Player Matchup

Anubis
Anubis
Deuceya
Anubis
Level 124
God Stats
6W - 3L
1,500 SR
Queue Stats
116W - 88L
1,655 Elo+
Party 2
Ne Zha
Ne Zha
Drewsdevil
Ne Zha
Level 129
God Stats
25W - 22L
1,678 SR
Queue Stats
210W - 159L
1,660 Elo+
Party 2
Sobek
Sobek
FlappyFlippers
Sobek
Level 25
God Stats
2W - 3L
1,690 SR
Queue Stats
93W - 62L
1,845 Elo+
Party 2
Team Averages
Level 93
1,623 SR
1,720 Elo+

VS

Team Averages
Level 77
1,358 SR
1,254 Elo+
Da Ji
Da Ji
Bengalsfan610
Da Ji
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
EndlessBleu
Nu Wa
Level 87
God Stats
2W - 8L
1,073 SR
Queue Stats
26W - 47L
1,005 Elo+
Solo
Hercules
Hercules
MAXlMUS97
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deuceya
Anubis
14
8 / 0 / 3
8,905
891
8,292
4,585
1,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Drewsdevil
Ne Zha
12
2 / 1 / 7
7,367
737
6,207
6,616
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 7
8,345
835
1,965
10,905
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,711
571
3,755
8,288
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 1
6,457
646
5,079
5,353
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MAXlMUS97
Hercules
11
0 / 3 / 0
6,383
638
1,898
6,448
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
12
Kills
0
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Anubis
Deuceya
Anubis
8
0
3
9.5
W
Ne Zha
Drewsdevil
Ne Zha
2
1
7
5.5
L
0
3
1
0.17
W
2
0
7
5.5
L
Hercules
MAXlMUS97
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,464
Damage
10,732
22,106
Taken
20,089
18,207
Mitigated
7,720
9,901
Healing
1,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,755
575
0
493
8,288
1,672
0
4,434
3,739
0
11,249
W
Anubis
Deuceya
Anubis
8,292
84
0
3,756
4,585
1,863
586
945
3,640
54,650
1,943
W
Ne Zha
Drewsdevil
Ne Zha
6,207
1,036
0
2,598
6,616
3,576
997
1,878
4,738
0
24,317
L
5,079
2,656
0
0
5,353
1,202
0
2,553
2,624
26,861
0
W
1,965
141
0
3,547
10,905
12,768
288
2,455
8,450
12,869
0
L
Hercules
MAXlMUS97
Hercules
1,898
280
0
1,108
6,448
4,846
0
2,976
3,224
0
6,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
18,551
157
Minions Killed
85
0
Camps Cleared
0
551,236
Distance Traveled
442,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,711
571
18
2
0
162,544
0
W
Anubis
8,905
891
95
10
0
173,592
0
W
Ne Zha
7,367
737
45
5
0
180,439
0
L
Nu Wa
6,457
646
51
5
0
138,642
0
W
Sobek
8,345
835
17
2
0
197,205
0
L
Hercules
6,383
638
16
2
0
141,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role