Player Matchup

Horus
Horus
 
Horus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BauerCTU12
Zhong Kui
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 77L
1,441 Elo+
Solo
Skadi
Skadi
Newitsu
Skadi
Level 106
God Stats
6W - 8L
1,500 SR
Queue Stats
186W - 182L
1,679 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PapiDeadpool22
Tsukuyomi
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 89L
1,676 Elo+
Solo
Chernobog
Chernobog
YaBoiStook
Chernobog
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 58L
1,500 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,559 Elo+

VS

Team Averages
Level 103
1,500 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
DARKARDI
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,610 Elo+
Party 1
Terra
Terra
Gamoundo
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,365 Elo+
Party 3
Danzaburou
Danzaburou
NGirgha
Danzaburou
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,591 Elo+
Party 1
Raijin
Raijin
StalkerHeberx
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,591 Elo+
Party 1
Ganesha
Ganesha
Zeus-is-Jove
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 4 / 16
11,698
780
6,676
25,777
34,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
BauerCTU12
Zhong Kui
16
0 / 5 / 13
10,027
668
15,850
17,632
13,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Newitsu
Skadi
20
10 / 5 / 6
12,743
850
22,350
16,235
9,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
PapiDeadpool22
Tsukuyomi
20
11 / 2 / 13
14,067
938
39,691
19,895
11,140
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
YaBoiStook
Chernobog
18
3 / 10 / 16
11,182
745
17,220
20,824
11,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DARKARDI
Morgan Le Fay
18
8 / 5 / 12
10,826
722
19,683
18,643
10,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Gamoundo
Terra
19
4 / 4 / 15
11,454
764
4,748
28,627
42,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
NGirgha
Danzaburou
18
5 / 6 / 16
11,229
749
14,665
19,329
12,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 4 / 14
11,816
788
27,939
21,496
12,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Zeus-is-Jove
Ganesha
17
1 / 8 / 19
11,120
741
9,381
25,034
29,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
101
26
Kills
25
26
Deaths
27
64
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
4
16
2.5
W
Zhong Kui
BauerCTU12
Zhong Kui
0
5
13
1.3
L
Morgan Le Fay
DARKARDI
Morgan Le Fay
8
5
12
2.8
L
Terra
Gamoundo
Terra
4
4
15
2.88
L
Danzaburou
NGirgha
Danzaburou
5
6
16
2.17
W
Skadi
Newitsu
Skadi
10
5
6
2.6
W
Tsukuyomi
PapiDeadpool22
Tsukuyomi
11
2
13
8.75
L
7
4
14
3.5
W
Chernobog
YaBoiStook
Chernobog
3
10
16
1.1
L
Ganesha
Zeus-is-Jove
Ganesha
1
8
19
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,787
Damage
76,416
100,363
Taken
113,129
79,409
Mitigated
106,282
35,890
Healing
37,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,676
2,551
7,146
9,995
25,777
34,248
182
11,337
14,440
0
8,992
W
Zhong Kui
BauerCTU12
Zhong Kui
15,850
1,653
2,032
3,049
17,632
13,519
1,904
11,081
6,551
22,001
0
L
Morgan Le Fay
DARKARDI
Morgan Le Fay
19,683
1,531
682
2,705
18,643
10,254
843
1,873
16,770
36,397
2,176
L
Terra
Gamoundo
Terra
4,748
980
10,015
8,700
28,627
42,003
0
5,071
23,556
10,364
0
L
Danzaburou
NGirgha
Danzaburou
14,665
5,296
3,120
2,992
19,329
12,667
2,094
2,947
16,382
0
29,527
W
Skadi
Newitsu
Skadi
22,350
8,557
2,042
2,325
16,235
9,208
2,606
11,038
5,197
0
49,968
W
Tsukuyomi
PapiDeadpool22
Tsukuyomi
39,691
7,114
1,176
6,991
19,895
11,140
1,659
12,526
7,369
0
74,634
L
27,939
2,594
1,495
4,753
21,496
12,188
931
4,186
17,310
42,813
1,347
W
Chernobog
YaBoiStook
Chernobog
17,220
5,804
0
1,134
20,824
11,294
1,438
12,989
7,835
0
26,924
L
Ganesha
Zeus-is-Jove
Ganesha
9,381
945
595
2,122
25,034
29,170
432
1,773
23,261
12,141
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,717
Gold Earned
56,445
171
Minions Killed
122
0
Camps Cleared
0
1,316,745
Distance Traveled
1,183,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,698
780
8
1
0
300,613
0
W
Zhong Kui
10,027
668
25
2
0
215,722
0
L
Morgan Le Fay
10,826
722
31
2
0
230,976
0
L
Terra
11,454
764
12
1
0
257,761
0
L
Danzaburou
11,229
749
40
3
0
220,592
0
W
Skadi
12,743
850
49
3
0
246,199
0
W
Tsukuyomi
14,067
938
66
4
0
318,964
0
L
Raijin
11,816
788
39
3
0
243,356
0
W
Chernobog
11,182
745
23
2
0
235,247
0
L
Ganesha
11,120
741
0
0
0
230,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role