Player Matchup

Chang'e
Chang'e
Bronze III
CutLip
Chang'e
Bronze III
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 65L
1,470 MMR
Party 1
Maui
Maui
Bronze III
DillRood
Maui
Bronze III
Level 126
God Stats
1W - 1L
1,838 SR
Queue Stats
3W - 3L
1,462 MMR
Solo
Mulan
Mulan
Gold IV
Dojo_FlashMob
Mulan
Gold IV
Level 185
God Stats
72W - 75L
1,544 SR
Queue Stats
193W - 178L
1,468 MMR
Solo
Xbalanque
Xbalanque
Silver I
Doxmas
Xbalanque
Silver I
Level 159
God Stats
5W - 1L
1,838 SR
Queue Stats
73W - 68L
1,467 MMR
Solo
Fenrir
Fenrir
Bronze III
YeetJungleBuff
Fenrir
Bronze III
Level 101
God Stats
9W - 4L
1,500 SR
Queue Stats
87W - 55L
1,470 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 145
1,644 SR
1,467 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 130
1,563 SR
1,467 MMR
Sol
Sol
Bronze III
Frostystarts
Sol
Bronze III
Level 107
God Stats
5W - 12L
1,495 SR
Queue Stats
17W - 55L
1,469 MMR
Party 2
Hera
Hera
Silver II
Jennni
Hera
Silver II
Level 151
God Stats
3W - 2L
1,819 SR
Queue Stats
76W - 76L
1,466 MMR
Solo
King Arthur
King Arthur
Bronze III
K0X Kommando
King Arthur
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 55L
1,469 MMR
Party 2
Loki
Loki
Bronze III
MetalCraz39
Loki
Bronze III
Level 154
God Stats
6W - 4L
1,500 SR
Queue Stats
379W - 406L
1,469 MMR
Solo
Horus
Horus
Bronze III
Xαnthαr
Horus
Bronze III
Level 124
God Stats
6W - 4L
1,500 SR
Queue Stats
245W - 240L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CutLip
Chang'e
11
1 / 2 / 5
6,601
550
5,710
8,801
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
11
3 / 2 / 7
7,091
591
3,071
10,176
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 1
7,558
630
7,278
10,306
7,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Doxmas
Xbalanque
13
5 / 3 / 7
7,918
660
11,436
10,166
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 3 / 3
8,615
718
10,676
14,745
8,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Ao KuangHerculesAh PuchArtioHe Bo

VS

Bans
ThorSkadiChronosKumbhakarnaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,379
532
7,224
12,372
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
Jennni
Hera
12
2 / 4 / 3
6,919
577
7,832
7,800
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
K0X Kommando
King Arthur
11
1 / 2 / 0
6,130
511
6,583
13,288
12,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
6 / 4 / 1
7,852
654
5,083
9,153
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Xαnthαr
Horus
8
1 / 4 / 2
5,499
458
5,485
11,701
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
19
Kills
12
12
Deaths
19
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CutLip
Chang'e
1
2
5
1.75
W
Maui
3
2
7
3.25
W
1
2
1
0.75
W
Xbalanque
Doxmas
Xbalanque
5
3
7
2.83
L
2
5
2
0.6
L
Hera
Jennni
Hera
2
4
3
0.88
L
King Arthur
K0X Kommando
King Arthur
1
2
0
0.5
L
6
4
1
1.63
L
Horus
Xαnthαr
Horus
1
4
2
0.5
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,171
Damage
32,207
54,194
Taken
54,314
30,254
Mitigated
33,279
20,477
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CutLip
Chang'e
5,710
498
1,102
2,192
8,801
2,935
0
4,087
4,714
55,281
0
W
Maui
3,071
890
0
2,320
10,176
7,100
0
1,476
8,700
27,800
0
W
7,278
1,316
0
6,486
10,306
7,660
196
473
9,833
0
61,618
W
Xbalanque
Doxmas
Xbalanque
11,436
6,084
0
3,320
10,166
4,294
1,110
5,327
4,839
0
64,062
L
7,224
3,400
182
4,292
12,372
4,110
0
1,536
10,836
40,391
1,025
L
Hera
Jennni
Hera
7,832
2,016
0
1,250
7,800
3,401
0
3,223
4,577
55,190
55
L
King Arthur
K0X Kommando
King Arthur
6,583
1,171
0
3,050
13,288
12,459
0
70
12,476
1,542
44,839
L
5,083
1,362
0
3,063
9,153
3,368
0
1,378
7,740
0
47,405
L
Horus
Xαnthαr
Horus
5,485
2,797
1,300
4,816
11,701
9,941
0
2,574
9,127
0
14,664
W
10,676
4,266
0
5,057
14,745
8,265
0
4,168
10,577
0
52,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
32,779
383
Minions Killed
317
0
Camps Cleared
0
1,252,772
Distance Traveled
1,285,534
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,601
550
76
6
0
253,822
0
W
Maui
7,091
591
46
4
0
242,275
0
W
Mulan
7,558
630
98
8
0
235,200
0
W
Xbalanque
7,918
660
91
8
0
232,209
0
L
Sol
6,379
532
66
6
0
215,177
3
L
Hera
6,919
577
93
8
0
245,043
5
L
King Arthur
6,130
511
76
6
0
247,071
2
L
Loki
7,852
654
73
6
0
322,453
2
L
Horus
5,499
458
9
1
0
255,790
4
W
Fenrir
8,615
718
72
6
0
289,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role