Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BibloSwagginz69
Yu Huang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,265 Elo+
Solo
Ra
Ra
amli7
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Discordia
Discordia
redsevendae
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nike
Nike
tingerr
Nike
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,453 Elo+

VS

Team Averages
Level 92
1,565 SR
1,545 Elo+
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Amxr20
Jormungandr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
Robjkilla
Cerberus
Level 128
God Stats
6W - 3L
1,824 SR
Queue Stats
323W - 296L
1,610 Elo+
Party 3
Janus
Janus
SkudThug
Janus
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
278W - 264L
1,610 Elo+
Party 3
Maui
Maui
aeorapid
Maui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 3
5,418
1,084
4,188
9,543
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
6
0 / 1 / 1
4,510
902
1,130
1,527
510
Ra
11
3 / 4 / 1
6,446
1,289
7,222
6,297
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
redsevendae
Discordia
10
1 / 4 / 1
5,269
1,054
4,226
5,323
1,972
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
tingerr
Nike
10
2 / 3 / 2
5,459
1,092
3,607
8,013
3,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 2 / 7
5,618
1,124
944
7,603
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Amxr20
Jormungandr
12
4 / 1 / 10
6,899
1,380
5,665
7,622
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Robjkilla
Cerberus
12
5 / 0 / 5
7,071
1,414
5,795
7,941
4,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
SkudThug
Janus
12
6 / 1 / 5
7,090
1,418
11,102
4,995
2,546
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maui
11
1 / 2 / 12
6,317
1,263
5,508
6,916
5,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
16
16
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
3
0.38
W
Horus
 
Horus
0
2
7
1.75
W
Jormungandr
Amxr20
Jormungandr
4
1
10
9
L
Yu Huang
0
1
1
0.5
W
Cerberus
Robjkilla
Cerberus
5
0
5
7.5
W
Janus
SkudThug
Janus
6
1
5
8.5
W
Maui
1
2
12
3.5
L
Ra
3
4
1
0.88
L
Discordia
redsevendae
Discordia
1
4
1
0.38
L
Nike
tingerr
Nike
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,373
Damage
29,014
30,703
Taken
35,077
12,700
Mitigated
24,699
3,555
Healing
20,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,188
642
324
539
9,543
4,613
0
8,007
1,375
0
6,208
W
Horus
 
Horus
944
436
4,143
2,509
7,603
5,666
140
2,283
5,320
0
2,167
W
Jormungandr
Amxr20
Jormungandr
5,665
1,856
384
992
7,622
6,732
217
2,022
5,600
12,062
0
L
Yu Huang
1,130
135
0
0
1,527
510
0
1,083
444
1,130
0
W
Cerberus
Robjkilla
Cerberus
5,795
372
1,493
4,365
7,941
4,366
708
2,831
5,110
14,380
0
W
Janus
SkudThug
Janus
11,102
239
1,183
1,289
4,995
2,546
456
2,286
2,709
17,605
1,874
W
Maui
5,508
757
2,068
1,605
6,916
5,389
423
3,156
3,760
6,265
0
L
Ra
7,222
326
482
791
6,297
2,341
0
5,687
610
15,657
0
L
Discordia
redsevendae
Discordia
4,226
40
172
291
5,323
1,972
0
4,708
396
6,672
0
L
Nike
tingerr
Nike
3,607
108
113
843
8,013
3,264
0
7,311
588
0
8,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
32,995
38
Minions Killed
63
0
Camps Cleared
0
495,956
Distance Traveled
637,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,418
1,084
4
1
0
117,147
0
W
Horus
5,618
1,124
0
0
0
122,997
0
W
Jormungandr
6,899
1,380
9
2
0
116,803
0
L
Yu Huang
4,510
902
0
0
0
40,050
0
W
Cerberus
7,071
1,414
30
6
0
146,056
0
W
Janus
7,090
1,418
22
4
0
126,213
0
W
Maui
6,317
1,263
2
0
0
125,218
0
L
Ra
6,446
1,289
16
3
0
111,677
0
L
Discordia
5,269
1,054
6
1
0
105,231
0
L
Nike
5,459
1,092
12
2
0
121,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role