Player Matchup

Cupid
Cupid
 
Cupid
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Jiucks
Serqet
Level 130
God Stats
24W - 14L
1,861 SR
Queue Stats
235W - 233L
1,878 Elo+
Party 2
Xing Tian
Xing Tian
Raidprad
Xing Tian
Level 47
God Stats
2W - 1L
1,789 SR
Queue Stats
4W - 3L
1,410 Elo+
Party 3
Zeus
Zeus
xEaterSoul
Zeus
Level 140
God Stats
3W - 4L
1,501 SR
Queue Stats
151W - 152L
1,658 Elo+
Party 2
Team Averages
Level 117
1,630 SR
1,589 Elo+

VS

Team Averages
Level 94
1,599 SR
1,552 Elo+
Achilles
Achilles
GanknGroceries
Achilles
Level 68
God Stats
12W - 6L
1,611 SR
Queue Stats
155W - 180L
1,754 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GuadoV
Tsukuyomi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,234 Elo+
Solo
Ares
Ares
HetVuurStijgt
Ares
Level 104
God Stats
14W - 14L
1,886 SR
Queue Stats
279W - 325L
1,590 Elo+
Party 1
Merlin
Merlin
Kona028
Merlin
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 12L
1,587 Elo+
Party 1
Jing Wei
Jing Wei
LocNess27
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 230L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 0 / 5
7,480
748
4,610
5,846
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
 
Nox
13
1 / 0 / 7
7,420
742
7,438
6,861
6,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
Jiucks
Serqet
13
0 / 0 / 3
6,710
671
4,149
5,599
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Raidprad
Xing Tian
12
0 / 1 / 8
7,049
705
4,221
10,830
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 0 / 2
8,422
842
10,479
5,178
2,025
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 2 / 0
6,446
645
4,723
10,390
10,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
GuadoV
Tsukuyomi
13
0 / 2 / 1
6,874
687
8,224
7,232
3,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 1
6,732
673
2,721
10,832
9,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Merlin
Kona028
Merlin
13
0 / 0 / 1
6,756
676
6,690
3,465
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
LocNess27
Jing Wei
13
0 / 2 / 1
6,756
676
6,871
7,176
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
9
Kills
1
1
Deaths
9
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
5
3.5
W
Nox
 
Nox
1
0
7
4.5
L
Achilles
1
2
0
0.5
L
Tsukuyomi
GuadoV
Tsukuyomi
0
2
1
0.25
L
0
3
1
0.17
W
Serqet
Jiucks
Serqet
0
0
3
1.5
L
Merlin
Kona028
Merlin
0
0
1
0.5
L
Jing Wei
LocNess27
Jing Wei
0
2
1
0.25
W
Xing Tian
Raidprad
Xing Tian
0
1
8
4
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
29,229
34,314
Taken
39,095
23,629
Mitigated
28,200
7,303
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,610
2,147
363
3,825
5,846
2,640
705
1,292
4,554
0
26,276
W
Nox
 
Nox
7,438
486
0
492
6,861
6,399
147
1,430
5,305
23,139
487
L
Achilles
4,723
965
0
1,157
10,390
10,631
0
6,861
3,529
0
7,953
L
Tsukuyomi
GuadoV
Tsukuyomi
8,224
1,827
0
1,183
7,232
3,458
0
2,479
4,753
0
32,752
L
2,721
166
0
2,331
10,832
9,357
0
6,846
3,842
6,389
0
W
Serqet
Jiucks
Serqet
4,149
505
0
1,194
5,599
3,131
0
1,769
3,742
0
15,492
L
Merlin
Kona028
Merlin
6,690
35
0
0
3,465
1,511
0
2,058
1,407
27,451
0
L
Jing Wei
LocNess27
Jing Wei
6,871
5,387
0
813
7,176
3,243
0
3,407
3,649
0
24,131
W
Xing Tian
Raidprad
Xing Tian
4,221
145
0
977
10,830
9,434
0
3,251
7,185
8,115
0
W
10,479
971
0
452
5,178
2,025
200
1,669
3,509
40,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,081
Gold Earned
33,564
209
Minions Killed
163
0
Camps Cleared
0
1,072,252
Distance Traveled
1,034,756
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,480
748
56
6
0
196,285
0
W
Nox
7,420
742
45
5
0
220,018
0
L
Achilles
6,446
645
14
1
0
206,391
0
L
Tsukuyomi
6,874
687
42
4
0
216,632
0
L
Ares
6,732
673
6
1
0
193,523
0
W
Serqet
6,710
671
28
3
0
242,514
4
L
Merlin
6,756
676
58
6
0
205,944
0
L
Jing Wei
6,756
676
43
4
0
212,266
0
W
Xing Tian
7,049
705
5
1
0
197,727
0
W
Zeus
8,422
842
75
8
0
215,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role