Player Matchup

Tiamat
Tiamat
Khikara
Tiamat
Level 148
God Stats
9W - 4L
1,298 SR
Queue Stats
301W - 300L
1,602 Elo+
Party 1
Chaac
Chaac
SrtReek
Chaac
Level 55
God Stats
6W - 4L
1,500 SR
Queue Stats
110W - 107L
1,562 Elo+
Party 1
Nemesis
Nemesis
V3TEMENTS
Nemesis
Level 143
God Stats
6W - 0L
1,500 SR
Queue Stats
393W - 385L
1,628 Elo+
Party 1
Team Averages
Level 115
1,433 SR
1,597 Elo+

VS

Team Averages
Level 115
1,574 SR
1,482 Elo+
Discordia
Discordia
AkitosWaifu
Discordia
Level 127
God Stats
1W - 3L
1,723 SR
Queue Stats
10W - 15L
1,510 Elo+
Solo
Chaac
Chaac
NSDxKilote
Chaac
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 20L
1,468 Elo+
Party 2
Maui
Maui
PanicNinja
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Khikara
Tiamat
17
6 / 0 / 4
10,746
827
15,761
10,967
8,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
SrtReek
Chaac
16
3 / 1 / 6
9,733
749
8,312
15,909
13,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
V3TEMENTS
Nemesis
13
1 / 2 / 5
8,644
665
6,450
11,367
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AkitosWaifu
Discordia
12
0 / 4 / 1
7,454
573
9,011
8,354
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
2 / 3 / 0
7,881
606
7,874
15,121
14,178
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
0 / 3 / 2
8,559
658
5,175
12,497
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
AkitosWaifu
Discordia
0
4
1
0.13
W
Tiamat
Khikara
Tiamat
6
0
4
8
L
Chaac
2
3
0
0.67
L
0
3
2
0.33
W
Chaac
SrtReek
Chaac
3
1
6
6
W
Nemesis
V3TEMENTS
Nemesis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,523
Damage
22,060
38,243
Taken
35,972
28,876
Mitigated
31,180
16,026
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AkitosWaifu
Discordia
9,011
542
0
0
8,354
3,047
0
3,230
5,124
37,229
2,244
W
Tiamat
Khikara
Tiamat
15,761
2,293
0
5,782
10,967
8,807
1,624
4,133
6,834
60,364
3,832
L
Chaac
7,874
1,145
0
3,110
15,121
14,178
0
6,685
8,436
127
23,325
L
5,175
1,797
0
2,491
12,497
13,955
0
5,037
7,460
14,913
0
W
Chaac
SrtReek
Chaac
8,312
1,284
159
6,927
15,909
13,361
682
6,260
9,649
0
31,065
W
Nemesis
V3TEMENTS
Nemesis
6,450
2,390
355
2,803
11,367
6,708
477
3,660
7,707
0
33,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
23,894
184
Minions Killed
110
0
Camps Cleared
0
800,510
Distance Traveled
657,512
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,454
573
77
6
0
223,200
0
W
Tiamat
10,746
827
102
8
0
261,686
0
L
Chaac
7,881
606
16
1
0
212,984
0
L
Maui
8,559
658
17
1
0
221,328
2
W
Chaac
9,733
749
51
4
0
275,734
0
W
Nemesis
8,644
665
31
2
0
263,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role