Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
LoveIsObsession
Athena
Level 29
God Stats
5W - 1L
1,676 SR
Queue Stats
115W - 103L
1,540 Elo+
Party 2
Susano
Susano
Scrapper
Susano
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 123L
1,635 Elo+
Party 3
Sol
Sol
wBaki-
Sol
Level 103
God Stats
24W - 14L
1,500 SR
Queue Stats
524W - 498L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
wTime-
Kukulkan
Level 108
God Stats
13W - 8L
1,630 SR
Queue Stats
312W - 312L
1,480 Elo+
Party 2
Team Averages
Level 94
1,561 SR
1,537 Elo+

VS

Team Averages
Level 96
1,442 SR
1,479 Elo+
Pele
Pele
Angelic_lmp
Pele
Level 146
God Stats
1W - 2L
1,501 SR
Queue Stats
4W - 8L
1,684 Elo+
Solo
Surtr
Surtr
CC Camo22
Surtr
Level 61
God Stats
1W - 3L
1,393 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 1
Ymir
Ymir
CC Ruined
Ymir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,454 Elo+
Party 1
Ishtar
Ishtar
Lone117
Ishtar
Level 43
God Stats
0W - 3L
1,316 SR
Queue Stats
2W - 7L
1,273 Elo+
Party 1
Chang'e
Chang'e
abaant17
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 1
7,132
549
5,212
10,027
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 5
6,408
493
3,546
16,328
9,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
Scrapper
Susano
13
6 / 2 / 2
7,509
578
10,271
9,561
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
wBaki-
Sol
10
0 / 1 / 4
5,503
423
9,035
9,198
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
wTime-
Kukulkan
13
8 / 1 / 2
7,861
605
11,439
7,164
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,687
591
5,011
13,387
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
CC Camo22
Surtr
12
1 / 2 / 0
6,869
528
5,582
11,952
10,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
10
1 / 2 / 3
6,635
510
5,073
10,472
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Lone117
Ishtar
10
0 / 2 / 4
5,720
440
11,431
9,366
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
abaant17
Chang'e
12
1 / 5 / 0
6,743
519
8,176
12,089
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
6
7
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
L
3
4
1
0.88
L
Surtr
CC Camo22
Surtr
1
2
0
0.5
L
Ymir
1
2
3
1.25
L
Ishtar
Lone117
Ishtar
0
2
4
1
W
0
2
5
1.25
W
Susano
Scrapper
Susano
6
2
2
3.5
L
Chang'e
abaant17
Chang'e
1
5
0
0.2
W
Sol
wBaki-
Sol
0
1
4
2
W
Kukulkan
wTime-
Kukulkan
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,503
Damage
35,273
52,278
Taken
57,266
25,518
Mitigated
32,244
14,471
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,212
1,184
0
3,950
10,027
5,540
0
142
9,885
0
52,330
L
5,011
1,466
0
5,698
13,387
4,414
583
3,526
9,861
0
48,321
L
Surtr
CC Camo22
Surtr
5,582
2,040
0
2,241
11,952
10,252
0
0
11,952
228
48,508
L
Ymir
5,073
1,618
0
2,329
10,472
9,268
0
7,198
3,274
28,645
0
L
Ishtar
Lone117
Ishtar
11,431
7,316
452
4,887
9,366
4,035
0
6,014
3,352
0
40,642
W
3,546
1,205
2,137
4,590
16,328
9,861
0
3,273
13,055
22,805
0
W
Susano
Scrapper
Susano
10,271
3,048
0
260
9,561
3,849
0
1,826
7,735
0
54,062
L
Chang'e
abaant17
Chang'e
8,176
417
275
2,717
12,089
4,275
0
6,543
5,546
50,396
2,427
W
Sol
wBaki-
Sol
9,035
3,146
0
3,034
9,198
3,504
0
3,626
5,572
35,427
3,738
W
Kukulkan
wTime-
Kukulkan
11,439
2,120
0
500
7,164
2,764
0
3,846
3,318
56,744
662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
33,654
372
Minions Killed
358
0
Camps Cleared
0
1,312,700
Distance Traveled
1,195,037
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,132
549
113
9
0
264,431
1
L
Pele
7,687
591
77
6
0
301,978
0
L
Surtr
6,869
528
84
6
0
222,067
0
L
Ymir
6,635
510
40
3
0
220,099
0
L
Ishtar
5,720
440
69
5
0
210,291
5
W
Athena
6,408
493
34
3
0
269,473
0
W
Susano
7,509
578
79
6
0
297,985
0
L
Chang'e
6,743
519
88
7
0
240,602
0
W
Sol
5,503
423
57
4
0
235,343
0
W
Kukulkan
7,861
605
89
7
0
245,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role