Player Matchup

Merlin
Merlin
ArkChaos34
Merlin
Level 102
God Stats
7W - 6L
1,535 SR
Queue Stats
176W - 148L
1,580 Elo+
Party 2
Surtr
Surtr
Chxsire
Surtr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,487 Elo+
Party 3
Thor
Thor
Squixds
Thor
Level 64
God Stats
8W - 2L
1,500 SR
Queue Stats
24W - 18L
1,423 Elo+
Party 3
Anubis
Anubis
themexicant123
Anubis
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
96W - 81L
1,605 Elo+
Party 2
Xbalanque
Xbalanque
xealots
Xbalanque
Level 80
God Stats
3W - 1L
1,543 SR
Queue Stats
33W - 24L
1,670 Elo+
Party 3
Team Averages
Level 65
1,516 SR
1,553 Elo+

VS

Team Averages
Level 55
1,336 SR
1,536 Elo+
Surtr
Surtr
FireJack250
Surtr
Level 54
God Stats
28W - 17L
1,419 SR
Queue Stats
141W - 139L
1,455 Elo+
Solo
Anubis
Anubis
MysticFS9447
Anubis
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 58L
1,554 Elo+
Solo
Arachne
Arachne
Pierce2340
Arachne
Level 47
God Stats
114W - 57L
1,285 SR
Queue Stats
408W - 393L
1,634 Elo+
Party 1
Sol
Sol
Trap Lord Reece
Sol
Level 66
God Stats
10W - 10L
1,261 SR
Queue Stats
352W - 343L
1,536 Elo+
Party 1
Maui
Maui
deathXfirst
Maui
Level 51
God Stats
17W - 8L
1,217 SR
Queue Stats
72W - 84L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArkChaos34
Merlin
18
12 / 0 / 11
12,110
577
28,969
11,047
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
Chxsire
Surtr
15
4 / 3 / 15
10,320
491
10,442
22,280
24,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Squixds
Thor
18
10 / 3 / 10
11,746
559
15,645
20,584
8,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 4 / 14
12,014
572
31,204
25,901
14,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
xealots
Xbalanque
16
2 / 4 / 13
10,038
478
21,455
18,293
8,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 3
8,746
416
12,807
33,322
25,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
16
5 / 7 / 5
10,596
505
19,572
23,296
9,741
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Pierce2340
Arachne
16
2 / 8 / 5
10,233
487
7,043
24,764
8,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 5 / 4
10,684
509
21,598
20,089
8,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 6 / 7
7,886
376
8,107
29,921
30,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
38
Kills
14
14
Deaths
38
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
ArkChaos34
Merlin
12
0
11
17.5
W
Surtr
Chxsire
Surtr
4
3
15
3.83
L
1
12
3
0.21
L
Anubis
5
7
5
1.07
L
Arachne
Pierce2340
Arachne
2
8
5
0.56
W
Thor
Squixds
Thor
10
3
10
5
L
6
5
4
1.6
L
0
6
7
0.58
W
10
4
14
4.25
W
Xbalanque
xealots
Xbalanque
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,715
Damage
69,127
98,105
Taken
131,392
61,343
Mitigated
82,738
42,451
Healing
35,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ArkChaos34
Merlin
28,969
1,222
0
1,724
11,047
5,137
2,170
5,917
5,082
97,910
0
W
Surtr
Chxsire
Surtr
10,442
3,220
812
8,253
22,280
24,784
241
12,744
8,913
509
31,610
L
12,807
4,288
0
7,500
33,322
25,827
0
20,131
12,123
456
50,598
L
Anubis
19,572
914
0
9,728
23,296
9,741
27
11,577
11,121
70,502
0
L
Arachne
Pierce2340
Arachne
7,043
4,224
0
4,619
24,764
8,511
0
8,305
16,396
0
92,874
W
Thor
Squixds
Thor
15,645
3,628
0
5,839
20,584
8,978
0
10,167
10,126
0
79,450
L
21,598
8,486
0
8,784
20,089
8,362
592
5,783
13,992
84,897
9,611
L
8,107
1,469
466
4,236
29,921
30,297
0
11,890
17,217
26,111
0
W
31,204
2,170
0
16,967
25,901
14,050
0
10,593
15,038
105,229
0
W
Xbalanque
xealots
Xbalanque
21,455
12,865
0
8,856
18,293
8,394
3,412
9,157
8,941
0
87,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,228
Gold Earned
48,145
581
Minions Killed
463
0
Camps Cleared
0
1,978,476
Distance Traveled
1,769,272
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,110
577
151
7
0
403,158
0
W
Surtr
10,320
491
40
2
0
409,843
0
L
Surtr
8,746
416
80
4
0
341,210
0
L
Anubis
10,596
505
103
5
0
320,510
0
L
Arachne
10,233
487
113
5
0
369,097
0
W
Thor
11,746
559
116
6
0
455,652
0
L
Sol
10,684
509
132
6
0
359,751
0
L
Maui
7,886
376
35
2
0
378,704
0
W
Anubis
12,014
572
150
7
0
314,712
4
W
Xbalanque
10,038
478
124
6
0
395,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role