Player Matchup

Loki
Loki
FFooxx_777
Loki
Level 27
God Stats
1W - 2L
1,231 SR
Queue Stats
2W - 6L
1,188 Elo+
Solo
Cthulhu
Cthulhu
G2D OFICIAL
Cthulhu
Level 16
God Stats
38W - 40L
1,399 SR
Queue Stats
381W - 408L
1,391 Elo+
Party 1
Surtr
Surtr
KiiboUwU
Surtr
Level 126
God Stats
3W - 4L
1,188 SR
Queue Stats
176W - 189L
1,315 Elo+
Party 1
Izanami
Izanami
Lobo744feliz
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 122L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
arisixtos
Baron Samedi
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 38
1,364 SR
1,337 Elo+

VS

Team Averages
Level 26
1,506 SR
1,528 Elo+
Surtr
Surtr
AONERT
Surtr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,500 Elo+
Solo
Bacchus
Bacchus
Corvus13x
Bacchus
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 14L
1,733 Elo+
Solo
Merlin
Merlin
Hardcordero
Merlin
Level 23
God Stats
1W - 1L
1,606 SR
Queue Stats
14W - 22L
1,509 Elo+
Solo
Arachne
Arachne
Ubiytsa
Arachne
Level 27
God Stats
11W - 6L
1,494 SR
Queue Stats
16W - 12L
1,536 Elo+
Solo
Charybdis
Charybdis
castillo2201
Charybdis
Level 27
God Stats
37W - 52L
1,431 SR
Queue Stats
297W - 290L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,385
671
4,972
10,453
4,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
G2D OFICIAL
Cthulhu
12
0 / 6 / 3
7,035
640
5,099
13,762
10,567
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
KiiboUwU
Surtr
16
7 / 1 / 2
9,248
841
17,964
16,197
13,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Lobo744feliz
Izanami
14
0 / 4 / 3
7,602
691
1,591
12,291
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
arisixtos
Baron Samedi
13
0 / 6 / 1
7,161
651
2,463
9,244
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AONERT
Surtr
15
6 / 2 / 9
8,981
816
14,121
12,779
10,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
Corvus13x
Bacchus
15
4 / 1 / 14
8,898
809
9,850
9,345
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
15
3 / 1 / 8
8,201
746
11,284
6,511
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Ubiytsa
Arachne
15
5 / 2 / 4
8,165
742
9,456
9,392
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
castillo2201
Charybdis
14
4 / 3 / 5
7,946
722
8,438
9,595
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
7
Kills
22
22
Deaths
9
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Surtr
AONERT
Surtr
6
2
9
5.25
W
Bacchus
Corvus13x
Bacchus
4
1
14
11
L
0
5
2
0.2
L
Cthulhu
G2D OFICIAL
Cthulhu
0
6
3
0.25
W
Merlin
3
1
8
7
L
Surtr
KiiboUwU
Surtr
7
1
2
8
L
Izanami
Lobo744feliz
Izanami
0
4
3
0.38
W
Arachne
Ubiytsa
Arachne
5
2
4
3.5
L
Baron Samedi
arisixtos
Baron Samedi
0
6
1
0.08
W
Charybdis
castillo2201
Charybdis
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,089
Damage
53,149
61,947
Taken
47,622
38,152
Mitigated
31,387
10,571
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AONERT
Surtr
14,121
4,613
0
4,684
12,779
10,096
56
2,632
10,147
463
32,264
W
Bacchus
Corvus13x
Bacchus
9,850
1,608
0
1,277
9,345
8,880
14
1,631
7,714
26,130
0
L
4,972
1,012
322
515
10,453
4,226
406
4,087
6,366
0
20,543
L
Cthulhu
G2D OFICIAL
Cthulhu
5,099
425
444
823
13,762
10,567
0
3,355
10,407
18,795
0
W
Merlin
11,284
1,258
0
249
6,511
2,993
640
1,978
4,533
31,103
496
L
Surtr
KiiboUwU
Surtr
17,964
6,521
0
6,390
16,197
13,819
0
4,886
11,311
1,180
39,166
L
Izanami
Lobo744feliz
Izanami
1,591
1,149
0
1,502
12,291
5,065
263
4,696
7,595
0
19,927
W
Arachne
Ubiytsa
Arachne
9,456
5,125
0
3,014
9,392
5,860
15
1,243
8,149
0
26,927
L
Baron Samedi
arisixtos
Baron Samedi
2,463
513
271
304
9,244
4,475
765
4,297
4,947
12,597
0
W
Charybdis
castillo2201
Charybdis
8,438
3,935
0
2,442
9,595
3,558
0
1,223
7,172
0
25,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,431
Gold Earned
42,191
228
Minions Killed
222
0
Camps Cleared
0
995,545
Distance Traveled
1,088,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,981
816
51
5
0
238,475
0
W
Bacchus
8,898
809
36
3
0
245,708
0
L
Loki
7,385
671
34
3
0
224,113
0
L
Cthulhu
7,035
640
36
3
0
193,254
0
W
Merlin
8,201
746
57
5
0
181,988
0
L
Surtr
9,248
841
76
7
0
234,130
0
L
Izanami
7,602
691
53
5
0
193,412
0
W
Arachne
8,165
742
41
4
0
212,478
0
L
Baron Samedi
7,161
651
29
3
0
150,636
0
W
Charybdis
7,946
722
37
3
0
209,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role