Player Matchup

Sun Wukong
Sun Wukong
DavidAttenbruh44
Sun Wukong
Level 42
God Stats
17W - 9L
1,500 SR
Queue Stats
159W - 156L
1,850 Elo+
Solo
Bakasura
Bakasura
DrPinkCaulk69
Bakasura
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,592 Elo+
Party 1
Ymir
Ymir
GorillaSnake
Ymir
Level 89
God Stats
71W - 51L
1,489 SR
Queue Stats
79W - 55L
1,609 Elo+
Party 1
Ra
Ra
GwayneMayne
Ra
Level 10
God Stats
38W - 27L
1,645 SR
Queue Stats
107W - 89L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
SMOKExGaming
Ao Kuang
Level 106
God Stats
12W - 12L
1,766 SR
Queue Stats
53W - 59L
1,751 Elo+
Party 1
Team Averages
Level 58
1,580 SR
1,667 Elo+

VS

Team Averages
Level 56
1,547 SR
1,734 Elo+
Cliodhna
Cliodhna
DoomisWaiting4U
Cliodhna
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 79L
1,783 Elo+
Party 2
Jormungandr
Jormungandr
Kam TheFriend
Jormungandr
Level 27
God Stats
2W - 1L
1,733 SR
Queue Stats
77W - 60L
1,783 Elo+
Party 2
Neith
Neith
Nagai5589
Neith
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,660 Elo+
Party 3
Nemesis
Nemesis
caramelo_mandrak
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 3
Chaac
Chaac
g0dzilla2002
Chaac
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DavidAttenbruh44
Sun Wukong
17
1 / 0 / 14
10,023
1,002
9,434
7,928
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
DrPinkCaulk69
Bakasura
17
8 / 0 / 10
11,441
1,144
20,083
10,748
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 11
11,313
1,131
12,792
10,081
14,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 0 / 18
10,735
1,074
13,613
4,424
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
SMOKExGaming
Ao Kuang
17
9 / 2 / 10
11,782
1,178
16,776
20,682
18,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

328

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
1 / 1 / 1
9,169
917
12,013
7,500
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Kam TheFriend
Jormungandr
14
0 / 6 / 2
8,950
895
8,791
18,540
9,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Nagai5589
Neith
14
0 / 4 / 0
8,791
879
10,240
19,012
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 12 / 1
8,604
860
6,565
22,949
8,979
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 2 / 1
9,173
917
7,842
10,433
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
7
25
Kills
2
2
Deaths
25
63
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DavidAttenbruh44
Sun Wukong
1
0
14
8
L
Cliodhna
1
1
1
1.5
W
Bakasura
DrPinkCaulk69
Bakasura
8
0
10
13
W
4
0
11
9.5
W
3
0
18
12
L
Jormungandr
Kam TheFriend
Jormungandr
0
6
2
0.17
L
Neith
Nagai5589
Neith
0
4
0
0
W
Ao Kuang
SMOKExGaming
Ao Kuang
9
2
10
7
L
0
12
1
0.04
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,698
Damage
45,451
53,863
Taken
78,434
46,831
Mitigated
36,753
22,633
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DavidAttenbruh44
Sun Wukong
9,434
1,708
0
1,970
7,928
5,711
0
2,157
5,730
0
24,861
L
Cliodhna
12,013
795
0
109
7,500
3,033
0
4,806
2,683
0
23,674
W
Bakasura
DrPinkCaulk69
Bakasura
20,083
13,750
0
5,331
10,748
6,526
0
1,162
9,309
0
37,676
W
12,792
2,522
531
3,635
10,081
14,158
0
2,255
7,826
23,806
1,071
W
13,613
2,644
1,666
1,077
4,424
2,132
0
590
3,619
32,354
0
L
Jormungandr
Kam TheFriend
Jormungandr
8,791
5,018
0
502
18,540
9,243
0
7,881
10,354
27,225
0
L
Neith
Nagai5589
Neith
10,240
4,810
0
1,738
19,012
7,370
0
10,856
8,006
0
29,309
W
Ao Kuang
SMOKExGaming
Ao Kuang
16,776
6,203
1,560
6,863
20,682
18,304
0
2,627
17,784
26,294
0
L
6,565
2,824
0
1,370
22,949
8,979
0
11,862
10,687
0
12,521
L
7,842
1,010
0
2,185
10,433
8,128
0
6,705
3,698
0
22,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,294
Gold Earned
44,687
204
Minions Killed
153
12
Camps Cleared
2
1,005,694
Distance Traveled
780,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,023
1,002
43
4
1
191,052
0
L
Cliodhna
9,169
917
34
3
1
187,504
0
W
Bakasura
11,441
1,144
59
6
8
228,499
0
W
Ymir
11,313
1,131
24
2
0
182,936
0
W
Ra
10,735
1,074
55
6
1
205,815
0
L
Jormungandr
8,950
895
42
4
0
140,147
0
L
Neith
8,791
879
33
3
0
154,008
0
W
Ao Kuang
11,782
1,178
23
2
2
197,392
0
L
Nemesis
8,604
860
6
1
1
165,775
0
L
Chaac
9,173
917
38
4
0
132,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role