Player Matchup

Heimdallr
Heimdallr
MTRDX
Heimdallr
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2
Bacchus
Bacchus
Spidey1316
Bacchus
Level 66
God Stats
0W - 2L
1,715 SR
Queue Stats
28W - 29L
1,500 Elo+
Party 2
Discordia
Discordia
joker297
Discordia
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 28L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
sadcody
Ao Kuang
Level 31
God Stats
1W - 2L
1,481 SR
Queue Stats
124W - 136L
1,355 Elo+
Solo
Odin
Odin
xavi321
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 36
1,539 SR
1,471 Elo+

VS

Team Averages
Level 72
1,565 SR
1,424 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Creepocheck
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
etherealifyoreal
Atlas
Level 148
God Stats
2W - 1L
1,823 SR
Queue Stats
71W - 56L
1,433 Elo+
Party 1
Merlin
Merlin
omegaxx99
Merlin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MTRDX
Heimdallr
7
1 / 4 / 1
4,671
467
1,821
7,764
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Spidey1316
Bacchus
7
1 / 3 / 1
5,045
505
2,087
8,334
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
joker297
Discordia
9
4 / 7 / 0
5,479
548
5,929
7,598
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
sadcody
Ao Kuang
10
4 / 1 / 0
6,131
613
7,994
11,297
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
xavi321
Odin
6
0 / 2 / 0
4,038
404
1,064
6,333
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 2 / 3
6,626
663
9,746
6,019
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
 
Thor
11
4 / 1 / 0
6,509
651
2,414
7,406
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
10
5 / 1 / 3
6,377
638
5,037
9,315
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 1
6,186
619
3,312
5,887
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
omegaxx99
Merlin
8
1 / 5 / 2
4,976
498
2,570
7,646
2,629
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
10
Kills
16
17
Deaths
10
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
3
2.75
W
Thor
 
Thor
4
1
0
4
W
Fenrir
5
1
3
6.5
L
Heimdallr
MTRDX
Heimdallr
1
4
1
0.38
L
Bacchus
Spidey1316
Bacchus
1
3
1
0.5
W
2
1
1
2.5
L
Discordia
joker297
Discordia
4
7
0
0.57
W
Merlin
omegaxx99
Merlin
1
5
2
0.4
L
Ao Kuang
sadcody
Ao Kuang
4
1
0
4
L
Odin
xavi321
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,895
Damage
23,079
41,326
Taken
36,273
18,876
Mitigated
14,652
10,442
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,746
3,707
0
2,575
6,019
1,962
600
2,270
3,749
49,534
0
W
Thor
 
Thor
2,414
301
0
3,207
7,406
2,953
0
1,975
5,431
0
38,599
W
Fenrir
5,037
2,256
0
3,283
9,315
4,381
0
4,963
4,352
0
34,384
L
Heimdallr
MTRDX
Heimdallr
1,821
1,109
0
1,406
7,764
2,602
0
4,567
3,197
0
18,564
L
Bacchus
Spidey1316
Bacchus
2,087
598
0
1,461
8,334
6,286
0
3,957
4,377
13,507
0
W
3,312
969
0
2,339
5,887
2,727
0
1,338
4,380
37,880
0
L
Discordia
joker297
Discordia
5,929
112
0
243
7,598
2,192
0
3,153
4,383
32,902
0
W
Merlin
omegaxx99
Merlin
2,570
0
0
756
7,646
2,629
156
5,464
2,182
20,688
0
L
Ao Kuang
sadcody
Ao Kuang
7,994
2,066
0
6,983
11,297
4,191
0
1,439
9,822
37,945
0
L
Odin
xavi321
Odin
1,064
387
0
349
6,333
3,605
0
2,133
3,919
0
12,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,364
Gold Earned
30,674
180
Minions Killed
291
0
Camps Cleared
0
946,771
Distance Traveled
993,555
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,626
663
80
8
0
199,070
2
W
Thor
6,509
651
67
7
0
206,892
0
W
Fenrir
6,377
638
53
5
0
218,433
0
L
Heimdallr
4,671
467
37
4
0
177,857
0
L
Bacchus
5,045
505
18
2
0
195,076
0
W
Atlas
6,186
619
62
6
0
190,412
0
L
Discordia
5,479
548
48
5
0
171,627
0
W
Merlin
4,976
498
29
3
0
178,748
0
L
Ao Kuang
6,131
613
59
6
0
229,701
0
L
Odin
4,038
404
18
2
0
172,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role