Player Matchup

Anubis
Anubis
EIiteShockz
Anubis
Level 49
God Stats
3W - 1L
1,505 SR
Queue Stats
4W - 1L
1,571 Elo+
Party 1
Chaac
Chaac
Joker47jk
Chaac
Level 8
God Stats
3W - 0L
1,466 SR
Queue Stats
4W - 1L
1,571 Elo+
Party 1
Da Ji
Da Ji
SalvadorIsAGod
Da Ji
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,571 Elo+
Party 1
Team Averages
Level 24
1,490 SR
1,571 Elo+

VS

Team Averages
Level 18
1,428 SR
1,093 Elo+
Cthulhu
Cthulhu
MadGLiTcH710
Cthulhu
Level 6
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 27L
1,093 Elo+
Party 2
Anubis
Anubis
Needfire420
Anubis
Level 38
God Stats
1W - 5L
1,500 SR
Queue Stats
90W - 116L
1,093 Elo+
Party 2
Chaac
Chaac
bigsmoke239
Chaac
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 147L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 0 / 12
9,406
941
11,856
5,072
2,737
Magic Focus

Magic Focus

+20
Magical Power

Chaac
Joker47jk
Chaac
13
6 / 2 / 13
8,673
867
9,163
9,563
5,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 11
9,025
903
10,080
9,303
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MadGLiTcH710
Cthulhu
11
0 / 7 / 2
7,081
708
4,641
14,638
10,442
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
11
2 / 5 / 0
7,400
740
6,936
8,604
3,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 1
6,307
631
4,812
12,803
6,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
19
Kills
2
3
Deaths
19
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
0
12
12
W
Chaac
Joker47jk
Chaac
6
2
13
6.25
L
Cthulhu
MadGLiTcH710
Cthulhu
0
7
2
0.14
L
Anubis
2
5
0
0.4
W
7
1
11
12.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,099
Damage
16,389
23,938
Taken
36,045
11,556
Mitigated
20,752
7,124
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,856
1,080
0
3,328
5,072
2,737
1,173
2,344
2,728
45,170
0
W
Chaac
Joker47jk
Chaac
9,163
2,324
0
2,264
9,563
5,301
0
4,746
4,817
0
22,228
L
Cthulhu
MadGLiTcH710
Cthulhu
4,641
725
208
1,173
14,638
10,442
0
3,848
10,790
13,248
0
L
Anubis
6,936
178
0
2,373
8,604
3,334
162
2,795
5,809
26,575
0
W
10,080
4,098
358
1,174
9,303
3,518
1,078
4,787
4,476
0
34,963
L
4,812
383
0
849
12,803
6,976
21
5,231
7,572
0
14,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
20,788
127
Minions Killed
76
0
Camps Cleared
0
566,378
Distance Traveled
465,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,406
941
66
7
0
161,243
0
W
Chaac
8,673
867
12
1
0
200,212
0
L
Cthulhu
7,081
708
22
2
0
168,934
0
L
Anubis
7,400
740
38
4
0
137,418
0
W
Da Ji
9,025
903
49
5
0
204,923
0
L
Chaac
6,307
631
16
2
0
158,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role