Player Matchup

Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BEBEDORARGONICOD
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Starkinzinho
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
YDXX
Ishtar
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
zerodiax
Yemoja
Level 89
God Stats
0W - 5L
1,500 SR
Queue Stats
1,080W - 1,169L
1,570 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,514 Elo+

VS

Team Averages
Level 100
1,500 SR
1,602 Elo+
Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Canoxor
Gilgamesh
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 34L
1,715 Elo+
Party 1
Nu Wa
Nu Wa
MrMarito
Nu Wa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,579 Elo+
Party 1
Aphrodite
Aphrodite
Vinitetsuya13
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ares
Ares
YopukaDoce
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
6 / 3 / 4
8,549
855
10,356
13,918
13,343
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
BEBEDORARGONICOD
Sun Wukong
12
2 / 5 / 4
6,927
693
5,984
12,699
13,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Starkinzinho
Cernunnos
14
3 / 3 / 8
7,404
740
11,546
10,930
4,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
YDXX
Ishtar
13
2 / 3 / 8
7,174
717
8,121
9,969
4,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
zerodiax
Yemoja
12
0 / 4 / 9
6,911
691
6,719
12,084
9,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 4 / 7
7,425
743
5,187
9,265
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Canoxor
Gilgamesh
16
5 / 4 / 10
9,660
966
18,217
20,486
36,053
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
MrMarito
Nu Wa
18
9 / 1 / 9
10,116
1,012
20,151
7,101
3,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Vinitetsuya13
Aphrodite
14
0 / 2 / 14
8,031
803
5,104
11,306
8,447
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 2 / 10
9,482
948
4,973
16,117
20,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
13
Kills
18
18
Deaths
13
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
3
4
2.67
W
Raijin
 
Raijin
1
4
7
1.13
L
Sun Wukong
BEBEDORARGONICOD
Sun Wukong
2
5
4
0.8
W
Gilgamesh
Canoxor
Gilgamesh
5
4
10
2.5
W
Nu Wa
MrMarito
Nu Wa
9
1
9
13.5
L
Cernunnos
Starkinzinho
Cernunnos
3
3
8
2.33
W
Aphrodite
Vinitetsuya13
Aphrodite
0
2
14
3.5
L
Ishtar
YDXX
Ishtar
2
3
8
2
W
3
2
10
4
L
Yemoja
zerodiax
Yemoja
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,726
Damage
53,632
59,600
Taken
64,275
45,940
Mitigated
74,046
18,977
Healing
24,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,356
1,773
922
4,082
13,918
13,343
0
8,955
4,963
1,282
14,309
W
Raijin
 
Raijin
5,187
710
477
796
9,265
4,796
510
1,136
8,129
8,190
0
L
Sun Wukong
BEBEDORARGONICOD
Sun Wukong
5,984
846
0
161
12,699
13,966
116
7,857
4,842
0
11,682
W
Gilgamesh
Canoxor
Gilgamesh
18,217
3,291
2,593
2,974
20,486
36,053
315
2,012
18,474
8,081
21,996
W
Nu Wa
MrMarito
Nu Wa
20,151
3,429
3,069
1,604
7,101
3,898
2,656
1,213
5,888
40,792
2,434
L
Cernunnos
Starkinzinho
Cernunnos
11,546
6,777
0
2,734
10,930
4,534
423
8,010
2,920
0
30,356
W
Aphrodite
Vinitetsuya13
Aphrodite
5,104
760
3,863
4,981
11,306
8,447
643
1,017
10,289
11,759
0
L
Ishtar
YDXX
Ishtar
8,121
6,091
871
3,170
9,969
4,417
376
5,912
4,057
0
16,129
W
4,973
398
924
3,386
16,117
20,852
482
2,244
13,873
10,798
0
L
Yemoja
zerodiax
Yemoja
6,719
1,081
4,851
2,186
12,084
9,680
168
8,149
3,935
12,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,965
Gold Earned
44,714
80
Minions Killed
116
0
Camps Cleared
0
834,524
Distance Traveled
990,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,549
855
10
1
0
192,149
0
W
Raijin
7,425
743
5
1
0
155,759
0
L
Sun Wukong
6,927
693
12
1
0
199,278
0
W
Gilgamesh
9,660
966
21
2
0
221,860
0
W
Nu Wa
10,116
1,012
50
5
0
221,451
0
L
Cernunnos
7,404
740
35
4
0
156,720
0
W
Aphrodite
8,031
803
27
3
0
189,100
0
L
Ishtar
7,174
717
9
1
0
154,131
0
W
Ares
9,482
948
13
1
0
202,262
0
L
Yemoja
6,911
691
14
1
0
132,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role