Player Matchup

Sun Wukong
Sun Wukong
JohnnyBBad435
Sun Wukong
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,363 Elo+
Party 1
Ishtar
Ishtar
ThePandhuh
Ishtar
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
TroubleSumn
Nu Wa
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 64L
1,458 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,395 Elo+

VS

Team Averages
Level 105
1,550 SR
1,552 Elo+
Surtr
Surtr
Qlilpoth
Surtr
Level 64
God Stats
9W - 1L
1,651 SR
Queue Stats
54W - 47L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
kthxnbai
Gilgamesh
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,464 Elo+
Solo
Eset
Eset
yerrRaikage
Eset
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JohnnyBBad435
Sun Wukong
12
1 / 2 / 3
7,737
645
7,293
9,937
6,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
ThePandhuh
Ishtar
12
1 / 2 / 3
7,552
629
7,739
9,712
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 1
7,720
643
12,570
7,736
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Qlilpoth
Surtr
13
4 / 1 / 3
8,392
699
7,830
13,402
14,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
kthxnbai
Gilgamesh
13
0 / 1 / 6
7,867
656
6,295
11,368
9,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 2 / 4
9,312
776
10,343
10,206
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
7
7
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JohnnyBBad435
Sun Wukong
1
2
3
1.25
W
Surtr
Qlilpoth
Surtr
4
1
3
5.5
L
Ishtar
ThePandhuh
Ishtar
1
2
3
1.25
L
2
3
1
0.83
W
Gilgamesh
kthxnbai
Gilgamesh
0
1
6
3
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,602
Damage
24,468
27,385
Taken
34,976
13,354
Mitigated
28,649
4,305
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JohnnyBBad435
Sun Wukong
7,293
384
0
1,365
9,937
6,582
0
2,796
6,884
0
22,195
W
Surtr
Qlilpoth
Surtr
7,830
2,044
0
2,980
13,402
14,523
402
4,336
9,066
399
27,140
L
Ishtar
ThePandhuh
Ishtar
7,739
4,402
0
2,662
9,712
3,654
0
4,139
5,213
0
22,375
L
12,570
6,523
0
278
7,736
3,118
24
3,659
3,900
39,572
0
W
Gilgamesh
kthxnbai
Gilgamesh
6,295
948
0
1,804
11,368
9,735
781
4,949
6,419
1,409
27,305
W
10,343
353
2,067
3,639
10,206
4,391
618
3,329
6,877
57,832
3,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,009
Gold Earned
25,571
133
Minions Killed
187
0
Camps Cleared
0
641,650
Distance Traveled
683,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,737
645
54
5
0
244,126
0
W
Surtr
8,392
699
31
3
0
214,086
0
L
Ishtar
7,552
629
43
4
0
196,351
0
L
Nu Wa
7,720
643
36
3
0
201,173
0
W
Gilgamesh
7,867
656
36
3
0
243,267
0
W
Eset
9,312
776
120
10
0
225,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role