Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DalongQuang
Tiamat
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 112L
1,537 Elo+
Party 4
King Arthur
King Arthur
HamsterHavoc
King Arthur
Level 86
God Stats
22W - 19L
1,254 SR
Queue Stats
112W - 100L
1,496 Elo+
Party 4
Merlin
Merlin
Raidprad
Merlin
Level 47
God Stats
1W - 1L
1,182 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 1
Thanatos
Thanatos
SharkCoco
Thanatos
Level 81
God Stats
5W - 5L
1,872 SR
Queue Stats
26W - 26L
1,481 Elo+
Party 4
Team Averages
Level 78
1,462 SR
1,448 Elo+

VS

Team Averages
Level 62
1,544 SR
1,527 Elo+
Sun Wukong
Sun Wukong
Gojou
Sun Wukong
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 53L
1,567 Elo+
Party 2
Agni
Agni
OmMurpheyNi
Agni
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 46L
1,500 Elo+
Party 2
Olorun
Olorun
ThorGOT7569
Olorun
Level 104
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Thor
Thor
Vecalius
Thor
Level 34
God Stats
5W - 1L
1,500 SR
Queue Stats
76W - 62L
1,567 Elo+
Party 2
Yemoja
Yemoja
evilmonkey1628
Yemoja
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 2 / 0
4,131
689
1,253
3,854
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
6
0 / 0 / 2
3,735
623
1,507
1,258
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
HamsterHavoc
King Arthur
6
1 / 0 / 1
3,751
625
1,141
1,566
645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Raidprad
Merlin
6
0 / 1 / 1
3,883
647
1,077
2,236
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
SharkCoco
Thanatos
6
2 / 0 / 1
3,980
663
595
3,157
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gojou
Sun Wukong
7
2 / 0 / 0
4,342
724
2,464
2,853
1,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 1
4,180
697
867
2,988
885
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Olorun
1
0 / 0 / 0
1,104
184
0
0
0
Thor
6
1 / 0 / 1
4,126
688
690
3,127
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
3,219
537
614
3,868
1,371
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
3
3
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
0
0.5
W
Tiamat
0
0
2
1
L
Sun Wukong
Gojou
Sun Wukong
2
0
0
2
W
King Arthur
HamsterHavoc
King Arthur
1
0
1
1.5
L
0
2
1
0.25
W
Merlin
Raidprad
Merlin
0
1
1
0.5
W
Thanatos
SharkCoco
Thanatos
2
0
1
2.5
L
Olorun
0
0
0
0
L
Thor
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,573
Damage
4,635
12,071
Taken
12,836
4,570
Mitigated
4,349
5,568
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,253
305
0
1,564
3,854
1,523
0
0
3,854
0
21,079
W
Tiamat
1,507
498
0
810
1,258
633
302
231
1,027
20,636
0
L
Sun Wukong
Gojou
Sun Wukong
2,464
628
0
814
2,853
1,159
0
0
2,853
0
25,016
W
King Arthur
HamsterHavoc
King Arthur
1,141
151
0
0
1,566
645
145
327
1,239
0
12,381
L
867
0
0
792
2,988
885
0
1,010
1,978
22,712
0
W
Merlin
Raidprad
Merlin
1,077
0
0
310
2,236
598
0
867
1,369
17,428
0
W
Thanatos
SharkCoco
Thanatos
595
87
0
2,884
3,157
1,171
0
56
3,101
0
13,215
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Thor
690
132
0
1,815
3,127
934
0
67
3,060
0
14,053
L
614
139
93
309
3,868
1,371
0
1,507
2,361
6,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,480
Gold Earned
16,971
158
Minions Killed
131
0
Camps Cleared
0
604,216
Distance Traveled
449,176
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,131
689
42
7
0
105,806
1
W
Tiamat
3,735
623
38
6
0
112,400
1
L
Sun Wukong
4,342
724
41
7
0
118,786
0
W
King Arthur
3,751
625
22
4
0
128,949
3
L
Agni
4,180
697
48
8
0
101,451
0
W
Merlin
3,883
647
32
5
0
105,008
0
W
Thanatos
3,980
663
24
4
0
152,053
0
L
Olorun
1,104
184
0
0
0
0
0
L
Thor
4,126
688
37
6
0
128,593
0
L
Yemoja
3,219
537
5
1
0
100,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role