Player Matchup

Heimdallr
Heimdallr
CthulhuAllspark
Heimdallr
Level 120
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Frankoosmaximus
Yu Huang
Level 135
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
Yooshie
Maui
Level 159
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Team Averages
Level 138
1,611 SR
1,439 Elo+

VS

Team Averages
Level 153
1,500 SR
1,601 Elo+
Ishtar
Ishtar
 
Ishtar
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BeefyCornMuffin
Surtr
Level 142
God Stats
3W - 2L
1,499 SR
Queue Stats
7W - 4L
1,618 Elo+
Party 1
Ra
Ra
Sxvia
Ra
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
116W - 91L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CthulhuAllspark
Heimdallr
10
0 / 6 / 4
6,549
655
6,496
10,798
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
12
2 / 4 / 2
7,320
732
8,144
7,839
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
Yooshie
Maui
12
2 / 3 / 2
8,126
813
3,434
11,961
11,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
6 / 1 / 6
8,417
842
8,303
8,092
3,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 8
7,440
744
10,020
12,686
10,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Ra
15
5 / 1 / 8
8,775
878
9,199
7,093
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
13
13
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
1
6
9
W
2
2
8
3
L
Heimdallr
CthulhuAllspark
Heimdallr
0
6
4
0.33
L
Yu Huang
2
4
2
0.75
W
Ra
5
1
8
9
L
Maui
Yooshie
Maui
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
27,522
30,598
Taken
27,871
20,453
Mitigated
17,512
2,178
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,303
5,207
0
2,383
8,092
3,591
967
3,663
4,429
0
32,223
W
10,020
2,078
0
4,827
12,686
10,761
309
3,737
8,949
2,043
18,299
L
Heimdallr
CthulhuAllspark
Heimdallr
6,496
3,240
0
957
10,798
5,335
0
4,001
6,797
0
24,097
L
Yu Huang
8,144
1,227
0
296
7,839
3,488
0
2,375
5,464
24,438
1,785
W
Ra
9,199
566
1,127
2,537
7,093
3,160
933
3,918
3,175
45,359
0
L
Maui
Yooshie
Maui
3,434
910
0
925
11,961
11,630
0
4,389
7,572
9,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,995
Gold Earned
24,632
103
Minions Killed
145
0
Camps Cleared
0
512,677
Distance Traveled
607,975
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,417
842
43
4
0
189,185
1
W
Surtr
7,440
744
20
2
0
229,085
0
L
Heimdallr
6,549
655
49
5
0
153,133
0
L
Yu Huang
7,320
732
41
4
0
163,459
0
W
Ra
8,775
878
82
8
0
189,705
0
L
Maui
8,126
813
13
1
0
196,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role