Killed
185
4
Camps Cleared
2
842,268
Distance Traveled
684,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,907
990
22
2
1
153,854
0
W
Sol
9,125
1,014
41
5
0
166,235
0
L
Arachne
8,854
984
21
2
0
111,605
0
W
Danzaburou
11,102
1,234
32
4
2
178,243
0
L
Loki
9,807
1,090
15
2
0
146,863
0
W
Surtr
10,591
1,177
20
2
1
176,476
0
W
Morgan Le Fay
10,415
1,157
38
4
1
166,786
0
W
Kukulkan
9,624
1,069
47
5
0
154,528
0
L
Poseidon
9,577
1,064
97
11
1
131,079
0
L
Cthulhu
8,846
983
30
3
0
141,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role