Player Matchup

Ah Puch
Ah Puch
AVikingsOath
Ah Puch
Level 123
God Stats
2W - 3L
1,558 SR
Queue Stats
8W - 14L
1,435 Elo+
Party 1
Surtr
Surtr
LIONFREAK562
Surtr
Level 117
God Stats
5W - 2L
1,639 SR
Queue Stats
33W - 20L
1,606 Elo+
Solo
Olorun
Olorun
Memetriarch
Olorun
Level 125
God Stats
2W - 4L
1,284 SR
Queue Stats
26W - 19L
1,599 Elo+
Party 1
Fenrir
Fenrir
SteveVader7
Fenrir
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
169W - 163L
1,750 Elo+
Solo
Khepri
Khepri
tizzypeachpop
Khepri
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 127L
1,539 Elo+
Solo
Team Averages
Level 126
1,496 SR
1,586 Elo+

VS

Team Averages
Level 134
1,465 SR
1,547 Elo+
Thanatos
Thanatos
 
Thanatos
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
HighasJordan
Danzaburou
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 82L
1,495 Elo+
Party 2
Scylla
Scylla
israbram
Scylla
Level 116
God Stats
11W - 13L
1,569 SR
Queue Stats
30W - 22L
1,731 Elo+
Solo
Surtr
Surtr
nspusmc
Surtr
Level 133
God Stats
0W - 2L
1,258 SR
Queue Stats
8W - 15L
1,457 Elo+
Solo
Athena
Athena
zaeasy
Athena
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
193W - 188L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AVikingsOath
Ah Puch
11
5 / 0 / 0
6,605
661
3,610
2,220
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
2 / 2 / 3
6,753
675
7,500
10,433
5,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
9
2 / 0 / 2
5,245
525
8,503
2,619
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
10
3 / 0 / 3
5,890
589
3,471
6,696
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 3
5,324
532
3,464
6,755
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 2 / 0
5,181
518
2,461
8,089
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
HighasJordan
Danzaburou
7
0 / 2 / 0
4,480
448
3,968
7,140
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
israbram
Scylla
10
0 / 2 / 0
5,240
524
983
4,860
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
nspusmc
Surtr
9
1 / 4 / 1
5,248
525
6,748
10,666
10,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
zaeasy
Athena
6
0 / 2 / 0
4,530
453
1,974
10,422
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
0
0.5
W
Ah Puch
AVikingsOath
Ah Puch
5
0
0
5
L
Danzaburou
HighasJordan
Danzaburou
0
2
0
0
W
2
2
3
1.75
W
Olorun
2
0
2
3
W
Fenrir
3
0
3
4.5
L
Scylla
israbram
Scylla
0
2
0
0
L
Surtr
nspusmc
Surtr
1
4
1
0.38
W
0
0
3
1.5
L
Athena
zaeasy
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,548
Damage
16,134
28,723
Taken
41,177
14,479
Mitigated
22,888
11,064
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,461
455
0
5,237
8,089
3,426
16
2,015
6,074
0
28,136
W
Ah Puch
AVikingsOath
Ah Puch
3,610
25
0
1,161
2,220
734
104
622
1,598
43,614
0
L
Danzaburou
HighasJordan
Danzaburou
3,968
1,943
0
1,986
7,140
2,442
0
4,539
2,600
0
25,096
W
7,500
3,920
0
4,183
10,433
5,613
263
550
9,883
850
54,074
W
Olorun
8,503
3,703
764
1,715
2,619
1,146
0
215
2,404
39,685
0
W
Fenrir
3,471
1,075
0
1,279
6,696
2,474
0
491
6,205
0
32,222
L
Scylla
israbram
Scylla
983
44
0
742
4,860
1,438
0
2,158
2,702
38,494
0
L
Surtr
nspusmc
Surtr
6,748
2,518
0
2,807
10,666
10,007
3
167
10,499
1,975
37,097
W
3,464
723
98
1,864
6,755
4,512
0
1,759
4,996
13,903
0
L
Athena
zaeasy
Athena
1,974
667
513
3,170
10,422
5,575
0
6,864
3,558
17,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,817
Gold Earned
24,679
327
Minions Killed
257
0
Camps Cleared
0
992,314
Distance Traveled
942,711
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,181
518
49
5
0
193,857
0
W
Ah Puch
6,605
661
78
8
0
189,505
0
L
Danzaburou
4,480
448
29
3
0
176,566
0
W
Surtr
6,753
675
109
11
0
186,892
0
W
Olorun
5,245
525
65
7
0
183,317
0
W
Fenrir
5,890
589
51
5
0
230,366
1
L
Scylla
5,240
524
72
7
0
193,295
0
L
Surtr
5,248
525
73
7
0
180,447
0
W
Khepri
5,324
532
24
2
0
202,234
4
L
Athena
4,530
453
34
3
0
198,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role