Player Matchup

Cernunnos
Cernunnos
Brian28152
Cernunnos
Level 43
God Stats
13W - 11L
1,901 SR
Queue Stats
91W - 118L
1,403 Elo+
Solo
Da Ji
Da Ji
ChappyGhost
Da Ji
Level 147
God Stats
1W - 1L
1,189 SR
Queue Stats
12W - 4L
1,447 Elo+
Party 2
Cabrakan
Cabrakan
Felgrom
Cabrakan
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,447 Elo+
Party 2
Ganesha
Ganesha
Luigi399
Ganesha
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
Phrenodic
Olorun
Level 30
God Stats
1W - 0L
1,620 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 2
Team Averages
Level 94
1,542 SR
1,459 Elo+

VS

Team Averages
Level 74
1,543 SR
1,523 Elo+
Ishtar
Ishtar
BadAtGames90
Ishtar
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 48L
1,535 Elo+
Solo
Surtr
Surtr
Diamond_Frog87
Surtr
Level 95
God Stats
4W - 4L
1,619 SR
Queue Stats
168W - 174L
1,510 Elo+
Solo
Thanatos
Thanatos
InsaneTrapLord
Thanatos
Level 64
God Stats
12W - 8L
1,597 SR
Queue Stats
72W - 73L
1,569 Elo+
Solo
Scylla
Scylla
UncommonCar9724
Scylla
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Izanami
Izanami
YIM_KK
Izanami
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brian28152
Cernunnos
12
1 / 2 / 3
7,620
586
2,807
5,621
1,961
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
14 / 1 / 6
9,486
730
10,036
9,281
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Felgrom
Cabrakan
13
5 / 1 / 8
8,458
651
8,298
7,955
5,050
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Luigi399
Ganesha
11
2 / 1 / 12
7,888
607
3,765
10,273
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Phrenodic
Olorun
14
13 / 2 / 7
8,793
676
15,920
10,084
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 10 / 1
5,764
443
3,570
15,881
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 2
5,670
436
4,211
12,203
6,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
9
2 / 10 / 2
6,227
479
5,791
13,646
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 7 / 1
7,316
563
5,282
9,622
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
YIM_KK
Izanami
10
2 / 3 / 0
6,235
480
2,110
6,833
2,463
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
35
Kills
6
7
Deaths
35
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
10
1
0.05
W
Cernunnos
Brian28152
Cernunnos
1
2
3
1.25
W
14
1
6
17
L
0
5
2
0.2
W
Cabrakan
Felgrom
Cabrakan
5
1
8
9
L
Thanatos
2
10
2
0.3
W
Ganesha
Luigi399
Ganesha
2
1
12
8
W
Olorun
Phrenodic
Olorun
13
2
7
8.25
L
2
7
1
0.36
L
Izanami
YIM_KK
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,826
Damage
20,964
43,214
Taken
58,185
25,383
Mitigated
23,300
12,354
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,570
2,469
0
2,878
15,881
5,563
0
9,322
6,372
0
28,469
W
Cernunnos
Brian28152
Cernunnos
2,807
1,344
0
1,007
5,621
1,961
919
975
4,646
0
45,956
W
10,036
3,782
0
424
9,281
3,864
848
493
8,788
0
62,497
L
4,211
1,436
0
3,010
12,203
6,720
0
3,442
8,761
560
31,255
W
Cabrakan
Felgrom
Cabrakan
8,298
1,740
0
2,020
7,955
5,050
521
1,312
6,643
45,073
0
L
Thanatos
5,791
2,763
34
4,950
13,646
5,447
0
7,283
6,141
0
28,384
W
Ganesha
Luigi399
Ganesha
3,765
1,315
0
3,243
10,273
10,605
121
1,037
9,236
23,308
0
W
Olorun
Phrenodic
Olorun
15,920
8,945
327
5,333
10,084
3,903
2,018
2,204
7,880
58,073
0
L
5,282
474
0
164
9,622
3,107
0
4,604
4,962
38,725
0
L
Izanami
YIM_KK
Izanami
2,110
1,364
0
0
6,833
2,463
205
2,841
3,966
0
23,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,245
Gold Earned
31,212
361
Minions Killed
251
0
Camps Cleared
0
1,256,133
Distance Traveled
1,147,149
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,764
443
38
3
0
193,682
0
W
Cernunnos
7,620
586
73
6
0
195,406
0
W
Da Ji
9,486
730
89
7
0
307,740
0
L
Surtr
5,670
436
54
4
0
240,380
2
W
Cabrakan
8,458
651
84
6
0
252,294
0
L
Thanatos
6,227
479
40
3
0
250,583
0
W
Ganesha
7,888
607
5
0
0
270,360
4
W
Olorun
8,793
676
110
8
0
230,333
0
L
Scylla
7,316
563
83
6
0
240,043
0
L
Izanami
6,235
480
36
3
0
222,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role