Player Matchup

Medusa
Medusa
LooKaDisBK
Medusa
Level 29
God Stats
0W - 3L
1,302 SR
Queue Stats
1W - 6L
1,260 Elo+
Party 2
Geb
Geb
PcPrincipalxx
Geb
Level 55
God Stats
1W - 4L
1,285 SR
Queue Stats
40W - 47L
1,418 Elo+
Party 1
Bacchus
Bacchus
RunningScizzors
Bacchus
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
itsLingy
Fenrir
Level 89
God Stats
0W - 6L
1,314 SR
Queue Stats
97W - 77L
1,415 Elo+
Party 2
Ra
Ra
jball1997
Ra
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
311W - 278L
1,448 Elo+
Party 1
Team Averages
Level 64
1,380 SR
1,408 Elo+

VS

Team Averages
Level 96
1,457 SR
1,569 Elo+
Janus
Janus
Benzohh
Janus
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 54L
1,368 Elo+
Solo
Thanatos
Thanatos
Frankbott
Thanatos
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 74L
1,636 Elo+
Party 3
Kumbhakarna
Kumbhakarna
JulianDark
Kumbhakarna
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 13L
1,636 Elo+
Party 3
Apollo
Apollo
PalinSalas19
Apollo
Level 87
God Stats
3W - 2L
1,283 SR
Queue Stats
53W - 50L
1,569 Elo+
Solo
Chaac
Chaac
maritos
Chaac
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
68W - 66L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LooKaDisBK
Medusa
9
0 / 4 / 0
5,486
422
9,583
11,433
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 0
5,907
454
4,972
14,981
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 2
6,299
485
4,678
8,748
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
itsLingy
Fenrir
12
1 / 2 / 2
7,078
544
4,131
8,558
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 0
7,141
549
1,724
6,012
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Benzohh
Janus
11
0 / 2 / 2
6,710
516
3,490
4,846
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Frankbott
Thanatos
14
8 / 1 / 3
8,312
639
8,535
10,646
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
JulianDark
Kumbhakarna
12
2 / 0 / 7
7,042
542
6,162
14,165
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
12
3 / 0 / 3
6,553
504
8,729
8,650
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
maritos
Chaac
12
1 / 2 / 1
7,501
577
5,090
10,999
5,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
14
15
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
Benzohh
Janus
0
2
2
0.5
W
Thanatos
Frankbott
Thanatos
8
1
3
9.5
W
Kumbhakarna
JulianDark
Kumbhakarna
2
0
7
5.5
L
Medusa
LooKaDisBK
Medusa
0
4
0
0
W
Apollo
3
0
3
4.5
L
0
4
0
0
L
1
2
2
1
L
Fenrir
itsLingy
Fenrir
1
2
2
1
L
1
3
0
0.33
W
Chaac
maritos
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
32,006
49,732
Taken
49,306
27,529
Mitigated
25,976
17,168
Healing
26,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Benzohh
Janus
3,490
52
0
1,276
4,846
1,428
0
1,044
3,802
47,974
2,355
W
Thanatos
Frankbott
Thanatos
8,535
2,362
0
12,851
10,646
5,407
690
1,352
9,294
0
64,254
W
Kumbhakarna
JulianDark
Kumbhakarna
6,162
539
227
5,196
14,165
10,024
35
2,526
11,639
27,046
0
L
Medusa
LooKaDisBK
Medusa
9,583
5,348
0
4,620
11,433
4,189
480
3,558
7,875
0
47,641
W
Apollo
8,729
5,165
0
2,870
8,650
3,308
62
1,774
6,876
0
50,108
L
4,972
720
497
3,993
14,981
10,735
27
2,309
12,672
24,379
0
L
4,678
448
0
1,979
8,748
7,287
0
120
8,628
25,526
0
L
Fenrir
itsLingy
Fenrir
4,131
1,668
0
4,454
8,558
3,398
0
484
8,074
0
49,926
L
1,724
12
80
1,545
6,012
1,920
0
2,973
3,039
52,364
0
W
Chaac
maritos
Chaac
5,090
736
0
3,854
10,999
5,809
0
4,056
6,321
0
48,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,911
Gold Earned
36,118
341
Minions Killed
378
0
Camps Cleared
0
1,202,228
Distance Traveled
1,386,409
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,710
516
84
6
0
263,434
7
W
Thanatos
8,312
639
100
8
0
320,794
0
W
Kumbhakarna
7,042
542
26
2
0
291,605
5
L
Medusa
5,486
422
72
6
0
196,344
0
W
Apollo
6,553
504
76
6
0
265,466
0
L
Geb
5,907
454
32
2
0
230,411
0
L
Bacchus
6,299
485
45
3
0
235,625
0
L
Fenrir
7,078
544
90
7
0
323,635
0
L
Ra
7,141
549
102
8
0
216,213
0
W
Chaac
7,501
577
92
7
0
245,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role