Player Matchup

Baron Samedi
Baron Samedi
Leogolas1433
Baron Samedi
Level 87
God Stats
3W - 6L
1,500 SR
Queue Stats
379W - 374L
1,465 Elo+
Party 3
Ymir
Ymir
STAR-cagado
Ymir
Level 116
God Stats
8W - 10L
1,500 SR
Queue Stats
416W - 398L
1,484 Elo+
Party 3
Hercules
Hercules
SonOfAn4rchy
Hercules
Level 149
God Stats
55W - 34L
1,245 SR
Queue Stats
392W - 374L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
belmaskill
Cthulhu
Level 49
God Stats
45W - 34L
1,094 SR
Queue Stats
47W - 37L
1,169 Elo+
Party 1
Apollo
Apollo
yPedroH-_
Apollo
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
324W - 315L
1,453 Elo+
Party 3
Team Averages
Level 103
1,368 SR
1,384 Elo+

VS

Team Averages
Level 104
1,543 SR
1,542 Elo+
Skadi
Skadi
BaiacuCatolico
Skadi
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 4
Athena
Athena
JinSouL00na
Athena
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 102L
1,487 Elo+
Solo
Tyr
Tyr
Maykelasd
Tyr
Level 149
God Stats
7W - 3L
1,717 SR
Queue Stats
35W - 30L
1,722 Elo+
Party 2
Cliodhna
Cliodhna
Morselo
Cliodhna
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 4
Surtr
Surtr
xXZeus511Xx
Surtr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Leogolas1433
Baron Samedi
11
5 / 0 / 1
7,128
648
8,581
5,220
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,127
557
4,835
7,812
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
SonOfAn4rchy
Hercules
10
4 / 0 / 5
6,037
549
5,004
6,050
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
belmaskill
Cthulhu
8
0 / 1 / 7
5,731
521
6,213
8,635
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
yPedroH-_
Apollo
10
4 / 0 / 1
6,119
556
5,675
8,476
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,495
409
3,814
4,748
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
7
0 / 3 / 1
4,877
443
2,820
9,582
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 0 / 0
6,518
593
5,170
11,835
6,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Morselo
Cliodhna
6
0 / 4 / 0
4,592
417
2,497
10,313
3,324
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 5 / 0
5,134
467
4,931
9,762
5,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
5
5
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Athena
0
3
1
0.17
W
Baron Samedi
Leogolas1433
Baron Samedi
5
0
1
5.5
L
4
0
0
4
L
Cliodhna
Morselo
Cliodhna
0
4
0
0
W
0
4
0
0
W
Hercules
SonOfAn4rchy
Hercules
4
0
5
6.5
W
Cthulhu
belmaskill
Cthulhu
0
1
7
3.5
L
1
5
0
0.2
W
Apollo
yPedroH-_
Apollo
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,308
Damage
19,232
36,193
Taken
46,240
18,658
Mitigated
23,151
14,383
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,814
1,017
0
1,029
4,748
1,559
0
1,077
3,671
0
25,416
L
Athena
2,820
1,094
96
2,067
9,582
6,818
0
3,968
5,614
14,101
0
W
Baron Samedi
Leogolas1433
Baron Samedi
8,581
949
463
2,529
5,220
2,426
0
786
4,434
52,219
0
L
5,170
868
0
5,392
11,835
6,436
0
6,884
4,597
0
44,675
L
Cliodhna
Morselo
Cliodhna
2,497
510
360
1,798
10,313
3,324
0
1,738
8,575
0
21,642
W
4,835
1,837
0
1,029
7,812
4,110
0
0
7,812
43,181
0
W
Hercules
SonOfAn4rchy
Hercules
5,004
1,763
0
3,162
6,050
2,553
239
278
5,772
0
20,669
W
Cthulhu
belmaskill
Cthulhu
6,213
367
275
2,270
8,635
6,601
0
1,020
7,615
20,524
0
L
4,931
1,424
0
1,539
9,762
5,014
0
5,608
4,154
282
27,916
W
Apollo
yPedroH-_
Apollo
5,675
2,843
0
4,655
8,476
2,968
484
905
7,571
0
39,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,142
Gold Earned
25,616
294
Minions Killed
216
0
Camps Cleared
0
1,077,867
Distance Traveled
1,084,212
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,495
409
42
4
0
164,366
0
L
Athena
4,877
443
14
1
0
226,764
1
W
Baron Samedi
7,128
648
87
8
0
211,817
2
L
Tyr
6,518
593
80
7
0
256,987
0
L
Cliodhna
4,592
417
31
3
0
206,270
0
W
Ymir
6,127
557
82
7
0
201,609
0
W
Hercules
6,037
549
33
3
0
245,022
2
W
Cthulhu
5,731
521
30
3
0
228,847
0
L
Surtr
5,134
467
49
4
0
229,825
0
W
Apollo
6,119
556
62
6
0
190,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role