Player Matchup

Raijin
Raijin
Neeb4life
Raijin
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 67L
1,536 Elo+
Party 2
Surtr
Surtr
Theramorn
Surtr
Level 126
God Stats
16W - 8L
1,514 SR
Queue Stats
44W - 39L
1,495 Elo+
Party 2
Shiva
Shiva
VibesNP
Shiva
Level 126
God Stats
6W - 4L
1,623 SR
Queue Stats
53W - 49L
1,515 Elo+
Party 3
Ne Zha
Ne Zha
Zhartix
Ne Zha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 117L
1,539 Elo+
Party 3
Nu Wa
Nu Wa
the_unknown805
Nu Wa
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
165W - 163L
1,500 Elo+
Solo
Team Averages
Level 130
1,527 SR
1,517 Elo+

VS

Team Averages
Level 120
1,578 SR
1,616 Elo+
Surtr
Surtr
Chronoka
Surtr
Level 106
God Stats
5W - 5L
1,732 SR
Queue Stats
183W - 144L
1,604 Elo+
Party 1
Olorun
Olorun
Dead Redhood54
Olorun
Level 136
God Stats
3W - 3L
1,711 SR
Queue Stats
240W - 230L
1,569 Elo+
Solo
Jormungandr
Jormungandr
FatalCROW
Jormungandr
Level 86
God Stats
31W - 19L
1,712 SR
Queue Stats
107W - 91L
1,604 Elo+
Party 1
Yu Huang
Yu Huang
Ghxst Amon
Yu Huang
Level 138
God Stats
0W - 2L
1,233 SR
Queue Stats
14W - 12L
1,699 Elo+
Solo
Fenrir
Fenrir
OtterOddity
Fenrir
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 27L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Neeb4life
Raijin
12
2 / 8 / 4
7,566
540
6,534
14,411
5,472
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Theramorn
Surtr
12
4 / 6 / 4
7,392
528
11,013
17,103
15,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Shiva
VibesNP
Shiva
14
1 / 1 / 1
8,413
601
6,733
11,019
7,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Zhartix
Ne Zha
16
12 / 2 / 3
10,274
734
13,261
15,194
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 6 / 5
7,513
537
9,432
10,271
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Chronoka
Surtr
15
7 / 3 / 4
9,078
648
11,110
14,232
7,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 5 / 3
9,505
679
12,695
14,745
6,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
FatalCROW
Jormungandr
13
0 / 2 / 1
8,278
591
6,693
12,212
8,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
Ghxst Amon
Yu Huang
12
3 / 6 / 3
7,456
533
9,333
11,647
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
5 / 4 / 7
8,457
604
6,269
15,557
12,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
20
Kills
23
23
Deaths
20
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Surtr
Chronoka
Surtr
7
3
4
3
L
8
5
3
1.9
L
Jormungandr
FatalCROW
Jormungandr
0
2
1
0.25
L
Yu Huang
Ghxst Amon
Yu Huang
3
6
3
0.75
W
Raijin
Neeb4life
Raijin
2
8
4
0.5
L
Fenrir
5
4
7
2.13
W
Surtr
Theramorn
Surtr
4
6
4
1
W
Shiva
VibesNP
Shiva
1
1
1
1.5
W
Ne Zha
Zhartix
Ne Zha
12
2
3
6.75
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,973
Damage
46,100
67,998
Taken
68,393
39,488
Mitigated
38,912
21,751
Healing
20,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Chronoka
Surtr
11,110
5,048
0
5,485
14,232
7,833
4
2,591
11,003
548
73,357
L
12,695
4,779
521
3,728
14,745
6,450
408
5,471
8,687
80,661
0
L
Jormungandr
FatalCROW
Jormungandr
6,693
2,515
0
3,965
12,212
8,433
0
1,615
10,597
71,007
0
L
Yu Huang
Ghxst Amon
Yu Huang
9,333
619
0
1,697
11,647
3,458
74
4,375
7,150
54,745
0
W
Raijin
Neeb4life
Raijin
6,534
965
0
2,837
14,411
5,472
1,037
7,909
6,460
52,733
0
L
Fenrir
6,269
2,338
1,847
3,661
15,557
12,738
0
3,562
11,580
0
25,784
W
Surtr
Theramorn
Surtr
11,013
4,615
0
6,187
17,103
15,920
0
3,536
13,477
909
34,969
W
Shiva
VibesNP
Shiva
6,733
1,488
0
3,399
11,019
7,851
186
6,025
4,994
2,401
66,325
W
Ne Zha
Zhartix
Ne Zha
13,261
6,822
0
7,714
15,194
6,587
684
3,977
11,125
0
73,421
W
9,432
2,146
85
1,529
10,271
3,658
2,246
6,799
3,012
58,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,158
Gold Earned
42,774
474
Minions Killed
488
0
Camps Cleared
0
1,396,631
Distance Traveled
1,390,502
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,078
648
97
7
0
331,291
0
L
Olorun
9,505
679
134
10
0
263,384
0
L
Jormungandr
8,278
591
137
10
0
262,865
0
L
Yu Huang
7,456
533
87
6
0
238,011
5
W
Raijin
7,566
540
87
6
0
238,186
0
L
Fenrir
8,457
604
33
2
0
294,951
0
W
Surtr
7,392
528
51
4
0
281,962
0
W
Shiva
8,413
601
124
9
0
285,925
0
W
Ne Zha
10,274
734
121
9
0
344,800
2
W
Nu Wa
7,513
537
91
7
0
245,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role