Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Castillolf
Arachne
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,129 Elo+
Party 1
Izanami
Izanami
CuBbYxStArZ
Izanami
Level 92
God Stats
31W - 16L
1,562 SR
Queue Stats
357W - 342L
1,599 Elo+
Party 2
Bacchus
Bacchus
LUCKY0054
Bacchus
Level 75
God Stats
10W - 9L
1,566 SR
Queue Stats
276W - 249L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
lucasfranco2207
Zhong Kui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 56L
1,129 Elo+
Party 1
Team Averages
Level 87
1,526 SR
1,370 Elo+

VS

Team Averages
Level 143
1,477 SR
1,440 Elo+
Danzaburou
Danzaburou
B33R_Wh1sperer
Danzaburou
Level 167
God Stats
2W - 3L
1,519 SR
Queue Stats
176W - 166L
1,293 Elo+
Solo
Nemesis
Nemesis
Dont Hard Reset
Nemesis
Level 197
God Stats
44W - 40L
1,479 SR
Queue Stats
1,891W - 1,783L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
SunwardRex55441
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 209L
1,716 Elo+
Solo
He Bo
He Bo
t_brucei
He Bo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,500 Elo+
Solo
Neith
Neith
zugus92
Neith
Level 101
God Stats
105W - 122L
1,386 SR
Queue Stats
108W - 128L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 0 / 3
10,018
527
13,242
19,364
16,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Castillolf
Arachne
17
5 / 1 / 4
10,011
527
5,945
14,185
6,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
CuBbYxStArZ
Izanami
17
3 / 1 / 0
10,552
555
13,465
10,950
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LUCKY0054
Bacchus
13
0 / 1 / 3
8,572
451
5,358
14,003
14,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
lucasfranco2207
Zhong Kui
16
5 / 0 / 7
10,156
535
14,450
12,454
9,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B33R_Wh1sperer
Danzaburou
14
0 / 2 / 0
8,292
436
6,651
13,151
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 2 / 1
9,174
483
8,909
14,893
7,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
0 / 4 / 3
6,550
345
8,550
17,409
24,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
t_brucei
He Bo
13
0 / 7 / 0
8,292
436
5,533
12,936
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
zugus92
Neith
14
1 / 2 / 2
8,415
443
8,450
14,938
6,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
3
3
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
3
5.5
L
Danzaburou
B33R_Wh1sperer
Danzaburou
0
2
0
0
W
Arachne
Castillolf
Arachne
5
1
4
7
W
Izanami
CuBbYxStArZ
Izanami
3
1
0
3
L
2
2
1
1.25
W
Bacchus
LUCKY0054
Bacchus
0
1
3
1.5
L
0
4
3
0.38
W
Zhong Kui
lucasfranco2207
Zhong Kui
5
0
7
8.5
L
He Bo
t_brucei
He Bo
0
7
0
0
L
Neith
zugus92
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,460
Damage
38,093
70,956
Taken
73,327
52,293
Mitigated
49,225
25,819
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,242
1,149
0
5,762
19,364
16,200
0
3,889
15,475
0
72,734
L
Danzaburou
B33R_Wh1sperer
Danzaburou
6,651
2,285
0
6,023
13,151
5,941
0
732
12,419
0
61,347
W
Arachne
Castillolf
Arachne
5,945
4,839
0
3,147
14,185
6,768
657
2,478
11,707
0
89,850
W
Izanami
CuBbYxStArZ
Izanami
13,465
10,664
0
5,896
10,950
4,961
941
2,046
8,904
0
118,658
L
8,909
4,607
350
2,423
14,893
7,212
0
3,490
11,403
0
93,345
W
Bacchus
LUCKY0054
Bacchus
5,358
1,296
500
4,693
14,003
14,908
209
2,036
11,967
25,803
0
L
8,550
2,577
0
0
17,409
24,002
0
5,708
11,701
27,946
0
W
Zhong Kui
lucasfranco2207
Zhong Kui
14,450
955
0
5,821
12,454
9,456
551
3,533
8,921
71,460
167
L
He Bo
t_brucei
He Bo
5,533
311
0
1,109
12,936
5,647
457
7,397
5,539
58,646
1,558
L
Neith
zugus92
Neith
8,450
4,010
0
6,436
14,938
6,423
1,000
2,314
12,624
0
69,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,309
Gold Earned
40,723
558
Minions Killed
468
0
Camps Cleared
0
1,777,430
Distance Traveled
1,733,697
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,018
527
105
6
0
391,529
0
L
Danzaburou
8,292
436
98
5
0
335,197
9
W
Arachne
10,011
527
124
7
0
389,308
0
W
Izanami
10,552
555
199
10
0
302,004
0
L
Nemesis
9,174
483
120
6
0
412,901
6
W
Bacchus
8,572
451
28
1
0
364,630
4
L
Kuzenbo
6,550
345
26
1
0
338,950
1
W
Zhong Kui
10,156
535
102
5
0
329,959
2
L
He Bo
8,292
436
106
6
0
333,428
0
L
Neith
8,415
443
118
6
0
313,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role