Player Matchup

Chaac
Chaac
Bronze III
KIDDLANDO
Chaac
Bronze III
Level 104
God Stats
2W - 1L
1,702 SR
Queue Stats
10W - 11L
1,303 MMR
Party 1
Eset
Eset
Silver IV
Main151c
Eset
Silver IV
Level 150
God Stats
0W - 1L
1,184 SR
Queue Stats
402W - 393L
1,266 MMR
Solo
Shiva
Shiva
Bronze III
dc4tim
Shiva
Bronze III
Level 102
God Stats
8W - 7L
1,376 SR
Queue Stats
13W - 18L
1,303 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,421 SR
1,291 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,507 SR
1,296 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver IV
Lel0uch6207
King Arthur
Silver IV
Level 89
God Stats
10W - 9L
1,520 SR
Queue Stats
56W - 56L
1,213 MMR
Party 2
Hades
Hades
Silver V
WOLF2563
Hades
Silver V
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KIDDLANDO
Chaac
12
0 / 1 / 1
7,194
600
7,162
9,642
6,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eset
12
1 / 3 / 0
7,815
651
5,935
8,073
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
dc4tim
Shiva
12
0 / 4 / 1
7,327
611
11,292
14,340
7,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AchillesBaba YagaVamanaAtlasKumbhakarna

VS

Bans
AresBaron SamediYu HuangPersephoneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 0 / 6
8,229
686
8,405
12,236
11,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Lel0uch6207
King Arthur
14
5 / 0 / 2
8,474
706
10,463
12,453
13,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
WOLF2563
Hades
14
1 / 1 / 7
8,271
689
9,142
8,480
4,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
6
5
L
Chaac
KIDDLANDO
Chaac
0
1
1
0.5
W
King Arthur
Lel0uch6207
King Arthur
5
0
2
6
L
Eset
1
3
0
0.33
W
Hades
WOLF2563
Hades
1
1
7
4.5
L
Shiva
dc4tim
Shiva
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
28,010
32,055
Taken
33,169
16,346
Mitigated
30,045
8,954
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,405
359
1,775
2,166
12,236
11,530
432
2,082
10,154
0
26,627
L
Chaac
KIDDLANDO
Chaac
7,162
652
0
2,650
9,642
6,010
0
3,810
5,454
288
29,411
W
King Arthur
Lel0uch6207
King Arthur
10,463
299
0
3,289
12,453
13,769
295
1,822
10,631
0
22,891
L
Eset
5,935
215
772
850
8,073
2,604
56
1,802
6,271
27,491
753
W
Hades
WOLF2563
Hades
9,142
291
1,730
5,299
8,480
4,746
934
2,306
6,174
42,382
0
L
Shiva
dc4tim
Shiva
11,292
1,183
504
4,178
14,340
7,732
0
3,573
10,767
0
24,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,336
Gold Earned
24,974
126
Minions Killed
139
0
Camps Cleared
0
655,916
Distance Traveled
675,233
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,229
686
37
3
0
237,299
0
L
Chaac
7,194
600
33
3
0
227,454
0
W
King Arthur
8,474
706
13
1
0
239,014
0
L
Eset
7,815
651
50
4
0
202,243
6
W
Hades
8,271
689
89
7
0
198,920
0
L
Shiva
7,327
611
43
4
0
226,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role