Player Matchup

Neith
Neith
KwMGustawind
Neith
Level 62
God Stats
1W - 2L
1,819 SR
Queue Stats
17W - 30L
1,435 Elo+
Party 1
Raijin
Raijin
Lost-Inca
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,443 Elo+
Party 1
Fafnir
Fafnir
Nootyourself
Fafnir
Level 77
God Stats
9W - 8L
1,692 SR
Queue Stats
10W - 10L
1,703 Elo+
Party 1
Team Averages
Level 67
1,670 SR
1,527 Elo+

VS

Team Averages
Level 90
1,517 SR
1,643 Elo+
Ganesha
Ganesha
ChinoPlx
Ganesha
Level 142
God Stats
8W - 3L
1,753 SR
Queue Stats
57W - 46L
1,670 Elo+
Party 2
Zeus
Zeus
HopeBless
Zeus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,437 Elo+
Solo
Horus
Horus
QuesitoMarquez
Horus
Level 25
God Stats
3W - 2L
1,299 SR
Queue Stats
54W - 33L
1,823 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,060
620
7,687
9,449
3,195
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Lost-Inca
Raijin
14
0 / 5 / 0
8,127
625
5,183
9,196
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
12
0 / 3 / 0
7,782
599
2,189
12,987
15,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChinoPlx
Ganesha
16
0 / 0 / 14
9,631
741
10,825
9,919
6,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
15
4 / 0 / 8
9,955
766
7,776
5,502
2,408
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 0 / 4
11,682
899
6,657
10,437
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ChinoPlx
Ganesha
0
0
14
7
W
Zeus
4
0
8
8
L
0
6
0
0
L
Raijin
Lost-Inca
Raijin
0
5
0
0
L
Fafnir
0
3
0
0
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,059
Damage
25,258
31,632
Taken
25,858
21,691
Mitigated
20,845
3,777
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ChinoPlx
Ganesha
10,825
289
0
804
9,919
6,258
490
2,873
7,046
46,166
365
W
Zeus
7,776
1,005
512
938
5,502
2,408
1,667
1,320
4,182
50,709
0
L
7,687
3,480
0
673
9,449
3,195
0
6,424
2,715
0
32,080
L
Raijin
Lost-Inca
Raijin
5,183
441
358
726
9,196
2,820
0
5,746
3,244
37,176
0
L
Fafnir
2,189
580
387
1,633
12,987
15,676
0
5,899
6,831
15,505
0
W
6,657
2,292
2,451
4,562
10,437
12,179
412
3,242
7,195
0
19,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,969
Gold Earned
31,268
129
Minions Killed
182
0
Camps Cleared
0
604,538
Distance Traveled
759,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,631
741
21
2
0
259,993
0
W
Zeus
9,955
766
85
7
0
230,914
0
L
Neith
8,060
620
59
5
0
201,535
0
L
Raijin
8,127
625
57
4
0
194,328
0
L
Fafnir
7,782
599
13
1
0
208,675
0
W
Horus
11,682
899
76
6
0
268,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role