Player Matchup

Surtr
Surtr
Demon_Lord_Dubz
Surtr
Level 149
God Stats
6W - 7L
1,487 SR
Queue Stats
115W - 133L
1,423 Elo+
Party 1
Cerberus
Cerberus
Gunflame3000
Cerberus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,634 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RaykuBlazer
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,634 Elo+
Party 1
Team Averages
Level 100
1,496 SR
1,564 Elo+

VS

Team Averages
Level 131
1,422 SR
1,404 Elo+
Amaterasu
Amaterasu
cwmicheal
Amaterasu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Chang'e
Chang'e
dainsylv
Chang'e
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
joe2990
Hou Yi
Level 127
God Stats
17W - 17L
1,266 SR
Queue Stats
47W - 41L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,310
639
10,076
12,091
14,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Gunflame3000
Cerberus
13
0 / 2 / 2
8,650
665
4,842
13,990
14,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
RaykuBlazer
Morgan Le Fay
14
1 / 3 / 1
8,525
656
8,188
8,180
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
cwmicheal
Amaterasu
15
3 / 0 / 4
9,610
739
7,892
11,980
11,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
dainsylv
Chang'e
16
3 / 0 / 4
9,797
754
9,611
8,270
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
joe2990
Hou Yi
14
1 / 3 / 6
9,005
693
9,905
9,698
4,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
7
7
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Cerberus
Gunflame3000
Cerberus
0
2
2
0.5
L
Morgan Le Fay
RaykuBlazer
Morgan Le Fay
1
3
1
0.5
W
Amaterasu
cwmicheal
Amaterasu
3
0
4
5
W
Chang'e
dainsylv
Chang'e
3
0
4
5
W
Hou Yi
joe2990
Hou Yi
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,106
Damage
27,408
34,261
Taken
29,948
32,326
Mitigated
18,962
5,561
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,076
2,183
0
1,465
12,091
14,139
0
3,709
8,191
3,169
25,390
L
Cerberus
Gunflame3000
Cerberus
4,842
329
0
2,218
13,990
14,338
0
3,697
9,723
15,024
0
L
Morgan Le Fay
RaykuBlazer
Morgan Le Fay
8,188
1,702
77
1,801
8,180
3,849
0
1,787
6,258
38,159
1,416
W
Amaterasu
cwmicheal
Amaterasu
7,892
2,920
0
3,806
11,980
11,571
783
6,126
5,854
0
24,615
W
Chang'e
dainsylv
Chang'e
9,611
1,463
3,302
5,325
8,270
3,082
594
4,085
4,185
35,579
3,016
W
Hou Yi
joe2990
Hou Yi
9,905
5,731
0
1,114
9,698
4,309
0
3,814
5,884
0
49,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,485
Gold Earned
28,412
137
Minions Killed
192
0
Camps Cleared
0
623,895
Distance Traveled
645,181
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,310
639
31
2
0
220,805
0
L
Cerberus
8,650
665
30
2
0
210,469
2
L
Morgan Le Fay
8,525
656
76
6
0
192,621
1
W
Amaterasu
9,610
739
41
3
0
213,583
0
W
Chang'e
9,797
754
79
6
0
219,639
0
W
Hou Yi
9,005
693
72
6
0
211,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role