Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ENDERCHEWY
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,073 Elo+
Party 2
Cernunnos
Cernunnos
Ikonisch 822
Cernunnos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,273 Elo+
Party 2
Izanami
Izanami
JugadorJesus365
Izanami
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,377 Elo+
Party 2
Charybdis
Charybdis
zalces
Charybdis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,073 Elo+
Party 2
Team Averages
Level 48
1,500 SR
1,259 Elo+

VS

Team Averages
Level 65
1,537 SR
1,549 Elo+
Achilles
Achilles
PichuGotNerf
Achilles
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 134L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
SuperSowder
Jormungandr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,571 Elo+
Party 3
Kukulkan
Kukulkan
cleverzzz
Kukulkan
Level 90
God Stats
9W - 7L
1,715 SR
Queue Stats
83W - 74L
1,563 Elo+
Solo
Chang'e
Chang'e
princessluna1716
Chang'e
Level 81
God Stats
5W - 2L
1,208 SR
Queue Stats
110W - 108L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
supersowder3
Heimdallr
Level 49
God Stats
2W - 0L
1,760 SR
Queue Stats
13W - 16L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
7 / 8 / 0
12,668
1,056
20,343
26,038
20,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ENDERCHEWY
Heimdallr
14
0 / 1 / 0
9,541
795
0
1,988
479
Cernunnos
Ikonisch 822
Cernunnos
14
0 / 1 / 0
9,541
795
0
9,889
3,743
14
0 / 2 / 0
9,541
795
0
8,276
2,788
Charybdis
zalces
Charybdis
14
0 / 1 / 1
9,868
822
0
4,479
1,541
Team 1 Tickets

0

VS

Team 2 Tickets

420

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PichuGotNerf
Achilles
17
2 / 2 / 5
11,482
957
5,525
12,250
16,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SuperSowder
Jormungandr
17
1 / 0 / 4
11,098
925
23,518
9,558
4,390
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
cleverzzz
Kukulkan
17
1 / 2 / 6
11,557
963
7,160
7,973
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 3 / 2
12,059
1,005
4,333
10,178
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
supersowder3
Heimdallr
17
2 / 0 / 4
11,625
969
5,084
5,487
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
7
Kills
8
13
Deaths
7
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
7
8
0
0.88
L
Heimdallr
ENDERCHEWY
Heimdallr
0
1
0
0
L
Cernunnos
Ikonisch 822
Cernunnos
0
1
0
0
L
0
2
0
0
W
Achilles
PichuGotNerf
Achilles
2
2
5
2.25
W
Jormungandr
SuperSowder
Jormungandr
1
0
4
3
W
Kukulkan
cleverzzz
Kukulkan
1
2
6
2
W
2
3
2
1
W
Heimdallr
supersowder3
Heimdallr
2
0
4
4
L
Charybdis
zalces
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,343
Damage
45,620
50,670
Taken
45,446
28,839
Mitigated
32,925
609
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
20,343
1,737
0
609
26,038
20,288
0
14,933
10,307
38,875
0
L
Heimdallr
ENDERCHEWY
Heimdallr
0
0
0
0
1,988
479
0
1,060
227
0
0
L
Cernunnos
Ikonisch 822
Cernunnos
0
0
0
0
9,889
3,743
0
8,708
768
0
0
L
0
0
0
0
8,276
2,788
0
6,524
771
0
0
W
Achilles
PichuGotNerf
Achilles
5,525
271
0
890
12,250
16,243
0
3,689
7,088
0
21,408
W
Jormungandr
SuperSowder
Jormungandr
23,518
426
0
2,380
9,558
4,390
0
3,059
4,114
39,386
0
W
Kukulkan
cleverzzz
Kukulkan
7,160
1,015
887
381
7,973
4,622
0
6,381
1,592
29,747
0
W
4,333
238
1,483
2,970
10,178
4,907
0
4,753
5,149
40,189
372
W
Heimdallr
supersowder3
Heimdallr
5,084
433
0
439
5,487
2,763
0
2,461
3,026
0
25,985
L
Charybdis
zalces
Charybdis
0
0
0
0
4,479
1,541
0
3,617
241
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,159
Gold Earned
57,821
44
Minions Killed
278
0
Camps Cleared
16
343,471
Distance Traveled
976,168
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,668
1,056
44
4
0
288,585
0
L
Heimdallr
9,541
795
0
0
0
10,782
0
L
Cernunnos
9,541
795
0
0
0
11,267
0
L
Izanami
9,541
795
0
0
0
21,086
0
W
Achilles
11,482
957
42
4
0
244,715
0
W
Jormungandr
11,098
925
40
3
1
198,265
0
W
Kukulkan
11,557
963
54
5
4
194,944
0
W
Chang'e
12,059
1,005
95
8
7
163,132
0
W
Heimdallr
11,625
969
47
4
4
175,112
1
L
Charybdis
9,868
822
0
0
0
11,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role