Player Matchup

Kukulkan
Kukulkan
Cololol
Kukulkan
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
85W - 92L
1,628 Elo+
Party 1
Anhur
Anhur
Filipowicz
Anhur
Level 107
God Stats
1W - 5L
1,285 SR
Queue Stats
150W - 155L
1,442 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JjonAlch
Kumbhakarna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 78L
1,470 Elo+
Party 1
King Arthur
King Arthur
JustHeated
King Arthur
Level 138
God Stats
7W - 12L
1,728 SR
Queue Stats
134W - 127L
1,480 Elo+
Party 1
Fenrir
Fenrir
Shoeboo
Fenrir
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 72L
1,468 Elo+
Party 1
Team Averages
Level 101
1,546 SR
1,498 Elo+

VS

Team Averages
Level 122
1,544 SR
1,562 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MerlinSin
Hades
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,496 Elo+
Party 2
Surtr
Surtr
WkeyWalter
Surtr
Level 109
God Stats
7W - 6L
1,719 SR
Queue Stats
19W - 18L
1,650 Elo+
Party 2
Cliodhna
Cliodhna
glarexfate
Cliodhna
Level 148
God Stats
15W - 11L
1,500 SR
Queue Stats
422W - 409L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cololol
Kukulkan
11
1 / 4 / 1
6,713
516
7,509
9,252
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
12
0 / 1 / 1
6,757
520
3,578
8,461
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
JjonAlch
Kumbhakarna
8
0 / 5 / 1
5,479
421
3,186
14,809
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
JustHeated
King Arthur
11
1 / 5 / 1
6,879
529
9,763
16,083
13,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Shoeboo
Fenrir
12
4 / 3 / 1
7,501
577
8,832
14,427
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 1 / 1
8,138
626
5,407
8,152
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
 
Mulan
12
3 / 0 / 7
7,304
562
7,769
10,387
8,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
MerlinSin
Hades
14
4 / 2 / 3
8,351
642
12,462
10,915
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Surtr
13
4 / 1 / 2
8,143
626
10,726
14,895
13,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
glarexfate
Cliodhna
14
2 / 2 / 4
7,948
611
6,992
11,374
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
18
18
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
1
5.5
W
Mulan
 
Mulan
3
0
7
6.5
L
Kukulkan
Cololol
Kukulkan
1
4
1
0.38
L
Anhur
0
1
1
0.5
L
Kumbhakarna
JjonAlch
Kumbhakarna
0
5
1
0.1
L
King Arthur
JustHeated
King Arthur
1
5
1
0.3
W
Hades
MerlinSin
Hades
4
2
3
2.75
L
Fenrir
Shoeboo
Fenrir
4
3
1
1.5
W
Surtr
4
1
2
5
W
Cliodhna
glarexfate
Cliodhna
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,868
Damage
43,356
63,032
Taken
55,723
36,750
Mitigated
34,970
13,896
Healing
22,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,407
3,176
0
3,648
8,152
3,013
1,268
640
7,512
0
47,699
W
Mulan
 
Mulan
7,769
1,189
0
1,487
10,387
8,923
0
2,056
8,331
1,284
41,533
L
Kukulkan
Cololol
Kukulkan
7,509
651
0
1,714
9,252
3,770
0
6,058
3,194
56,606
0
L
Anhur
3,578
1,838
0
4,990
8,461
2,938
0
436
8,025
0
59,170
L
Kumbhakarna
JjonAlch
Kumbhakarna
3,186
764
0
2,015
14,809
10,489
0
4,697
9,860
11,295
0
L
King Arthur
JustHeated
King Arthur
9,763
1,073
0
2,071
16,083
13,445
0
244
15,839
0
59,545
W
Hades
MerlinSin
Hades
12,462
534
462
4,379
10,915
5,678
60
6,297
4,618
66,696
0
L
Fenrir
Shoeboo
Fenrir
8,832
3,375
0
3,106
14,427
6,108
0
2,157
11,705
0
52,730
W
Surtr
10,726
4,135
0
6,879
14,895
13,351
42
374
14,521
333
62,404
W
Cliodhna
glarexfate
Cliodhna
6,992
1,716
0
5,367
11,374
4,005
0
1,328
10,046
0
70,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
39,884
357
Minions Killed
469
0
Camps Cleared
0
1,350,566
Distance Traveled
1,342,985
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,138
626
91
7
0
248,707
0
W
Mulan
7,304
562
54
4
0
259,547
0
L
Kukulkan
6,713
516
93
7
0
252,375
0
L
Anhur
6,757
520
81
6
0
250,317
0
L
Kumbhakarna
5,479
421
9
1
0
265,964
0
L
King Arthur
6,879
529
105
8
0
260,623
2
W
Hades
8,351
642
113
9
0
268,039
0
L
Fenrir
7,501
577
69
5
0
321,287
0
W
Surtr
8,143
626
104
8
0
245,905
0
W
Cliodhna
7,948
611
107
8
0
320,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role