Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Gángster
Cu Chulainn
Bronze III
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,500 MMR
Party 2
Sol
Sol
Bronze III
Scrap Run
Sol
Bronze III
Level 156
God Stats
3W - 0L
1,963 SR
Queue Stats
43W - 19L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
SerpentDove777
Sobek
Bronze III
Level 188
God Stats
4W - 0L
2,066 SR
Queue Stats
10W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 174
1,843 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,778 SR
1,500 MMR
Hades
Hades
Bronze III
Dragonblitz93
Hades
Bronze III
Level 82
God Stats
0W - 1L
1,744 SR
Queue Stats
22W - 13L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
Flarefenrir
Fenrir
Bronze III
Level 108
God Stats
0W - 1L
1,695 SR
Queue Stats
22W - 13L
1,500 MMR
Party 1
Maui
Maui
Bronze III
Nero323
Maui
Bronze III
Level 109
God Stats
0W - 2L
1,893 SR
Queue Stats
22W - 13L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gángster
Cu Chulainn
13
3 / 0 / 6
8,558
778
12,880
8,974
10,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 7
8,662
787
13,828
8,011
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 5
9,580
871
5,495
12,805
18,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasGebShivaAchillesGuan Yu

VS

Bans
VulcanThothVamanaMorgan Le FayIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,455
769
8,069
12,034
7,090
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
1 / 2 / 2
7,574
689
5,716
15,944
12,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
Nero323
Maui
13
1 / 4 / 3
8,313
756
4,205
13,321
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
9
Kills
4
4
Deaths
9
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Fenrir
1
2
2
1
W
Cu Chulainn
Gángster
Cu Chulainn
3
0
6
6
L
Maui
Nero323
Maui
1
4
3
0.63
W
2
3
7
1.83
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,203
Damage
17,990
29,790
Taken
41,299
32,253
Mitigated
33,290
8,381
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,069
573
1,133
2,460
12,034
7,090
0
5,794
5,985
32,718
0
L
Fenrir
5,716
1,605
0
3,096
15,944
12,418
0
6,144
9,494
0
27,831
W
Cu Chulainn
Gángster
Cu Chulainn
12,880
2,652
0
1,267
8,974
10,290
0
3,331
5,480
393
40,751
L
Maui
Nero323
Maui
4,205
720
52
1,718
13,321
13,782
0
6,612
6,383
17,128
0
W
13,828
3,937
0
2,947
8,011
3,415
2,313
3,779
3,978
44,351
0
W
5,495
578
0
4,167
12,805
18,548
176
5,209
7,327
15,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,800
Gold Earned
24,342
149
Minions Killed
124
0
Camps Cleared
0
662,315
Distance Traveled
643,073
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,455
769
75
7
0
194,661
0
L
Fenrir
7,574
689
35
3
0
248,590
0
W
Cu Chulainn
8,558
778
49
4
0
231,877
0
L
Maui
8,313
756
14
1
0
199,822
1
W
Sol
8,662
787
77
7
0
187,115
0
W
Sobek
9,580
871
23
2
0
243,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role