Player Matchup

Heimdallr
Heimdallr
Bronze III
 
Heimdallr
Bronze III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
Artoriasjlv
Gilgamesh
Bronze III
Level 57
God Stats
3W - 5L
1,270 SR
Queue Stats
295W - 305L
1,454 MMR
Solo
Kali
Kali
Bronze III
Fourplay_X0
Kali
Bronze III
Level 88
God Stats
1W - 1L
1,752 SR
Queue Stats
17W - 36L
1,459 MMR
Solo
Vulcan
Vulcan
Bronze III
SplitPushOrTroll
Vulcan
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,446 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,504 SR
1,472 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 170
1,579 SR
1,450 MMR
Freya
Freya
Bronze III
FawkinHawkin
Freya
Bronze III
Level 188
God Stats
6W - 4L
1,500 SR
Queue Stats
57W - 40L
1,408 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
King_Corvid
Tsukuyomi
Silver III
Level 182
God Stats
19W - 11L
1,838 SR
Queue Stats
132W - 118L
1,449 MMR
Solo
Sylvanus
Sylvanus
Silver II
NíceGuy
Sylvanus
Silver II
Level 158
God Stats
2W - 2L
1,322 SR
Queue Stats
17W - 16L
1,448 MMR
Solo
Chiron
Chiron
Gold V
SupremeStorm
Chiron
Gold V
Level 140
God Stats
13W - 5L
1,733 SR
Queue Stats
71W - 48L
1,444 MMR
Solo
Amaterasu
Amaterasu
Bronze III
UncleKuzenbo
Amaterasu
Bronze III
Level 181
God Stats
10W - 5L
1,500 SR
Queue Stats
111W - 96L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 2 / 0
7,003
500
5,629
10,456
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
 
Khepri
9
0 / 1 / 0
5,640
403
1,601
10,689
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Artoriasjlv
Gilgamesh
9
1 / 4 / 0
6,220
444
5,035
11,315
9,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 0
6,450
461
2,197
14,747
5,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
1 / 2 / 0
5,662
404
5,808
6,071
2,147
Bans
SusanoNe ZhaHadesFenrir

VS

Bans
ThorAo KuangGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
9,262
662
6,014
5,749
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
King_Corvid
Tsukuyomi
15
5 / 2 / 4
8,895
635
8,726
11,232
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
NíceGuy
Sylvanus
11
0 / 0 / 5
7,607
543
2,934
8,879
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
15
5 / 0 / 1
9,292
664
10,637
10,521
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
UncleKuzenbo
Amaterasu
14
3 / 1 / 2
8,978
641
5,574
16,152
11,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
3
Kills
15
15
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Khepri
 
Khepri
0
1
0
0
L
Gilgamesh
Artoriasjlv
Gilgamesh
1
4
0
0.25
W
2
0
1
2.5
L
1
6
0
0.17
W
Tsukuyomi
King_Corvid
Tsukuyomi
5
2
4
3.5
W
Sylvanus
NíceGuy
Sylvanus
0
0
5
2.5
L
1
2
0
0.5
W
Chiron
5
0
1
5.5
W
Amaterasu
UncleKuzenbo
Amaterasu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
33,885
53,278
Taken
52,533
30,247
Mitigated
31,434
11,205
Healing
27,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,629
2,454
0
4,444
10,456
4,288
0
3,884
6,330
0
60,760
L
Khepri
 
Khepri
1,601
186
0
1,455
10,689
8,709
0
2,816
7,725
17,120
0
L
Gilgamesh
Artoriasjlv
Gilgamesh
5,035
1,738
0
2,136
11,315
9,302
0
714
10,555
0
32,100
W
6,014
1,668
0
3,508
5,749
2,404
1,343
251
5,498
77,928
0
L
2,197
1,601
0
2,148
14,747
5,801
0
317
14,430
0
42,585
W
Tsukuyomi
King_Corvid
Tsukuyomi
8,726
3,670
0
4,400
11,232
5,285
296
952
10,280
0
69,863
W
Sylvanus
NíceGuy
Sylvanus
2,934
1,303
2,989
4,323
8,879
8,060
14
1,255
7,624
21,723
0
L
5,808
1,835
0
1,022
6,071
2,147
0
781
5,290
34,166
882
W
Chiron
10,637
5,132
353
3,357
10,521
4,204
2,652
4,374
6,147
0
73,078
W
Amaterasu
UncleKuzenbo
Amaterasu
5,574
2,320
0
8,972
16,152
11,481
2,845
807
15,345
0
71,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
44,034
319
Minions Killed
523
0
Camps Cleared
0
1,154,487
Distance Traveled
1,537,194
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,003
500
118
8
0
247,631
0
L
Khepri
5,640
403
27
2
0
272,274
1
L
Gilgamesh
6,220
444
52
4
0
216,501
0
W
Freya
9,262
662
154
11
0
284,364
2
L
Kali
6,450
461
67
5
0
247,704
0
W
Tsukuyomi
8,895
635
104
7
0
351,914
0
W
Sylvanus
7,607
543
17
1
0
327,760
7
L
Vulcan
5,662
404
55
4
0
170,377
1
W
Chiron
9,292
664
127
9
0
282,468
3
W
Amaterasu
8,978
641
121
9
0
290,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role