Player Matchup

Ymir
Ymir
 
Ymir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
AskMelGibson29
Surtr
Level 126
God Stats
19W - 25L
1,366 SR
Queue Stats
520W - 648L
1,304 Elo+
Solo
Awilix
Awilix
Simpaholic7715
Awilix
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 216L
1,550 Elo+
Solo
Hera
Hera
cwmicheal
Hera
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
1,193 Elo+
Party 3
Medusa
Medusa
dainsylv
Medusa
Level 105
God Stats
6W - 5L
1,730 SR
Queue Stats
39W - 41L
1,290 Elo+
Party 3
Team Averages
Level 113
1,519 SR
1,367 Elo+

VS

Team Averages
Level 83
1,532 SR
1,419 Elo+
Cthulhu
Cthulhu
ArquaX1471
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,345 Elo+
Party 1
Kali
Kali
JBsmoove502
Kali
Level 66
God Stats
21W - 3L
1,484 SR
Queue Stats
492W - 448L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
MAX_SSJ-GOD
Zhong Kui
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 47L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
aToMiC C0BR4
Danzaburou
Level 87
God Stats
2W - 1L
1,470 SR
Queue Stats
4W - 9L
1,278 Elo+
Party 1
Surtr
Surtr
vFernyyy
Surtr
Level 106
God Stats
3W - 4L
1,707 SR
Queue Stats
14W - 15L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 3 / 4
7,032
502
4,077
18,143
16,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 1
7,699
550
8,829
17,060
10,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 4 / 1
6,395
457
3,990
9,029
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
12
3 / 5 / 3
7,988
571
10,528
9,526
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
dainsylv
Medusa
11
3 / 5 / 1
7,032
502
5,611
11,320
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArquaX1471
Cthulhu
11
2 / 1 / 6
6,990
499
5,818
9,284
4,490
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 1 / 7
8,353
597
7,028
13,401
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
MAX_SSJ-GOD
Zhong Kui
13
5 / 4 / 3
7,928
566
13,432
11,937
7,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
aToMiC C0BR4
Danzaburou
12
6 / 4 / 4
7,960
569
9,500
11,166
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Surtr
vFernyyy
Surtr
12
4 / 4 / 6
7,506
536
12,655
18,793
13,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
13
Kills
20
20
Deaths
14
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
4
1.33
W
Cthulhu
ArquaX1471
Cthulhu
2
1
6
5
L
3
3
1
1.17
W
3
1
7
6.5
W
Zhong Kui
MAX_SSJ-GOD
Zhong Kui
5
4
3
1.63
L
2
4
1
0.63
W
Danzaburou
aToMiC C0BR4
Danzaburou
6
4
4
2
L
Hera
3
5
3
0.9
L
Medusa
dainsylv
Medusa
3
5
1
0.7
W
Surtr
vFernyyy
Surtr
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,035
Damage
48,433
65,078
Taken
64,581
38,168
Mitigated
35,318
17,664
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,077
747
0
2,891
18,143
16,184
46
5,616
12,422
21,300
0
W
Cthulhu
ArquaX1471
Cthulhu
5,818
764
146
1,993
9,284
4,490
0
3,196
6,060
34,176
0
L
8,829
2,607
0
7,579
17,060
10,699
0
8,964
7,446
606
49,873
W
7,028
2,908
0
4,870
13,401
5,305
45
1,256
12,013
0
60,817
W
Zhong Kui
MAX_SSJ-GOD
Zhong Kui
13,432
2,198
0
4,087
11,937
7,783
359
885
11,038
46,713
736
L
3,990
1,920
0
2,592
9,029
3,185
0
1,289
7,738
0
29,225
W
Danzaburou
aToMiC C0BR4
Danzaburou
9,500
2,777
0
1,669
11,166
4,309
1,436
1,335
9,761
0
45,953
L
Hera
10,528
3,356
0
1,758
9,526
3,353
356
731
8,771
55,326
0
L
Medusa
dainsylv
Medusa
5,611
2,454
0
2,844
11,320
4,747
141
1,892
9,428
0
37,390
W
Surtr
vFernyyy
Surtr
12,655
3,755
0
6,666
18,793
13,431
492
7,553
10,908
744
55,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,146
Gold Earned
38,737
334
Minions Killed
362
0
Camps Cleared
0
1,205,154
Distance Traveled
1,409,968
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,032
502
36
3
0
264,275
0
W
Cthulhu
6,990
499
58
4
0
289,654
0
L
Surtr
7,699
550
80
6
0
249,952
4
W
Kali
8,353
597
82
6
0
329,634
0
W
Zhong Kui
7,928
566
84
6
0
229,306
0
L
Awilix
6,395
457
51
4
0
227,325
0
W
Danzaburou
7,960
569
63
5
0
274,396
0
L
Hera
7,988
571
102
7
0
228,962
0
L
Medusa
7,032
502
65
5
0
234,640
0
W
Surtr
7,506
536
75
5
0
286,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role