Player Matchup

Terra
Terra
NoahNevan524
Terra
Level 25
God Stats
5W - 1L
1,510 SR
Queue Stats
77W - 83L
1,529 Elo+
Party 1
Vulcan
Vulcan
RoscoJr
Vulcan
Level 118
God Stats
4W - 2L
1,825 SR
Queue Stats
92W - 82L
1,567 Elo+
Party 1
Thor
Thor
Samantha21
Thor
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cupid
Cupid
lordoftoes
Cupid
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 63L
1,623 Elo+
Party 1
Amaterasu
Amaterasu
ratchard
Amaterasu
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 72L
1,562 Elo+
Party 1
Team Averages
Level 68
1,567 SR
1,556 Elo+

VS

Team Averages
Level 60
1,459 SR
1,326 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Fattiie
Anubis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,023 Elo+
Party 3
Fenrir
Fenrir
RebelSM
Fenrir
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 61L
1,656 Elo+
Party 2
Guan Yu
Guan Yu
ZooCrew432
Guan Yu
Level 45
God Stats
0W - 2L
1,297 SR
Queue Stats
130W - 145L
1,023 Elo+
Party 3
Athena
Athena
asdfsnake9
Athena
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 24L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,494
541
4,380
9,387
5,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
RoscoJr
Vulcan
12
5 / 1 / 4
7,636
636
11,690
5,297
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
8 / 0 / 4
8,317
693
8,723
10,359
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
11
2 / 1 / 2
6,560
547
5,855
8,824
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
ratchard
Amaterasu
12
0 / 1 / 1
7,047
587
5,756
7,885
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 4 / 0
5,971
498
6,512
9,497
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Fattiie
Anubis
9
0 / 7 / 1
5,239
437
5,264
9,902
4,715
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
RebelSM
Fenrir
10
1 / 2 / 1
5,933
494
2,661
10,257
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
ZooCrew432
Guan Yu
11
1 / 1 / 0
5,901
492
3,829
10,225
8,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
asdfsnake9
Athena
9
1 / 2 / 1
5,819
485
3,505
10,529
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
4
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
L
Anubis
Fattiie
Anubis
0
7
1
0.07
W
1
1
6
4
L
Fenrir
RebelSM
Fenrir
1
2
1
0.75
W
Vulcan
RoscoJr
Vulcan
5
1
4
7
W
8
0
4
10
L
Guan Yu
ZooCrew432
Guan Yu
1
1
0
1
L
Athena
asdfsnake9
Athena
1
2
1
0.75
W
Cupid
2
1
2
3
W
Amaterasu
ratchard
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
21,771
41,752
Taken
50,410
19,567
Mitigated
27,231
19,128
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,512
3,334
0
3,258
9,497
3,483
420
1,782
7,715
0
43,941
L
Anubis
Fattiie
Anubis
5,264
326
0
1,850
9,902
4,715
0
6,356
3,546
26,668
0
W
4,380
624
2,002
3,573
9,387
5,226
0
2,975
6,412
12,763
0
L
Fenrir
RebelSM
Fenrir
2,661
1,159
0
1,229
10,257
3,705
0
2,551
7,706
0
35,574
W
Vulcan
RoscoJr
Vulcan
11,690
3,694
0
500
5,297
1,769
471
2,645
2,608
61,682
579
W
8,723
2,319
0
5,040
10,359
4,387
0
1,972
8,387
0
63,651
L
Guan Yu
ZooCrew432
Guan Yu
3,829
888
30
2,196
10,225
8,216
0
783
8,879
0
31,968
L
Athena
asdfsnake9
Athena
3,505
505
105
2,809
10,529
7,112
0
4,336
6,193
14,629
0
W
Cupid
5,855
2,861
127
4,204
8,824
3,254
62
1,177
7,647
0
42,155
W
Amaterasu
ratchard
Amaterasu
5,756
2,267
0
3,682
7,885
4,931
30
0
7,391
0
56,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
28,863
385
Minions Killed
257
0
Camps Cleared
0
1,239,304
Distance Traveled
1,174,962
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,971
498
77
6
0
194,988
3
L
Anubis
5,239
437
48
4
0
203,558
0
W
Terra
6,494
541
15
1
0
259,078
0
L
Fenrir
5,933
494
66
6
0
274,834
2
W
Vulcan
7,636
636
109
9
0
255,979
2
W
Thor
8,317
693
95
8
0
284,537
2
L
Guan Yu
5,901
492
51
4
0
252,998
0
L
Athena
5,819
485
15
1
0
248,584
1
W
Cupid
6,560
547
72
6
0
215,164
0
W
Amaterasu
7,047
587
94
8
0
224,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role