Player Matchup

Surtr
Surtr
Anotherdumbguy
Surtr
Level 46
God Stats
1W - 4L
1,488 SR
Queue Stats
46W - 60L
1,368 Elo+
Party 2
Heimdallr
Heimdallr
ChaosExility
Heimdallr
Level 6
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 7L
1,265 Elo+
Party 2
Neith
Neith
Snake GTR8D
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,265 Elo+
Party 2
Team Averages
Level 18
1,447 SR
1,299 Elo+

VS

Team Averages
Level 24
1,632 SR
1,606 Elo+
Anubis
Anubis
EIiteShockz
Anubis
Level 49
God Stats
3W - 1L
1,620 SR
Queue Stats
4W - 1L
1,606 Elo+
Party 1
Chaac
Chaac
Joker47jk
Chaac
Level 8
God Stats
3W - 0L
1,585 SR
Queue Stats
4W - 1L
1,606 Elo+
Party 1
Da Ji
Da Ji
SalvadorIsAGod
Da Ji
Level 16
God Stats
2W - 0L
1,692 SR
Queue Stats
4W - 1L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
7,176
718
7,373
19,025
12,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
ChaosExility
Heimdallr
11
2 / 9 / 3
7,037
704
4,723
14,506
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 6 / 4
6,362
636
3,220
8,778
2,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
11 / 0 / 9
10,037
1,004
18,183
5,316
2,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Joker47jk
Chaac
13
4 / 4 / 13
8,308
831
10,193
10,095
7,058
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 10
9,249
925
10,026
8,818
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
21
21
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Heimdallr
ChaosExility
Heimdallr
2
9
3
0.39
W
Anubis
11
0
9
15.5
W
Chaac
Joker47jk
Chaac
4
4
13
2.63
W
6
1
10
11
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,316
Damage
38,402
42,309
Taken
24,229
19,050
Mitigated
13,901
6,230
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,373
2,835
0
4,317
19,025
12,509
0
7,566
11,459
242
19,348
L
Heimdallr
ChaosExility
Heimdallr
4,723
2,179
0
1,678
14,506
4,137
0
6,732
7,774
0
17,067
W
Anubis
18,183
971
0
3,377
5,316
2,810
1,149
48
5,268
50,770
0
W
Chaac
Joker47jk
Chaac
10,193
2,034
0
1,674
10,095
7,058
0
39
10,056
0
21,631
W
10,026
3,676
93
864
8,818
4,033
1,124
135
8,683
0
39,523
L
3,220
1,510
0
235
8,778
2,404
0
3,933
4,845
0
15,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,575
Gold Earned
27,594
77
Minions Killed
154
0
Camps Cleared
0
440,830
Distance Traveled
623,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,176
718
32
3
0
167,788
0
L
Heimdallr
7,037
704
24
2
0
128,555
0
W
Anubis
10,037
1,004
81
8
0
186,870
0
W
Chaac
8,308
831
20
2
0
225,415
0
W
Da Ji
9,249
925
53
5
0
211,102
0
L
Neith
6,362
636
21
2
0
144,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role